Marketing 330: Consumer Behavior Study Guide

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Comprehensive vocabulary flashcards covering key consumer behavior terms, theories, models, and concepts for the Marketing 330 exam review.

67 Terms

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Involvement

How important, interesting, or personally relevant a product or purchase is to a consumer.

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Person Factors

Factors influencing consumer involvement that relate to personal needs, importance, interests, and values.

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Object or Stimulus Factors

Factors influencing consumer involvement that include differences between products, source of communication, and content of communication.

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Situational Factors

Factors influencing consumer involvement that relate to the purchase or use, as well as the occasion.

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Maslow's Hierarchy of Needs

A framework explaining the five levels of human needs, starting with basic needs and moving toward personal growth.

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Physiological Needs

The most basic survival needs in Maslow's hierarchy, which include food, water, sleep, and shelter.

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Safety Needs

The second level of Maslow's hierarchy focused on feeling protected and secure, including health, safety, and financial security.

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Belongingness and Love

The third level of Maslow's hierarchy focused on wanting relationships and acceptance, including friends, family, and relationships.

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Esteem

The fourth level of Maslow's hierarchy focused on wanting respect and confidence, including achievement, recognition, and independence.

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Self-Actualization

The highest level of Maslow's hierarchy, involving personal growth, accomplishing goals, and reaching your full potential.

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Consumer Risk

The possibility that a purchase could result in something negative.

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Monetary Risk

The risk of losing money or property, such as buying an expensive product that breaks.

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Functional Risk

The risk that a product will not work properly, such as buying a phone that constantly freezes.

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Physical Risk

The risk to your health, safety, or physical well-being, such as buying unsafe exercise equipment.

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Social Risk

The risk of being judged by other people, such as wearing something that others may dislike.

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Psychological Risk

The risk of feeling embarrassed or negatively about yourself, such as buying something that does not match your self-image.

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Carl Jung

A disciple of Freud known as the Father of Analytical Psychology who developed the concept of the collective unconscious and archetypes.

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Collective Unconscious

Shared unconscious ideas and patterns that people recognize.

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Archetypes

Common character types or personalities that people recognize, utilized by Young & Rubicam in their BrandAsset Archetypes model.

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Trait Theory

A theory that explains personality through identifiable characteristics or traits that define a person.

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Innovativeness

A consumer personality trait characterized by enjoying trying new products and ideas.

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Materialism

A consumer personality trait characterized by placing importance on owning material possessions.

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Self-Consciousness

A consumer personality trait characterized by caring about how other people see oneself.

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Need for Cognition

A consumer personality trait characterized by enjoying thinking, learning, and solving problems.

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Frugality

A consumer personality trait characterized by liking to save money and avoiding waste.

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Big Five Personality Dimensions (OCEAN)

A personality framework consisting of Openness, Conscientiousness, Extraversion, Agreeableness, and Neuroticism.

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VALS2

A psychographic segmentation system that groups consumers based on values, lifestyles, resources, and motivations to help understand purchase behavior.

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Three Main Consumer Motivations (VALS2)

The three primary motivations that drive consumer groups in VALS2: Ideals, Achievement, and Self-expression.

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Values

Beliefs about what is important in life that influence consumer decisions and behavior.

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Instrumental Values

Ways of behaving or acting that help someone reach a goal, such as honesty, independence, responsibility, and self-control.

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Terminal Values

Important long-term goals or desired end results, such as happiness, inner harmony, mature love, self-respect, and true friendship.

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Lifestyle

A description of how a person lives and spends their time and money, encompassing activities, interests, and opinions.

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AIO

An acronym representing Activities (what people do), Interests (what people care about), and Opinions (what people think).

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Attitude

A person's positive or negative feelings toward a product, brand, person, or idea.

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Functional Theory of Attitudes

A theory explaining why people develop certain attitudes, divided into utilitarian, value-expressive, ego-defensive, and knowledge functions.

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Utilitarian Function

An attitude function related to rewards and punishments where consumers like things that provide benefits or help avoid negative outcomes.

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Value-Expressive Function

An attitude function that allows consumers to express their personal values and self-concept.

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Ego-Defensive Function

An attitude function that protects self-esteem and helps people deal with uncomfortable feelings or insecurities.

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Knowledge Function

An attitude function that provides order, structure, and meaning to help consumers organize information and understand the world.

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Multiattribute Model

A model explaining how consumers evaluate products by comparing different attributes, their relative importance, and how well each brand performs.

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Compliance

The lowest level of attitude commitment, where a consumer changes behavior merely to receive rewards or avoid punishment.

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Identification

The middle level of attitude commitment, where a consumer changes attitudes to fit in with another person or group.

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Internalization

The highest level of attitude commitment, where attitudes become deeply rooted in personal values.

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Consistency Principle

The principle stating that people desire their thoughts, feelings, and behaviors to match, and will alter one component if they do not.

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Cognitive Dissonance

An uncomfortable feeling experienced when attitudes and behaviors do not match.

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Classical Conditioning

Learning through repeated associations, such as repeatedly pairing a brand name with a catchy slogan or positive stimulus.

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Standard Learning Hierarchy

A hierarchy of effects sequence of Think → Feel → Do, where consumers learn about a product, develop feelings, and then purchase it.

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Low-Involvement Hierarchy

A hierarchy of effects sequence of Think → Do → Feel, where consumers learn a little, purchase the product, and develop feelings afterward.

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Experiential Hierarchy

A hierarchy of effects sequence of Feel → Do → Think, where consumers develop an emotional connection, purchase the product, and form beliefs afterward.

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Cognitive Decision-Making

A deliberate, rational, and sequential decision-making process where consumers carefully research and compare products before purchasing.

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Habitual Decision-Making

An automatic and routine decision-making process that requires little conscious effort or information searching.

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Affective Decision-Making

An emotional and instantaneous decision-making process based on immediate feelings and pleasure toward a product.

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Collective Decision-Making

A decision-making process in which two or more people evaluate, select, or use a product or service.

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Consumer Decision-Making Process

A five-step sequence consisting of Need Recognition, Information Search, Evaluation of Alternatives, Purchase Decision, and Post-Purchase Evaluation.

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Paradox of Choice

The concept that having too many choices can overwhelm consumers and make it harder to reach a decision.

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Six Influence Principles

The six principles marketers use to change attitudes: Reciprocity, Scarcity, Authority, Consistency, Liking, and Consensus.

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Minimal Group Paradigm

An experimental concept where people are randomly categorized into groups and distribute resources among anonymous ingroup and outgroup members.

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Ingroup Favoritism

A result of the minimal group paradigm characterized by favoring people who belong to one's own group.

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Outgroup Homogeneity

A result of the minimal group paradigm characterized by seeing members of an outside group as more similar to each other than they really are.

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Conformity

Changing one's behavior to match a group or social expectations.

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Social Power

The ability to influence or change other people's actions.

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Referent Power

Social power based on admiration or respect from others.

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Information Power

Social power based on having access to or possessing useful information.

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Legitimate Power

Social power based on holding an official position or recognized authority.

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Expert Power

Social power derived from specialized knowledge or skills.

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Reward Power

Social power that operates through offering rewards or positive reinforcement.

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Coercive Power

Social power that operates through punishment, intimidation, or threats.