MOS 1021: Human Resources and Marketing Midterm Review

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Comprehensive practice flashcards reviewing Human Resources (Training, Performance Management, and Appraisal) and Marketing Fundamentals (Environments, Research, Consumer Behaviour, and Strategy).

99 Terms

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Learning Organization

An organization skilled at creating, acquiring, and transferring knowledge and at modifying its behavior to reflect new knowledge and insights.

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Orientation

A long-term, continuous socialization process in which employee and employer obligations are considered.

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Training

Short-term, discrete efforts and the process of teaching employees the basic skills, knowledge, and competencies needed to perform their jobs at an adequate level.

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Development

Training of a long-term nature that aims to prepare current employees for future jobs within the organization along their career path.

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Employee Onboarding

A procedure for providing new employees with basic background information about the firm and the job.

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Socialization

The ongoing process of instilling in all employees the prevailing attitudes, standards, values, and patterns of behavior expected by the company.

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Reality Shock (Cognitive Dissonance)

The psychological state that results from the discrepancy between what the new employee expected from their new job and its actual realities.

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Negligent Training

A legal claim occurring when an employer fails to train an employee adequately, and the poorly trained employee subsequently harms a third party or causes damage.

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Auditory Learning

A learning style centered on talking and listening to acquire knowledge.

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Visual Learning

A learning style centered on pictures, print, and visual aids to acquire knowledge.

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Kinesthetic Tactile Learning

A learning style involving a whole-body experience where individuals learn through physical activity and completing practical tasks.

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Training Needs Analysis

The first step of the training process, which determines what training is required by assessing the needs of employees, evaluating job tasks, and establishing measurable objectives.

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Organization Analysis

An examination of an organization's strategic goals, training context, training climate, and organizational resources or barriers to training.

<p>An examination of an organization's strategic goals, training context, training climate, and organizational resources or barriers to training.</p>
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Person Analysis

A component of training needs analysis that identifies who needs training, examines trainee characteristics and learning styles, and distinguishes between "can't do" and "won't do" performance problems.

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Task Analysis

Identifying the broad competencies, detailed subtasks, conditions, performance standards, and specific skills required to perform job-related duties effectively.

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Performance Analysis

Verifying whether there is a significant performance deficiency and, if so, determining whether that deficiency should be rectified through training or other means.

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Programmed Learning

A systematic method for teaching job skills that involves presenting questions or facts, allowing the person to respond, and providing immediate feedback on accuracy, reducing training time by about 13\frac{1}{3}.

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Informal Learning

Any learning that occurs in the workplace in which the learning process is not determined or designed by the organization.

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Classroom Training

The primary method of corporate training in Canada, typically featuring an instructor leading a group in lecture-style sessions to provide knowledge quickly to large groups.

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Blended Learning

An instructional technique combining traditional instructor-led classroom teaching with online e-learning modules to achieve higher engagement and learning results.

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On-the-Job Training (OJT)

A training method where a new employee is assigned to an experienced worker or supervisor to practice job skills directly in the work environment with regular, immediate feedback.

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Apprenticeship Training

A structured training method where a learner studies under the tutelage of a master craftsperson, blending in-classroom instruction with on-the-job training.

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Job Instruction Training (JIT)

The systematic listing of each job's basic tasks along with key points to provide step-by-step training for employees.

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Adventure-Based Learning

A traditional team-training technique involving challenging, structured physical activities designed to develop cooperation, trust, communication, problem-solving, and leadership.

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Simulation Training (Vestibule Training)

Training employees on specialized synthetic equipment or in artificial environments replicating job realities to reduce on-the-job hazards and training costs while maintaining high retention.

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Transfer of Training

The application of skills, behaviours, and knowledge acquired during a training program to the actual work environment and their ongoing maintenance over time.

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Controlled Experimentation

An evaluation design utilizing both a trained group (modified) and an untrained control group (unmodified), with performance data collected before and after to assess the precise impact of training.

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Kirkpatrick's Training Evaluation Model

A four-level framework used to assess training programs based on Reaction (feelings of trainees), Learning (knowledge acquired), Behaviour (changes on the job), and Results (organizational payoffs).

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Performance Management

An ongoing organizational system that defines, measures, and develops the performance of the workforce, directly aligning employee activities and outputs with strategic goals.

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Performance Appraisal

A formal, relatively infrequent process in which an employee's performance is evaluated against a predetermined set of criteria and quantified via a formal performance score.

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Task Performance

An individual's direct contribution to their specific job-related processes and core technical duties.

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Contextual Performance

An individual's indirect contribution to organizational effectiveness by improving social, psychological, and organizational behaviours that extend beyond core job requirements.

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Coaching

A hands-on, two-way, frequent-contact process aimed at helping employees improve work performance and capabilities through continuous feedback and guidance.

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Performance Improvement Plan (PIP)

A structured action plan that highlights employer and employee expectations with a typical timeline of 3030 to 90 days90\text{ days} to correct unsatisfactory performance.

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Formal Appraisal Discussion

An interview in which the supervisor and employee review the formal appraisal, analyze performance deficiencies, formulate remedies, and reinforce demonstrated strengths.

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Simple Ranking

A performance assessment method where managers rank all employees within their work group from highest to lowest performer.

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Alternation Ranking Method

An iterative performance appraisal technique where the supervisor alternates between selecting the highest-performing and lowest-performing employees until all members are ranked.

<p>An iterative performance appraisal technique where the supervisor alternates between selecting the highest-performing and lowest-performing employees until all members are ranked.</p>
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Forced Distribution Method

An appraisal technique where predetermined percentages of employees are placed into fixed performance categories, typically following a bell curve (5%5\% poor, 20%20\% fair, 50%50\% average, 20%20\% good, and 5%5\% excellent).

<p>An appraisal technique where predetermined percentages of employees are placed into fixed performance categories, typically following a bell curve ($$5\%$$ poor, $$20\%$$ fair, $$50\%$$ average, $$20\%$$ good, and $$5\%$$ excellent).</p>
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Paired Comparison Method

A ranking technique where all possible pairs of employees are charted and compared on each performance trait, indicating the better employee with a plus sign ($$+$) to identify the highest scorer.

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Graphic Rating Scale

A rating tool that lists a number of traits and performance dimensions alongside a standardized scale of performance levels (such as 11 to 55) to describe each employee.

<p>A rating tool that lists a number of traits and performance dimensions alongside a standardized scale of performance levels (such as $$1$$ to $$5$$) to describe each employee.</p>
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Critical Incident Method

Keeping an ongoing record of uncommonly effective or undesirable examples of an employee's work-related behavior and reviewing the list with the employee at predetermined times.

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Behaviourally Anchored Rating Scales (BARS)

An appraisal method combining narratives, critical incidents, and quantified ratings by anchoring numerical scale levels with specific behavioral exemplars of good and poor performance.

<p>An appraisal method combining narratives, critical incidents, and quantified ratings by anchoring numerical scale levels with specific behavioral exemplars of good and poor performance.</p>
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Behavioral Observation Scales (BOS)

An assessment tool that measures individual performance by determining the explicit frequency with which an employee engages in specific, critical job-related behaviours.

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Management by Objectives (MBO)

A goal-setting appraisal technique where managers and employees collaboratively set specific, measurable organizational and individual goals and periodically review progress against those benchmarks.

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360-Degree Appraisal

A performance appraisal technique that gathers confidential, anonymous evaluation data from multiple sources across the organization, including supervisors, peers, subordinates, and customers.

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Logrolling

A collusive distortion in peer evaluations where coworkers intentionally exchange positive ratings with each other regardless of true individual performance.

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Halo Effect

A rating error that occurs when a supervisor's positive perception of an employee on one trait biases their evaluation of that employee on other traits.

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Horns Effect

A rating error that occurs when a supervisor's negative perception or low rating of an employee in one area skews the evaluation in other areas downward.

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Central Tendency Error

The tendency of an evaluator to rate all employees toward the middle of the rating scale, avoiding exceptionally high or low ratings.

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Strictness/Leniency Error

A rating problem occurring when a supervisor has a persistent tendency to evaluate all employees either consistently too low (strictness) or consistently too high (leniency).

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Appraisal Bias

The tendency to allow individual characteristics unrelated to job performance, such as age, race, or sex, to distort an employee's appraisal score.

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Recency Effect

The rating error that occurs when an evaluation is heavily swayed by an employee's most recent performance rather than their performance across the entire appraisal cycle.

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Similar-To-Me Bias

The tendency of evaluators to award higher performance ratings to employees who are perceived to share characteristics, backgrounds, or traits with the rater.

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Marketing

The activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large.

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Customer Value

The unique combination of benefits received by target buyers relative to the costs incurred to acquire the product (Customer Value=Customer Benefit−Customer Cost\text{Customer Value} = \text{Customer Benefit} - \text{Customer Cost}).

<p>The unique combination of benefits received by target buyers relative to the costs incurred to acquire the product ($$\text{Customer Value} = \text{Customer Benefit} - \text{Customer Cost}$$).</p>
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Marketing Exchange

The voluntary trade of things of value between two or more parties where each party has the ability to communicate, deliver, and realize mutual benefit.

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Marketing Myopia

An excessive organizational focus on immediate business needs and short-term selling rather than long-term customer needs, leading to a failure to innovate and adapt.

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Target Market

A specific, distinct segment of a population that an organization deliberately directs its marketing programs and resources toward.

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Marketing Mix

The four controllable decision-making areas (Product, Price, Place, and Promotion) coordinated by an organization to satisfy customer needs.

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Product Strategy

Marketing decisions concerning variables such as product quality, design, features, brand names, packaging, customer service, guarantees, and warranties.

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Product Differentiation

A marketing strategy that highlights unique features or tangible advantages of a product to distinguish it from competing brand offerings.

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Price Strategy

The development of a pricing structure that is fair and equitable for consumers while remaining profitable for the organization.

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Distribution Strategy (Place)

The selection and management of marketing channels and physical logistics to transfer goods and services efficiently from producer to final consumer.

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Marketing Communications Strategy (Promotion)

The blending of advertising, sales promotion, experiential marketing, personal selling, and public relations to present a consistent and persuasive message.

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Integrated Marketing Communications (IMC)

The strategic coordination of diverse promotional and communication tools into a unified program to maximize market impact on consumers.

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Sales Promotion

Marketing activities providing direct incentives to stimulate immediate action and purchases from consumers, distributors, or the sales force.

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Experiential Marketing

A promotional approach that builds consumer awareness and emotional connection by engaging customers in direct, memorable interactions with a product or brand.

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Customer Relationship Management (CRM)

Organizational strategies and programs designed to optimize profitability, revenue, customer retention, and customer satisfaction by gathering and analyzing consumer data.

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Loyalty (Frequent Buyer) Programs

Programs that offer consumers accumulating rewards, points, or bonuses upon purchase to encourage repeat transactions and customer retention.

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Production Orientation

A historical business philosophy from the early 1900s centered on the efficient mass production of quality products with little attention paid to specific customer needs.

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Selling Orientation

A business philosophy prominent in the 1920s to 1930s emphasizing forceful sales techniques and promotional pushes to sell existing goods without tailoring to customer desires.

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Marketing Orientation

A business philosophy established in the 1950s focused on researching target consumer needs and delivering satisfaction more effectively than competitors.

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Socially Responsible Marketing Orientation

A philosophy emphasizing that an organization must consider customer satisfaction, company profitability, and the long-term well-being of society and the natural environment.

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Cause Marketing

A cooperative effort between a for-profit business and a non-profit organization to support a social cause for mutual benefit without altering core corporate practices.

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Societal Marketing Concept

A marketing orientation where an organization proactively alters its products or business practices to minimize societal harm and benefit public well-being.

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Brand Democratization

The empowerment of the general public and consumers to produce content and communicate publicly about a given brand, shifting brand narrative control.

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Influencer Marketing

Collaborating with social media personalities to promote an organization's offerings, whose effectiveness relies on perceived expertise and product congruence.

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Environmental Scanning

The ongoing process of continually acquiring and analyzing information on external trends, events, and relationships to identify opportunities and threats.

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Direct Competitors

Competing businesses that market similar products within the same product category to satisfy the exact same consumer needs.

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Indirect Competitors

Businesses that offer different kinds of products or services that ultimately satisfy the same fundamental consumer need.

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Monopoly

A market structure where a single firm serves the entire market with no viable substitute goods, typically regulated closely by the government.

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Oligopoly

A competitive structure dominated by a small number of large firms that control the market, characterized by significant barriers to entry and follow-the-leader behavior.

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Monopolistic Competition

A competitive environment where many large and small sellers offer differentiated products, using distinct marketing mixes to attract consumers.

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Pure Competition

A market condition where numerous small sellers offer an identical commodity product, with no individual buyer or seller able to influence market prices.

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Market Share

The sales volume of one competing product or company expressed as a percentage of the total market sales volume in that industry.

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Niche Marketing

A strategy of targeting a product line to one particular market segment and dedicating all organizational marketing resources to satisfying that group.

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Gross Income

The total amount of money made in one year by an individual, household, or business before any taxes and deductions.

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Disposable Income

The amount of income remaining after paying taxes, used to cover the costs of basic necessities such as food, shelter, and clothing.

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Discretionary Income

The income remaining after paying taxes and meeting all basic living necessities, which consumers can spend on vacations, luxury items, or savings.

<p>The income remaining after paying taxes and meeting all basic living necessities, which consumers can spend on vacations, luxury items, or savings.</p>
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Census Metropolitan Area (CMA)

An area encompassing all rural and urban regions linked socially or economically to a city's central urban core.

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Sandwich Generation

A demographic cohort of adults simultaneously pressured to support their growing children financially while caring for aging parents.

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Consumer Behaviour

The actions consumers take when buying and using products, encompassing both purchase activities and consumption activities.

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Evoked Set (Consideration Set)

The group of acceptable brands that a consumer actively considers among competing options when making a purchase decision.

<p>The group of acceptable brands that a consumer actively considers among competing options when making a purchase decision.</p>
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Cognitive Dissonance Theory (Leon Festinger)

A psychological theory stating that holding conflicting beliefs, or contrasting a purchased product against positive aspects of rejected alternatives, produces tension that consumers are motivated to reduce.

<p>A psychological theory stating that holding conflicting beliefs, or contrasting a purchased product against positive aspects of rejected alternatives, produces tension that consumers are motivated to reduce.</p>
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Consumer Involvement

The personal importance, effort, and interest that a consumer attaches to the purchase and consumption of a product.

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Choice Overload Hypothesis (Paradox of Choice)

The proposition, studied by Iyengar & Lepper (2000), that presenting consumers with an extensive array of options can be cognitively taxing, demotivating, and reduce purchase likelihood.

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Sensory Marketing

Marketing strategies designed to engage consumer senses (sight, sound, taste, touch, smell) to build emotional connections with a product or brand.

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Reference Group

A group of people with common interests and values that influences an individual's attitudes, beliefs, and consumer purchasing behaviours.

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Market Research

The systematic and objective process of generating information to aid in making marketing decisions, reducing uncertainty, and increasing strategic confidence.