Social Psych 2121-Lecture 7: Emotion and Well-being

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/24

encourage image

There's no tags or description

Looks like no tags are added yet.

25 Terms

1
New cards

emotions

brief, specific responses - psychological and physiological - to a meaningful event or goal. typically last for seconds or minutes. helps people meet goals including social goals and often drive for understanding, explanation, meaning

2
New cards

moods

last for longer than emotions - hours or days, or weeks, months, or years

3
New cards

components of emotion

  1. appraisal

  2. physiological response

  3. expressive behavior

  4. subjective feeling

  5. action tendencies


4
New cards

appraisal

quick positive or negative feeling. refined assessment (e.g. after you consider someones intention), transforms initial assessment into emotion (e.g. sympathy)

5
New cards

physiological response

related to appraisal, body’s initial response (e.g. red face of embarrassment)

6
New cards

expressive behavior

how much emotion is displayed (e.g. facial expression, non-verbal behavior)

7
New cards

subjective feeling

awareness - what the experience of the emotion is like (e.g. as described, or through metaphors such as “the weight of guilt”)

8
New cards

action tendancies

the adaptive value of emotions. emotions are sometimes linked to subsequent behaviors (e.g. fear=run, anger=attack) but most of this research is on negative emotions

9
New cards

build and broaden theory

negative emotions narrow responses. more tunnel focused, fewer options (e.g. run, attack)

postitive emotions broaden our responses. wider range of attention, thoughts, and actions (e.g. notice, explore, play). the broadening of thoughts and actions builds personal resources (e.g. social, intellectual, psychological, physical)

10
New cards

psychology of well-being/positive psychology

the science of the good life, what makes life worth while. the conditions and processes that contribute to flourishing or optimal functioning of people, groups, and institutions

11
New cards

subjective well-being measures

  1. emotional well-being: positive and negative affect, emotional responses

  2. cognitive well-being: your belief of how satisfied you are with your life

most people report positive well-being


12
New cards

well-being and GNP

GNP is not a good predictor of well-being in countries. once a country has a certain amount of wealth (developed countries), GNP does not relate to happiness

13
New cards

well-being and household income

emotional well-being increases with income but levels off around $75,000

life satisfaction increases with income

14
New cards

affective forecasting

  • following an event we can predict if we will feel positive or negative

  • but we tend to overestimate our emotional responses.

  • e.g. getting an award or job may feel less positive for a shorter time than expected


15
New cards

focalism

excessive focus on primary aspect of an event while neglecting the possible impact of peripheral considerations or extraneous events. e.g. getting your dream job and thinking you will be enduringly happy and forgetting about other life events that can impact happiness such as financial stress or conflicts

16
New cards

immune neglect

overlook our capacity to be resilient following negative events (e.g. a silver lining, positive aspects). we overestimate the extent to which lifes problems will reduce our well-being.we respond to negative events better than we think

17
New cards

peak-end effect

experiences are evaluated by..

  1. peak moments

  2. ending

not the total length of time (i.e. duration neglect)


18
New cards

well-being interventions

three good things exercise led to increased happiness and decreased depression up to 6 months later if continued for more than 1 week

19
New cards

helping behaviors and well-being

acts of kindness and generosity are causually linked to well-being as well as prosocial behavior but in moderation (e.g. volunteering)

20
New cards

spending money and well-being

experiential purchases (movie, travel) are linked to higher well-being rather than material purchases (clothing, laptop)

21
New cards

personal vs prosocial spending

increase in well-being when spending on others with strong social ties. (amount of money and source of money irrelevant)

22
New cards

internal object

focus of an emotional experience. when angry you usually have a clear sense of what your angry about. other states such as moods are more general and unfocused

23
New cards

emotions influence perception

we perceive events in ways that are consistent with the emotions we are currently feeling. emotions can also influence broader judgements such as our sense that our circumstances are fair/safe or unfair/dangerous

24
New cards

duration neglect

the relative unimportance of the length of an emotional experience, whether pleasurable or unpleasurable, in retrospective assessments of the overall experience. what matters most is the quality of the experience at its peak and at its end

25
New cards

construal process

a sense of control can counter the stress of disease and promote better health