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Memory
A record of ideas and representations; it can also be understood as a storage facility or a mental process.
Learning
Any change in an organism’s potential to alter its behaviour as a consequence of experience
Episodic memory
Memory for personally experienced events
Medial temporal lobe (MTL)
Brain region important for creating new episodic memories.
Hippocampus
Brain structure critical for the formation/consolidation of new episodic memories.
Memory impairment after hippocampal damage
Damage can prevent the creation of new episodic memories while leaving abilities such as object identification, language, and muscle memory relatively intact
Temporal availability
The idea that memories become less accessible as time passes; represented by the “conveyor belt” metaphor
Content addressability
The idea that memories can be accessed through their content or associations; represented by the “lock and key” metaphor
Forgetting details
The tendency to retain the general meaning or gist of an experience while losing specific details; represented by the “leaky bucket” metaphor.
Reconstruction
The process of rebuilding a memory using available information, prior experience, and knowledge to fill in gaps.
Metamemory
Knowledge and monitoring of one’s own memory processes.
Active processing
The idea that memory involves actively working with information rather than simply storing it; represented by the “workbench” metaphor.
Attention
The selective allocation of limited processing resources to information that is relevant to current goals.
Limited processing capacity
The brain cannot consciously process all incoming sensory information simultaneously.
Plato’s wax tablet metaphor
The idea that memories are like impressions left in wax; experiences leave traces that can later be retrieved.
Aristotle’s laws of association
Three principles explaining how ideas become connected: similarity, contrast, and contiguity.
Similarity
Things that resemble one another become associated
Contrast
Opposite or contrasting things can become associated.
Contiguity
Things that occur close together in time or space become associated.
Darwin’s natural selection
The process by which organisms change over generations in ways that help them exploit their environments.
Ebbinghaus
Early psychologist who systematically studied learning and forgetting using nonsense syllables.
Nonsense syllables
Meaningless combinations of letters used by Ebbinghaus to study memory without the influence of meaning or existing associations
Learning curve
A description of how performance changes as information is repeatedly learned.
Forgetting curve
A description of how memory decreases over time, particularly rapidly after initial learning
Bartlett
Psychologist who emphasized that memory is reconstructive, fragmented, and strongly influenced by meaning and prior knowledge.
Schema
An organized framework of prior knowledge that influences how new information is interpreted and how memories are reconstructed.
Gestalt psychology
Approach emphasizing that the whole is different from the sum of its individual parts.
Configuration
The arrangement and relationships among elements; these can influence how information is perceived and remembered.
Behaviourism
Approach arguing that psychology should focus on observable behaviour rather than unobservable mental processes.
Verbal learning
The behaviourist study of learning verbal material as associations between stimuli and responses.
Stimulus-response association
The behaviourist view that memorization involves attaching responses to stimuli
Lashley
Neuroscientist who searched for the physical location of memory traces, or engrams, in the brain.
Engram
The hypothetical physical or neural representation of a memory.
Lashley’s findings
Rat memory performance was affected more by the amount of brain tissue removed than by the specific location removed, challenging the idea of a single memory location
Hebb
Psychologist/neuroscientist who proposed that experience changes neural connections and organized collections of neurons.
Cell assembly
A group of neurons that become functionally connected through experience and can collectively represent information.
“Neurons that fire together wire together”
Hebbian principle stating that repeated simultaneous neural activity strengthens connections between neurons.
Cognitive revolution
Shift in psychology toward studying internal mental processes while retaining the methodological rigor of behaviourism.
Hardware vs. software analogy
The brain can be thought of as hardware, while cognitive processes such as memory and thought can be thought of as software.
George Miller
Psychologist known for research on the capacity of short-term memory and the importance of organization.
Magical number seven ± two
Miller’s proposal that people can typically hold about 7 ± 2 meaningful units in short-term memory.
Chunking
Combining individual pieces of information into larger meaningful units to increase the amount that can be remembered.
Modal model of memory
Atkinson and Shiffrin’s model proposing multiple memory structures: sensory memory, short-term memory, and long-term memory.
Sensory memory
Very brief storage of incoming sensory information
Short-term memory (STM)
Temporary storage of a limited amount of information for a brief period.
Long-term memory (LTM)
Relatively durable storage of information over extended periods.
Declarative memory
Explicit memory for facts and events that can generally be consciously recalled.
Semantic memory
Memory for general facts, concepts, meanings, and knowledge.
Episodic memory
Memory for personally experienced events and episodes.
Nondeclarative memory
Implicit memory that influences behaviour without requiring conscious recollection.
Procedural memory
Memory for skills and procedures, such as how to perform an action.
Classical conditioning
Learning in which an association develops between stimuli, causing one stimulus to produce a learned response
Priming
Improved processing of a stimulus as a result of previous exposure to that stimulus or related information.
Laboratory research advantage
Greater experimental control and an easier ability to develop and test theories.
Laboratory research disadvantage
Participant populations and artificial tasks may limit how well findings generalize to everyday life.
Generalizability
The extent to which research findings apply beyond the specific participants, tasks, and conditions studied.
Brain activity as cognitive evidence
Changes in brain activity can provide evidence about how particular cognitive operations occur.
Attention
The process of selectively allocating limited processing resources to information relevant to current goals.
Selective attention
Choosing some information for further processing while filtering out other information.
Attention as biased competition
The brain constantly receives competing information, and attention biases this competition toward information relevant to current goals.
Parietal lobe
Brain region strongly involved in spatial understanding and attention.
Hippocampus
Brain structure involved in memory consolidation.
Temporal lobe
Brain region involved in semantic knowledge.
Prefrontal cortex
Brain region involved in planning, decision-making, and cognitive control.
Basal ganglia
Brain structures involved in motor learning and action-related processes.
Amygdala
Brain structure involved in emotional processing.
Primary visual cortex (V1)
Early visual processing region that extracts basic information from visual scenes
Hubel and Wiesel
Researchers whose single-cell recordings helped establish a hierarchical view of visual processing.
Single-cell recording
A technique that measures the electrical activity of individual neurons.
Action potential
Electrical signal produced when a neuron fires in response to stimulation.
Receptive field
The region of sensory space in which stimulation affects a neuron’s activity.
Hierarchical view of vision
The idea that visual information is progressively processed through stages, with later areas extracting increasingly complex information.
V5/MT
Visual area strongly involved in processing movement and motion direction
Pop-out search
A visual search in which a target differs strongly from surrounding items and is detected relatively automatically.
Sensory suppression
Reduced neural responses caused by competing or distracting stimuli.
Ventral visual stream
Visual processing pathway associated primarily with identifying what an object is.
Biased competition
The idea that competing stimuli influence one another’s neural representations and that attention biases the competition toward relevant stimuli.
Response enhancement
Increased neural response to an attended stimulus compared with the same stimulus when it is unattended.
Distractor
An irrelevant stimulus that competes with or interferes with the target of attention
Top-down attention
Goal-directed attention controlled by the observer’s intentions and current objectives.
Bottom-up attention
Stimulus-driven attention automatically captured by salient or noticeable stimuli.
Baseline activity
Neural activity occurring before a stimulus is presented.
Top-down feedback
Higher-level brain processes influencing activity in lower-level sensory areas according to current goals or expectations
Attentional domains
Different aspects of information that can be selected by attention: locations, features, objects, and sensory modalities.
Spatial attention
Selecting information based on its location.
Feature attention
Selecting information based on a particular feature, such as colour, shape, or orientation.
Object attention
Selecting an entire object or object representation
Voluntary attention
Goal-directed, top-down allocation of attention.
Involuntary attention
Stimulus-driven, bottom-up capture of attention.
Sensory memory
Ultra-brief retention of incoming sensory information before it is either lost or transferred for further processing.
Sensory register
A temporary storage system for information from a particular sensory modality
Saccade
A rapid eye movement between fixation points.
Fixation
A period when the eyes remain relatively still and visual information is gathered.
Iconic memory
The visual sensory register; a brief mental representation of visual information called an icon
Icon
A short-lived mental representation of visual information.
Trans-saccadic memory
Memory that allows visual information to be integrated across successive eye movements.
Sperling’s iconic memory experiment
Experiment demonstrating that a large amount of visual information is briefly available in sensory memory, even though only a small portion can normally be reported.
Partial-report procedure
Sperling’s method of cueing participants to report only one portion of a briefly presented display to estimate the amount of information available in iconic memory
Iconic memory capacity
Very large; much more visual information is briefly available than people can normally report.
Iconic memory duration
Approximately 250 milliseconds