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prototyping cycle
early model, early validation of what works and what doesnt
ideation, lowfi, hifi, user testing, refinement, final design
sketches
rapid, low-fidelity, hand-drawn representations of user interfaces, interactions, or product
storyboarding
Visualizing an idea in a drawing or physical shape - mapping out user scenarios through sequential sketches
how a user interacts with a product over time
paper prototypes
Hand-drawn or printed sketches of a product interface or structure, usually on paper
early UX/UI design
wireframing
Skeletal blueprint of a digital interface showing layout and structure without a detailed design
mockup
Static and flexible, high-fidelity visual representation of a product
wireframe is a structure while mockup is the appearance
proof of concept
Small-scale experiment to test if an idea is feasible
minimum viable product
simplest version of a product that delivers core functionality to users
minimum marketable feature
Smallest feature that provides real value to users and can be marketed
Sarah Boone
19th century African American dressmaker awarded a patent for her improved ironing board
vibe coding
A modern software development approach where users describe what they want and AI generates the code
Andrej Karpathy
mechanical turk
famous chess-playing machine created in 1770 by Wolfgang von Kempelen for Maria Theresa
operated by a chess player in the cabinet
wizard of oz testing
prototyping technique where a system appears to be fully function but is operated by hidden humans “wizards”
Tesla Optimus Teleoperator
Taking Off Headset, Causing Robot to Stumble and Collapse