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97 Terms

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unconditioned stimulus (US)

  • any stimulus or event that triggers a response naturally without prior learning

  • aka automatic trigger

  • ex. lemon being placed in mouth will automatically trigger a response without prior learning, food in dogs mouth


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unconditioned response (UR)

  • the response that always occurs after the unconditioned stimulus

  • usually a biologically programmed reflex

  • aka automatic response

  • ex. salivating after lemon in mouth


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conditioned stimulus (CS)

  • previously neutral stimulus (does not naturally produce a response) that is paired with an unconditional stimulus to produce a learned contingency, triggering a response all on its own

  • CS appears before US

  • CR (learned response) is often very similar to UR

  • aka demand trigger

  • ex. sound of bell in Pavlov’s Experiment


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instrumental conditioning/operant conditioning

  • allows us to associate actions and consequences

  • occurs when an actor performs a voluntary, overt behavior that operates on the environment to produce a consequence (reinforcer)

  • reinforcers can be added or removed to increase or decrease in target behavior


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stimulus generalization

  • process where stimulus similar to CS will also elicit a CR

  • more diff from CS: weaker effect


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stimulus discrimination

  • involves CS+ which reliably predicts the US (excitatory conditioning) and CS- which reliably predicts the absence of US (inhibitory conditioning)

  • if CS+ and CS- occur at the same time, an intermediate CS will create an intermediate level of US/CR


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latent learning

  • learning that has occurred even though there are minimal changes in performance


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habituation

  • a decrease in response to a stimulus when it is presented repeatedly without much consequence

  • allows an organism to ignore familiar inputs that have proved to be of no consequence

  • ex. finding traffic loud to fall asleep to but a few weeks later he could fall asleep easily

  • ex. putting on clothes and feeling it at first but later on dont notice


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  • non-associative learning


  • modifies an existing stimulus-response

  • no new stimulus or response is associated with the original stimulus

  • ex. habituation and sensitization

  • does not include cc and ic


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dishabituation

  • when an organism habituates to a stimulus but then the stimulus changes, eliciting an orienting response (an automatic shift of attention toward that stimulus) or the recovery of responsiveness


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sensitization

  • an increase in response to a stimulus as it is repeatedly presented. Often adaptive, because it prompts you to engage in behaviors appropriate to escaping a potentially harmful stimulus.

  • ex. watching movie and getting more scared as sounds repeat


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long term potentiation

  • the strengthening of synaptic connections between neurons after learning trials


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contiguity

  • the closeness in time between two stimuli occurring

  • any stimulus that produces an orienting response can be used as a CS and paired with any stimulus that produces a reflexive UR


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short-delay conditioning

  • CS is presented seconds shortly before the US

  • rate of acquisition declines sharply if CS and US are presented simultaneously or if the CS–US interval is too brief and too long


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renewal

  • when a contingency is extinguished in an environment different than the original environment of acquisition, but the CR again occurs when the CS is presented in the original environment


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test trial

  • CS is only presented once without the US, meant to test the strength of a contingency.


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conditioning/learning trial

  • CS presented multiple times along with US


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extinction trial

  • CS presented multiply times by itself


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higher-order conditioning

  • a neutral stimulus is paired with a CS, comes to elicit a CR the same as the CS. does not use US.

  • CR is weaker and more vulnerable to extinction compared to the CS’s CR


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reinforcer

  • any stimulus that is presented after a response that impacts frequency to which response is performed again


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auto-shaping

  • actor develops voluntary behavior without any guidance for simple tasks

  • does not apply to everything


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successive approximations (shaping)

  • complex behaviors can be learned by organizing behavior into smaller approximations with reward training which gradually build up to the final complex behavior response hoped

  • decreases acquisition time


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chaining

  • technique used to develop a sequence of behaviors

  • each behavior is reinforced with the opportunity to perform the next behavior in the sequence


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continuous reinforcement

  • a response leads to a reinforcer on every single trial

  • FR-1 schedule


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primary reinforcers

  • food, water, mate


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secondary reinforcers

  • a reinforcer that can be exchanged for primary reinforcers

  • established through classical conditioning

  • ex money


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contrast effects

  • changes in value of a reward lead to shifts in response rates

  • negative contrast occurs when a response originally receiving a high reward shifts to a lower reward, resulting in reduced responding

  • positive contrast occurs when a response originally receiving a low reward is shifted to a higher one, resulting in increased responding


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over justification effect

  • a newly introduced reward for a previously unrewarded task can alter an individual’s perception of that task

  • a task that previously was rewarding itself becomes a task only done because it leads to reward

  • can lead to decreased responses if the reward suddenly becomes taken away


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mirror neurons

  • cell that responds in the same way when performing an action as it does when the organism possessing that cell observes someone else perform or even imagines performing the action

  • organisms generate involuntary motor responses roughly equivalent to that of any behavior that they observe

  • plays a role in observational learning


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cumulative recorder

  • records the cumulative response rate during an instrumental conditioning experiment


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operant chamber

  • a special chamber with a lever where an animal could respond to produce a reinforcer


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intelligence

  • cognitive ability to learn from experience and adapt, reason well, remember important info, and cope with demands of daily living

  • study of intelligence began with Galton's method of assessing intelligence by measuring reaction time to sensorimotor tasks. faster reaction time DOES NOT = higher intelligence. test had high reliability but low validity.


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<p>deductive reasoning</p>

deductive reasoning

  • working from ideas and general info to arrive at specific conclusions


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<p>inductive reasoning</p>

inductive reasoning

  • moving from specific facts to broader ideas


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insight problem

  • special category of problems that are designed to test your ability to think outside the box


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functional fixedness

  • difficulty seeing alternative uses for common objects


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quality of test

  • reliability: extent to which repeated testing produces consistent results when one person repeats it

  • validity: extent to which test actually measures what the researcher claims to be measuring

a test can be reliable and not be valid and vise versa


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bounded rationality

  • cognitive limitations that prevent humans from being fully rational


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framing

  • bias affected by the way in which information is presented


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confirmation bias

  • tendency to seek out info that supports hypothesis

  • tendency to favor information in a way that confirms your existing beliefs, while ignoring or discounting evidence that contradicts them

  • ex diagnoses


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anchoring

  • the bias to be affected by an initial anchor, even if the anchor is wrong

  • subconsciously relying too heavily on the first piece of information received


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opt in

  • not included -> included. results in lower participation rates.

  • ex. checking a box to subscribe to a newsletter


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opt out

  • included -> choice to leave. involves high participation.

  • ex. auto-enrollment


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well defined problem

  • a problem in which the starting position, allowable rules, and end goals are clearly stated


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ill defined problem

  • problem in which starting position, allowable rules, and end goal are not clearly stated. most problems encountered in daily life

  • best solved through breaking the problem into smaller subgoals


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interrater reliability

  • degree of agreement between multiple observers witnessing the same event. if agreement is high, then reliable


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predictive validity

  • the extent to which a score on a test can be used to predict future behavior

  • ex. does an Intelligence test actually predict how well you perform in a situation that requires intelligence? If yes, then the test is said to have high predictive validity.


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charles spearman

  • believer in the idea of a single type of intelligence. people who performed well on classical intelligence tasks performed well on all kinds of tasks

  • created ‘g’ - measure of the one general intelligence


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adoption studies

  • research method where an adopted child is compared to their biological parents and adopted parents to assess genetic and environmental influences on particular trait


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over extension

  • when children apply a rule too broadly semantically or syntax

  • overextensions in production persist longer than those in comprehension

  • ex. calling a dog or any four legged animal doggie


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overregulization

  • type of overextension where a child makes a syntactical error by applying a grammar rule too broadly

  • ex. i played → i runned


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underextension

  • children applying a rule to a specific object only

  • ex. a child saying doggie to only their own dog and not others


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language acquistion device

  • an innate mechanism, present only in humans, that helps language develop rapidly because although different languages have variations in grammatical rules, all languages follow certain universal rules


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social learning theory

  • language learned through imitation and instrumental conditioning

  • lack of social interaction leads to inability to develop language skills


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innate mechanism theory

  • humans are born with an inherent, biological capacity for language acquisition

  • supported by overextensions and under extensions, preference for speech sounds, etc

  • ex. deaf kids learning signing w/o being taught and sign grammar doesn’t match parents language’s grammar rules


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transparent orthographies

  • consistent letter to sound correspondence, so that a given letter will always make the same sound. languages that have a lot of these make it easier to learn

  • every letter corresponds to a single phoneme


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perceptual narrowing

  • process where one loses the ability to distinguish between contrasts in sounds not used in one’s native language (loss of universal phoneme sensitivity)

  • occurs around first year of life

  • suggests there exists an innate basis for phoneme discrimination in infancy that is influenced by experience


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infant directed speech

  • use of higher and exaggerated changes in pitch and use of rhythm when talking to infants to help discriminate between different vowel sounds


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pragmatics

  • skills that allow children to communicate appropriately and effectively in a social situation, such as taking turns during a convo


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holophrastic phase

  • when a child uses a single word to indicate the meaning of an entire sentence

  • phase after babbling

  • ex. ball! to indicate that they want u to give them the ball


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fast mapping

  • when children learn the meaning of a word after 1-2 encounters with it

  • occurs during languae explosion


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receptive vocabulary

  • words that children can understand but may not yet speak. develops before expressive vocab (spoken words)


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telegraphic speech

  • phase after language explosion. infants use short phrases that contain only the most crucial info they are trying to communicate


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anectodal evidence

  • evidence based on personal accounts, stories, or individual experiences rather than on systematic research, empirical data, or scientific studies.


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concept

  • mental representation of a category. abstract.

  • represented by prototypical item that has a central tendency


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family resemblance

  • the idea that members of a category share overlapping features, even though each individual feature may not be shared amongst all members.

  • suggests that all members of a category resemble one another

  • there is no one defining feature that all category members have




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borderline members

  • category members that do not clearly belong inside or outside category

  • found in prototype theory only


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old item advantage effect

  • phenomenon where its easier to categorize already known items compared to new items that are equally similar to one’s prototype

  • ex. it would be much faster to categorize my pet dog as a dog than a new dog who is the same level of ‘grade’ as my dog

  • explained by exemplar theory, but not prototype


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the classical view

  • old way of categorization that says for every category, there is a set of rules that define it


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typicality

  • how representative a category member is of that category

  • more typical → closer to prototype or have more exemplars

  • less typical → further from prototype and less exemplars


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sentence verification task

  • tests typicality

  • participants are presented with a sentence and must determine whether that sentence is true or false as quickly as possible. faster time = more typical


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essentialism

  • belief that members of a category have deep underlying properties that cause them to be in that category regardless of alterations

  • better for categorize natural kinds over man made artifacts

  • a way to categorize without looking at typicality

  • ex. painting a horse strips and calling it a zebra is not possible bc of essentialism. understood for 3+ yo kids


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anomia

  • brain disorder whereby one cannot name common object but can still understand its function


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object agnosia

  • individuals cannot recognize objects despite having perfect vision

  • can still recognize faces. we categorize faces differently than objects


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cathartic swearing

  • rage circuit theory - animals emit sudden angry noises to startle attackers and humans swear when something negative has happen

  • actually releases emotions


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subordinate level

  • lower chance for accuracy, high predictive power

  • most narrow, specific level. zooms in on basic category.

  • ex. golden retriever (dog), toyota (car)

  • expertise increases speed of subordinate categorization


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superordinate level

  • highest, broadest level. groups many different things together based on very general shared traits.

  • animal, vehicle, furniture.

  • high chance for accuracy, low predictive power


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successive relearning

  • learn content, then relearn material in spaced sessions

  • leads to very long-term retention


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near transfer learning

  • test of memory


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far transfer learning

  • test of understanding


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structuralism

  • study of sensory perceptions to discover the nature of thought and perception

  • did so through introspection - examining contents of ones own consciousness

  • believed in reductionism - explaining complex things by breaking them down into simpler components. leads to losing the ability to answer them in a meaningful way


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functionalism

  • focused on what conscious thoughts were for, rather than what they were made of

  • opposite of structuralism

  • used tests and questionnaires to collect data


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observational study

  • type of research where watch what happens without intervening


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psychoanalysis

  • unconscious motives and desires are motivators of behavior

  • mind not accessible to conscious thought

  • repression - pushing bad memories into unconscious so conscious doesnt have to deal with them


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basic research

  • research conducted to acquire new knowledge but no application of knowledge


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durable learning

  • long‑term retention and flexible transfer of knowledge

  • begins with effortful and focused attention


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behaviourism

  • any behaviour/responses measured by observable behavior and experiences rather than internal processes bc hard to measure


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emphatic swearing

  • curse word purely for emphasis or strong emotion, rather than to insult someone or express anger.


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change blindness

  • change has occurred in a visual scene, but observer does not notice

  • even with directed focus, attention limits leads us to missed info


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flashbulb memory

  • highly detailed and vivid snapshot of a moment

  • occurs during a time where a important news was heard

  • not always accurate


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orientating

  • act of shifting one’s attention to something in the environment


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overt attending

  • obvious process of looking where youre attending


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covert attending

  • attending to something without looking at it


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inhibition of return

  • prevents gaze from revisiting a previously attended location. orientates toward new unsearched locations instead, promoting a more efficient search


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inattentional blindness

  • limited attentional processes can miss out on some very important and salient things


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bottleneck

  • only a limited amount of the information based on physical characteristics to pass on for further processing

  • dual filter model


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<p>late filter model</p>

late filter model

  • filtering occurs after all the incoming information has been analyzed for both physical and semantic properties

  • explains breakthrough effect