Week 2 Monday: Interaction Webs in Ecosystems

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Last updated 12:20 AM on 10/19/26
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35 Terms

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Fundamental niche

The full range of environmental conditions and resources a species can occupy

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Realized niche

The restricted area or role a species actually occupies due to pressures like competition or predation

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What does increasing a landscape’s heterogeneity do?

Increases niches, species diversity, and stimulates species interactions. You could increase heterogeneity by increasing plant cover, for example

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Obligate mutualism

Permanent dependency where at least one of the organisms cannot survive or reproduce without the other

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Protocooperation or facultative mutualism

Two different species benefit from each other, but the relationship is not necessarily for their survival

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Bottom up organization by richness on lower levels results in…?

Higher diversity on lower trophic levels results in more diverse upper levels

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Top down effects on lower levels

Happens when higher-level predators or consumers control the population, biomass, and structure of lower trophic levels in a food web. Includes both direct AND indirect interactions


Ex: presence of larger predators reduces large herbivores, thereby increasing plant diversity (indirect). Or, an herbivore eats a plant (direct)

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Trophic cascade

A linear chain reaction where a change at one trophic level (usually a top predator) ripples down or up through at least three feeding levels

Classic Example: The reintroduction of wolves in Yellowstone National Park reduced elk numbers and changed their foraging behavior, which allowed aspen and willow trees to recover.

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Node in species interaction web

Individual species in a web

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Edge in species interaction web

Trophic connection between species

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Food web topology

Overall structure of nodes and edges in the web

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Exploitative competition

Species interact by sharing the same food source

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Feedback loop

A circular, self-regulating or self-reinforcing pathway where the output of a system cycles back to influence its own input (can be negative or positive)

  • Negative Feedback (Stabilizing) Example: When prey populations spike, predator numbers rise because of more food; the higher number of predators then drives the prey population back down.

  • Positive Feedback (Amplifying/Destabilizing) Example: eutrophication, where excess nutrient runoff causes algae to bloom, die, and decompose, stripping oxygen and killing more life, which fuels further decay.

The Input: The variable, resource, or trigger that enters the system and drives its current action.

The Output: The final result, effect, or response that comes out of the process.


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Intra guild predation

Predators eating each other

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Apparent competition

An indirect negative interaction between two different species that share a common predator, parasite, or herbivore

ex:

  1. Prey A increases: The population of Prey A grows.

  2. Predator thrives: Because more food (Prey A) is available, the shared predator population increases or becomes better fed.

  3. Prey B suffers: The higher number of predators increases the predation rate on both species.


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Trophic redundancy

When multiple species share the same niche/ecological function

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Ecosystem insurance

If one species goes extinct or declines, another steps in to fulfill its role

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Stability

An ecosystem's capacity to maintain its equilibrium state over time

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Secondary extinction

Loss of one node in the web creates extinction web in other nodes

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Trait-mediated interaction

A trait in one species drives community composition in other trophic levels.


For example, herbivores begin avoiding predators in open spaces, allowing plants in those spaces to grow

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Density-mediated interaction

Abundance in one species drives community composition in other trophic levels.


For example, many predators may eat herbivores, allowing plants to flourish

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Resistance

The ability of an ecosystem to withstand or remain unchanged when subjected to a disturbance

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Resilience

An ecosystem's capacity to recover from disturbances (or reorganize while maintaining core functions) and return to its pre-disturbed state

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Tipping points

The point at which an ecosystem permanently changes into a new stable state

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Community assembly

The processes that decide which groups of species arrive, establish, interact, and persist in a specific area over time


Example in a sentence: “"Researchers studied how community assembly shapes plant diversity after a wildfire clears a forest."“

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Historical contingency

The idea that ecological outcomes depend heavily on the random, unpredictable sequence of past events


For example, which species colonized the area first can determine future community composition

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Priority effects

When the order in which species arrive at a location determines how an ecological community grows and changes over time

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Niche preemption

An ecological process where the first species to arrive in a habitat takes up available space and food, leaving fewer resources for later-arriving species


Normally effects species with similar identities

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Niche modification

Species that arrive early can change the types of niches available in the site. Normally effects across guilds or functional groups

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Functional group

A functional group in ecology is a set of species that share a similar ecological role or effect on an ecosystem

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Guild

A specific type of functional group where species exploit the exact same resources in a similar way

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Legacy effects

Past events that have altered soil structure, microbial populations, or vegetation patterns; this also means that the starting point of a community drastically affects its future

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Alpha diversity

Local, within a single habitat patch.

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Beta diversity

Differentiation / turnover between distinct habitats or ecosystems.

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Gamma diversity

Total regional diversity across an entire landscape.