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Camera lens eye
A lens at the front that focuses light
onto the retina (Best for a sharp, bright image)

Compound eye
Made of many tiny lenses (ommatidia), but the image is blocky and lower quality. Many insects (Best for a wide field of view and detecting movement)
Pigment cup eye
only senses light direction and moving shadows/ simplest eye (Worst for forming an image)

Pinhole eye
Makes an actual image (strength), but it is dim and blurry because only a little light gets in (weakness)

Filled cup eye
Clear material protects the photoreceptors and bends light slightly (strength), but gives a poor image that only works over short distances (weakness)

Eye types: simplest to best image
Pigment cup → pinhole → filled cup → camera lens (compound eyes are a separate design built for wide view and movement)
Rods
Photoreceptors for sensitivity (dim-light/night vision); 1 photon can trigger a nerve impulse
Cones
Photoreceptors for color vision; need more light than rods
Diurnal vs. nocturnal camera eye
Diurnal: small flat lens, large image
Nocturnal: large round lens, small but intense (bright) image.
Speed of sound formula and values
Wavelength λ = speed (c) ÷ frequency (f).
Ampullae of Lorenzini
Pick up electric fields from OTHER animals (passive electroreception), like the weak fields prey give off. Found in sharks, rays, lungfish, coelacanths.
Passive vs. active electroreception
Passive: only listens for other animals' electric fields (ampullae of Lorenzini). Active: makes its own electric field and senses distortions (weakly electric fish, tuberous receptors).
Homing
Returning home after being moved away (type of navigation)
Piloting
Finding your way using landmarks you already know (type of navigation)
True navigation
Finding your way in totally unfamiliar places with no past experience (type of navigation)
Compasses animals use (types)
Sun compass, polarized light, celestial (star) compass, magnetic compass
Sun compass
Using the sun for direction, corrected for its movement (15°/hour) by the body clock. If the clock is shifted (jet-lagged bees), they fly the wrong way.
Polarized light compass
The pattern of polarized light in the sky changes with the sun's position, so some animals use it for direction (even when the sun is hidden)
Celestial compass
Using the rotation of the night sky around a fixed point (like the North Star). Emlen's indigo bunting experiment tested this.
Magnetic compass
Using Earth's magnetic field: polarity (direction), inclination (angle = latitude), and intensity (strength)
Basic model of the internal clock
Environmental cue → receptors/detection → internal clock (pacemaker) → rhythms (behavior, hormones, movement)
Zeitgeber
A "time giver" that resets the clock; it must be highly predictable (sunrise/sunset, tides, seasons, moon)
Spring tides
Sun and moon line up (new and full moon), their pulls add together, and tides are biggest
Neap tides
Sun and moon at right angles (1st and 3rd quarter moon), their pulls cancel, and tides are smallest
Honest communication
A signal exchange between sender and receiver that benefits BOTH: senders send signals that help the sender, and receivers respond in ways that help the receiver
Honest communication (altruism)
Not altruistic. Both sides may benefit, but only because they share interests or are at a stalemate (equilibrium).
Reasons signals stay honest
1) Indices can't be faked
2) Costly signals (only high-quality animals can afford them)
3) Punishment for fakers
4) Shared interests mean no reason to cheat.
Index (honest signal)
A signal that can't be faked because it's physically tied to the animal (a deep croak requires a big body)
Dishonesty in signaling
Exists but is rare
Deceit / manipulation
Dishonest signal that helps the sender and hurts the receiver. Still communication, just not honest. Receivers evolve resistance.
Receiver benefit grid: communication
Sender + and receiver +: honest communication. Sender + and receiver −: manipulation/deceit (still communication, broad definition).
Receiver benefit grid: not communication
Sender 0 or − and receiver +: NOT communication (it's a cue)
Cue
A trait or action that gives information but did NOT evolve to change the receiver's behavior (often an incidental side effect, like walking or metabolism)
Signal
A trait that evolved (was selected) to change the receiver's behavior
Signal vs. cue (quick rule)
Signal: evolved to change the receiver's behavior
Cue: a side effect the receiver happens to use.
CHEMICAL (environmental properties of different sensory modalities)
speed = slowest
effect of temperature = strong effect
effect of solid barriers = no effect
effect of ambient light = no effect
ELECTRICAL (environmental properties of different sensory modalities)
speed= fastest
effect of temperature= no effect
effect of solid barriers = strong effect
effect of ambient light = strong effect
MECHANICAL (environmental properties of different sensory modalities)
Speed = fast, but slower than electrical
effect of temperature = minor effect
effect of solid barriers = minor effect
effect of ambient light = no effect
biological timekeeping
activities and behavior patterns are linked to environmental features with regular frequencies (tides, days, seasons)
Biological clocks
internal mechanisms that keep time
Biological rhythms
are temperature compensated
rhythms are set by external factors but are approximately self-sustaining even in the absence of the feature
Orientation
how an animal position itself positions itself in relation external cues. No positional information about where the goal actually is
Navigation
an animal uses various cues to determine its position in reference to a goal (requires both a compass to provide directional
dispersal
a relatively shoer distance, one way movement to settle in a new area or habitat
Natal dispersal (one time movement away from place of birth, early in life)
Adult dispersal (dispersal as an adult, can happen more than once)
Site fidelity vs. win-stay lose-shift strategy vs public information
site fidelity = when adults stay at (or return to) the same site to breed again
Win-stay lose-shift strategy = when animal base their decision on their own previous reproductive success
public information = when individuals use information about the reproductive success of other individuals at a site to decide whether to bread there in the future
Sensory Systems:
CHEMORECEPTION = detect chemicals—> gustation(mouth) and faction(nose)
PHOTORECEPTION = detect light (electromagnetic waves) —> vision
MECHANORECEPTION = detect changes in pressure/vibration —> audition (sound waves) and touch (vibration)
ELECTRORECEPTION = detect bioelectric fields generated by other animals
MAGNETORECEPTION = detect large scale magnetic field of the Earth