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Action Code
A narrative element indicating that an action will follow, such as a scene in a soap opera hinting at future events.
Active Audience
Audiences engaging in selecting and interpreting media products.
Anchorage
Words accompanying an image influencing its interpretation by the audience.
Appeal
How products attract audiences through stars, genre conventions, etc.
Arc of Transformation
Emotional changes a character undergoes throughout a narrative.
Aspirational
Encouraging audiences to desire wealth, luxury items, and social status.
Attract
Methods used by media producers to appeal to audiences.
Audience Categorisation
Grouping audiences based on demographics to target products.
Audience Consumption
How audiences interact with media products.
Audience Interpretation
How audiences understand and make sense of media products.
Audience Positioning
Placing audiences in relation to a specific viewpoint in media products.
Audience Response
How audiences react to media products.
Audience Segmentation
Dividing target audiences due to program diversity.
Audio
Use of sound in media to convey meaning.
Avatar
Player's representation in a game.
Back Story
Narrative element providing background information.
Binary Opposites
Incorporating opposing values in texts.
Brand Identity
Association audiences make with a brand over time.
Broadsheet
Larger newspapers focusing on serious news.
Camera Angles
Camera position relative to the subject affecting perception.
Camera Shots
Type of shot and framing used in media.
Caption
Words accompanying an image to explain its meaning.
Channel Identity
Features making a channel distinct to audiences.
Circulation
Dissemination of media products to audiences.
Connotation
Implied meanings associated with signs.
Conventions
Audience expectations in media texts.
Convergence
Integration of separate media industries or platforms.
Cover Lines
Text on magazine covers suggesting content.
Cross-Platform Marketing
Distributing a text across various media formats.
Cultural Capital
Media preferences linked to social class.
Demographic Category
Grouping consumers based on demographics.
Denotation
Literal meaning of a sign.
Diegetic Sound
Sound originating from the fictional world.
Discourse
Topics, language, and values in media texts.
Distribution
Methods of delivering media products to audiences.
Diversification
Media organizations producing content across various forms.
Editing
Transitioning between shots in media texts.
Encoding and Decoding
Producers encoding messages interpreted by audiences.
Enigma Code
Narrative device revealing information gradually.
Equilibrium
State of balance in a narrative.
Ethnocentric
Belief in the superiority of one's own culture.
Ethos
Beliefs and values of media organizations.
Fan
Enthusiast of a media form or product.
Feature
Main story in a magazine edition.
Flexi Narrative
Complex narrative structure with interweaving storylines.
Four Cs
Cross Cultural Consumer Characteristics categorizing consumers.
Franchise
Series of related media products.
Gate Keepers
Individuals deciding appropriate stories for newspapers.
Genre
Grouping media texts with similar conventions.
Global
Media products distributed worldwide.
Hegemony
Dominance of one group over another.
Horizontal Integration
Media conglomerate owning similar companies.
House Style
Aspects making a magazine recognizable to readers.
Hybrid Genre
Media texts blending elements of multiple genres.
Hypodermic Needle Model
Outdated theory suggesting mass audience response to media.
Iconography
Objects associated with a particular genre.
Ideology
Messages, values, and beliefs encoded in media products.
Independent Film
Film made outside mainstream financial control.
Independent Record Label
Record label operating independently of major labels.
Intellectual Property
Legal concept protecting creations of the mind.
Interactive Audience
Audience actively engaging with media products.
Intertextual
Media text referencing aspects of another text.
Intertextuality
Media product referencing another text.
Layout and Design
Design elements attracting target audience.
Linear Narrative
Narrative unfolding chronologically.
Ludology
Study of games and players, relevant to video games.
Masculinity
Perceived characteristics defining manhood.
Mass Audience
Traditional concept of a large, homogenous audience.
Media Conglomerate
Company owning various media platforms.
Media Forms
Types of media products like television and newspapers.
Media Language
Elements communicating meanings in media products.
Media Platform
Ways of communicating with audiences.
Mediation
Constructing a
Niche Audience
A relatively small audience with specialized interests, tastes, and backgrounds.
Non-diegetic Sound
Sound that comes from outside the fictional world, like voiceovers or mood music.
Non-linear Narrative
Narrative manipulating time and space, including flashbacks and other devices.
Open World
In a game, the player can freely move in the virtual world without restrictions.
Opinion Leaders
Individuals influencing how others interpret media texts, like celebrities endorsing products.
Passive Audience
Outdated concept where audiences passively consume media messages without engagement.
Patriarchal Culture
A society or culture dominated by males.
Pick and Mix Theory
Audience autonomy theory by David Gauntlett, selecting media aspects that suit their needs.
Plurality
A range of content in media to cater to diverse audiences.
Political Bias
Showing support for a political party through news coverage, style, or cartoons.
Privileged Spectator Position
Camera positioning the audience superiorly in the narrative.
Production
The process of constructing media products.
Products
Media texts like TV shows, magazines, newspapers, etc., including online platforms.
Public Service Broadcaster
Radio/TV broadcaster financed by public money, offering a public service.
Realism
Style claiming to portray 'real life' accurately.
Regulator
Person or body supervising a specific industry.
Representation
How media presents key groups or aspects of society.
Selection and Combination
Producers actively choosing and combining media elements to create representations.
Sexual Objectification
Viewing a person solely based on their sexual appeal.
Sign/Code
Something conveying meaning, like colors or sounds, whose meaning changes with context.
Simulcast
Streaming live radio programs online simultaneously with radio broadcast.
Specialized Audience
Niche audience defined by social group or specific interest.
Splash
Prominent story on the front page of a newspaper.
Stereotype
Exaggerated representation or association of certain characteristics with a group.
Stripped
Technique broadcasting a program at the same time daily.
Sub-genre
Sub-division of a genre into smaller categories with unique conventions.
Subject-specific Lexis
Specific language used to engage the audience, like gaming terminology.