Introduction to IT in the Modern World and Computer Systems

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Vocabulary flashcards covering core concepts of Information Technology, computing history, computer systems, hardware, software, CPU components, storage types, mobile devices, and peripherals based on the lecture slides.

Last updated 3:15 AM on 10/1/26
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46 Terms

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Information Technology (IT)

The use of computers, software, networks, digital devices, and related technologies to create, collect, process, store, retrieve, protect, and communicate information.

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Data

Raw facts, observations, measurements, symbols, or values that have not yet been given meaningful context.

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Information

Data that has been processed, organized, interpreted, or given context so that it becomes meaningful and useful.

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Information and Communication Technology (ICT)

A broader concept that emphasizes technologies used to create, process, store, access, transmit, and communicate information.

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Digital Transformation

The process of using digital technologies to significantly improve or change how individuals, organizations, and societies operate, deliver services, and create value.

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Digitization

Converting something from analog to digital.

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Digitalization

Using digital technology to improve an existing process.

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Digital Literacy

The ability to effectively, responsibly, critically, and safely use digital technologies to access, evaluate, create, communicate, and share information.

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Computing

Broadly refers to the use of computational processes, algorithms, and computer systems to process information and solve problems.

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Abacus

One of the earliest known calculating devices that uses beads arranged on rods to represent numerical values.

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Pascaline

A mechanical calculator developed by Blaise Pascal in the 17th century capable of performing arithmetic operations.

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Leibniz's Calculator

A mechanical calculating machine developed by Gottfried Wilhelm Leibniz that could perform more complex arithmetic operations.

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Difference Engine

A mechanical machine designed by Charles Babbage in the 19th century to automatically perform mathematical calculations.

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Analytical Engine

A 19th-century mechanical computer design by Charles Babbage that included key concepts of modern computers: input, processing, memory, output, and programmability.

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Ada Lovelace

An early pioneer of computer programming who worked on Babbage's Analytical Engine and understood that a programmable machine could manipulate symbols beyond numbers.

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1st Generation Computers

Computers from the 1940s–1950s that used vacuum tubes, generated high heat, were very large in size, and relied on machine language.

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2nd Generation Computers

Computers from the 1950s–1960s that used transistors, making them smaller, faster, and more reliable, and utilized assembly language.

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3rd Generation Computers

Computers from the 1960s–1970s that introduced Integrated Circuits (ICs), operating systems, and higher-level programming languages.

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4th Generation Computers

Computers from the 1970s–Present based on microprocessors, which made personal computing, graphical user interfaces (GUIs), and networking widespread.

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5th Generation Computers

Computers of the Present and Beyond that incorporate Artificial Intelligence, Machine Learning, Natural Language Processing, robotics, and quantum computing.

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Computer System

A combination of hardware, software, data, people, and procedures that work together to perform tasks involving information.

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IPOS Model

The basic information processing cycle of a computer system consisting of Input, Processing, Output, and Storage.

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Hardware

The physical components of a computer system that can be physically touched.

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Software

Programs, instructions, and related digital components that tell computer hardware what to do.

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Central Processing Unit (CPU)

The main component often referred to as the 'brain' of the computer that carries out program instructions and controls system operations.

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Control Unit (CU)

The CPU component that directs and coordinates all activities within the computer according to instructions.

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Arithmetic Logic Unit (ALU)

The CPU component that carries out arithmetic operations, comparisons, and logical decisions.

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Registers

Very small, high-speed storage locations within the CPU processor used to hold data, instructions, and addresses needed during processing.

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Accumulator (ACC)

A CPU register that stores intermediate calculation results.

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Program Counter (PC)

A CPU register that holds the memory address of the next instruction to be executed.

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Instruction Register (IR)

A CPU register that holds the current instruction being executed.

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Memory (RAM)

High-speed, volatile storage used to temporarily hold data and instructions that the CPU is currently and quickly using, losing its contents when powered off.

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Storage

Non-volatile components with larger capacity used to retain files, programs, and documents for long periods even when the power is turned off.

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Hard Disk Drive (HDD)

A storage device that uses spinning magnetic disks to store large amounts of data, generally slower and more vulnerable to physical shock than SSDs.

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Solid-State Drive (SSD)

A fast, quiet storage device that uses flash memory with no spinning magnetic disks.

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USB Flash Drive

A portable flash-storage device that connects to computers through a USB interface.

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Optical Storage

Storage media that uses lasers to read or write data, including CDs, DVDs, and Blu-ray discs.

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Cloud Storage

A storage model that allows users to store, backup, and access data over the Internet through network-connected services.

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Operating System (OS)

System software that manages computer hardware and provides a platform for applications and user interaction.

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System Software

Software that manages and supports the basic operation of a computer system, such as operating systems, device drivers, and system utilities.

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Application Software

Programs designed to help users accomplish specific tasks, such as word processors, web browsers, spreadsheets, and games.

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<p>Mobile Devices</p>

Mobile Devices

Portable computing devices designed to provide computing and communication capabilities while allowing users to move freely.

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Smartphone

A small, highly integrated computing system combining phone functionalities with a processor, storage, RAM, touchscreen, connectivity, and sensors.

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Tablets

Portable computing devices with larger screens than most smartphones, commonly used for reading, online learning, media consumption, drawing, and productivity.

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Wearable Devices

Digital devices designed to be worn on the body that collect real-time data such as movement, location, activity, and environmental conditions.

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<p>Peripheral Devices</p>

Peripheral Devices

Hardware components connected to a computer to provide additional input, output, storage, or communication capabilities.