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CLASS
IS A SET OF OBJECTS WHICH SHARES COMMON CHARACTERISTICS/BEHAVIOR AND COMMON PROPERTIES/ATTRIBUTES.
CLASS
IS LIKE A BLUEPRINT OF AN ENTITY IN A PROGRAM AND IS COMPOSED OF ATTRIBUTES AND METHODS.
ATTRIBUTES
ARE THE VARIABLES FOR STORING THE DATA NEEDED BY THE ENTITY.
METHODS
ARE THE FUNCTIONS FOR INTERACTING WITH THE ENTITY TO MANIPULATE ITS ATTRIBUTES.
ACCESS_MODIFIER
DEFINES THE VISIBILITY OF THE CLASS.
ATTRIBUTES
VARIABLES THAT HOLDS THE STATE OF THE OBJECTS.
CONSTRUCTORS
USED TO INITIALIZE OBJECTS. IT IS USED TO SET INITIAL VALUES FOR OBJECT ATTRIBUTES.
METHODS
FUNCTIONS THAT DEFINE THE BEHAVIOR OF THE CLASS.
THIS VARIABLE
HOLDS THE OBJECT BEING MANIPULATED BY THE METHOD.
NEW KEYWORD
IS USED TO CONSTRUCT AN OBJECT FROM A CLASS.
VARIABLE
IS A CONTAINER WHICH HOLDS THE VALUE WHILE THE JAVA PROGRAM IS EXECUTED.
LOCAL VARIABLES
ARE DECLARED WITHIN A METHOD, CONSTRUCTOR, OR BLOCK OF CODE. THESE VARIABLES ARE ONLY ACCESSIBLE WITHIN THE BLOCK OR METHOD THEY ARE DEFINED.
INSTANCE VARIABLES
ARE VARIABLES DECLARED INSIDE A CLASS BUT OUTSIDE ANY METHOD, CONSTRUCTOR, OR BLOCK OF CODE.
CLASS/STATIC VARIABLES
ARE DECLARED WITH THE STATIC KEYWORD, INSIDE A CLASS BUT OUTSIDE ANY METHOD OR CONSTRUCTOR.
INSTANTIATION
MEAN TO CALL THE CONSTRUCTOR OF A CLASS THA CREATES AN INSTANCE OR OBJECT OF THE TYPE OF THAT CLASS.
OBJECT BEHAVIOR
REFERS TO THE ACTION THAT AN OBJECT CAN PERFORM, AND THESE ACTIONS ARE DEFINE BY METHODS.