AP Psych Learning Vocabulary

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Last updated 9:26 PM on 1/5/25
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54 Terms

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Learning

A relatively permanent change in behavior resulting from experience or practice.

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Behaviorists

Adhering to the behavioral perspective, theorized that thoughts or cognition played no role in the study of behavior.

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Conditioning

A key psychological process that involves learning new behaviors, changing existing ones, or stopping unwanted ones by forming connections between stimuli and responses.

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Stimulus

Any event or situation that evokes response from an organism.

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Response

The actions or behavior that is triggered by the stimulus.

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Classical Conditioning

A type of learning that links a neutral stimulus to another stimulus that elicits a natural or involuntary response in a given organism.

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Associative Learning

A learning mode in which ideas and experiences are mentally linked and thereby reinforce each other.

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Acquisition

The formation of a learned association.

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Unconditioned Stimulus (US or UCS)

Any stimulus that causes an automatic response, such as the presentation of food to dogs.

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Unconditioned Response (UR or UCR)

Behavior that is a reflexive response to a stimulus.

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Conditioned Stimulus (CS)

Former stimulus that eventually causes a response because it has been paired with the UCS.

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Conditioned Response (CR)

Behavior that is considered a reflex or response to a CS.

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Stimulus Discrimination

A response to only the specific stimulus that has been conditioned.

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Stimulus Generalization

A response to another stimulus that is similar to the original conditioned stimulus.

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Extinction

The conditioned stimulus becoming a neutral stimulus, causing no particular response.

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Spontaneous Recovery

Reappearance of the stimulus-response suddenly and seemingly without cause.

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Counterconditioning

Involves introducing a series of stimuli similar to a person's phobia.

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Taste Aversion

A unique conditioned response that occurs after a single pairing of an illness with eating a specific food.

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Biological Preparedness

The notion that evolutionary mechanisms have hardwired animals to swiftly establish connections between specific stimuli and responses.

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Habituation

The process by which an organism becomes accustomed to a repeated stimulus, resulting in a decreased response over time.

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Law of Effect

States that any behavior followed by pleasant consequences is likely to be repeated.

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Superstitious Behaviors

Actions that are randomly tied to good results.

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Learned Helplessness

A mental state in which an organism continues to experience a painful stimulus.

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Reinforcement

A consequence that increases the likelihood of a behavior occurring again.

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Punishment

A consequence that decreases the likelihood of a behavior occurring again.

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Primary Reinforcement

An innately valued reinforcing stimulus such as one that satisfies a biological need.

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Secondary Reinforcement

Learned through association.

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Positive Reinforcement

A pleasant consequence that increases the likelihood of repeating a behavior.

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Negative Reinforcement

The removal of an unpleasant stimulus to increase a behavior.

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Positive Punishment

Adding an unpleasant stimulus to reduce a behavior.

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Negative Punishment

The removal of a pleasant stimulus to decrease or eliminate a specific behavior.

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Reinforcement Discrimination

The ability to distinguish between situations in which a behavior will be reinforced.

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Reinforcement Generalization

Occurs when a behavior that has been reinforced in one situation elicits similar behaviors in related situations.

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Schedules of Reinforcement

Helps understand what would happen to behaviors that were reinforced only occasionally.

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Continuous Reinforcement

Occurs when each instance of a desired behavior is reinforced.

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Partial Reinforcement

Not reinforcing a response every time; a more common type of reinforcement.

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Ratio Schedules

Reinforcement based on the number of behaviors required.

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Interval Schedules

Reinforcement based on the passage of time.

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Variable Reinforcement

Reinforcement after a changing number of desired actions.

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Fixed Reinforcement

Reinforcement after a predetermined number of desired actions.

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Fixed-Interval Schedule

Provides reinforcement for the first behavior after a predetermined period of time.

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Variable-Interval Reinforcement

Unpredicted reinforcement.

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Fixed-Ratio Reinforcement Schedule

A behavior is reinforced after a specific number of behaviors.

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Variable Ratio Reinforcement Schedule

Behavior is reinforced after a variable number of behaviors.

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Shaping

A technique using a series of positive reinforcements to create more complex behavior.

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Successive Approximations

Steps toward a target goal.

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Instinctive Drift

The tendency of some trained animals to revert back to instinctual behaviors.

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Social Learning Theory

Explores the idea that we learn not just through direct experience, but also by observing others.

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Observational Learning

Watching and mimicking models.

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Vicarious Conditioning

Learning something by watching someone model behavior.

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Social Cognitive Theory

Resting on the idea that part of what people know results from observing others.

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Insight Learning

A sudden realization of how to solve a problem.

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Latent Learning

Learning that occurs but is not immediately reflected in behavior.

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Cognitive Map

Mental representation that allows an organism to acquire, store, and recall information.