Psychology of Social Interaction - 7: Persuasion

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Description and Tags

PSYC 3330

31 Terms

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persuasion

the process of getting someone to change belief/attitude/behavior on an attitude object

  • message can be

    • deliberate or subtle

    • prosocial or manipulative

    • good or bad in general


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carl hovland and the yale group’s systemic study of persuasion (1950s)

bow do messages influence attitudes and beliefs? very piecemeal, not much of a theory

WW2 propaganda used to persuade soldiers and public

  • source credibility:

    • higher → immediate, larger effect

    • lower → slower effect

  • message order

    • primacy (1st) → short timespan

    • recency (after) → longer timespan

  • message structure

    • two-sided (pros and cons): works better when person has an opposing view

    • one-sided: works better when person already agrees


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richard petty and john cacioppo’s elaboration likelihood model (ELM) (1980s)

how much elaboration people use affects attitude formation and change

  • central route vs peripheral route

    • variables: personal relevance, argument strength, source expertise/credibility


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central route (ELM)

usually only on this route if you

  • find it personally relevant

  • are motivated

  • have time and energy to care

→ need strong, quality, evidenced argument to be convinced → use of reasoning creates lasting change

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peripheral route (ELM)

if not on central route → then you are on this route

focus on incidental cues of appearance, emotions, authority → use of mental shortcuts creates only superficial and temporary change

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speed and ELM

shows how you can switch between the central and peripheral routes

if the speaker is talking too fast →

  • expert → more persuasive

  • non-expert → less persuasive


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elements of persuasion

  • communicator: who

    • credibility

      • perceived expertise

      • speaking style

      • perceived trustworthiness

      • sleeper effect

    • attractiveness and likability

      • similarity

      • mirroring

  • message: what

    • reason vs emotion

    • effect of good feelings

    • fear appeals

    • message context

      • fear-then-relief

      • two-sided vs one-sided

    • primacy and recency

  • channel: how

    • face-to-face

    • mass media

      • mere exposure

    • written

    • videos

  • audience: to whom

    • age

    • thoughtfulness

      • cognition


8
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credibility (communicator)

being believable, expert, and trustworthy has an effect

  • perceived expertise

  • speaking style

  • perceived trustworthiness

  • sleeper effect


9
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perceived expertise (credibility)

increases persuasion

can be actual expertise (pHD, etc) or appearance cues (lab coat, suit)

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speaking style (credibility)

being more confident, fluent, charismatic, and energetic increases persuasion

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perceived trustworthiness (credibility)

more trust → more persuasion

  • negative reviews are more trustworthy

  • if the speaker comes off as not trying to persuade you/not benefitting from their argument


12
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sleeper effect (credibility)

though high credibility does increase persuasion

lower credibility sources can gain influence over time as you forget why you did not believe it to begin with/the source gets unclear

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attractiveness and likability (communicator)

being more attractive/likable helps especially with topics of subjective preference

  • similarity

  • mirroring


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similarity (attractiveness and likability)

the more similar you are to your audience → increases persuasion

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mirroring (attractiveness and likability)

the more you mirror your audience’s nonverbal movements → increases persuasion

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reason vs emotion (message)

depends on interest/processing level

  • high interest/processing level → logical appeals work better

  • low interest/processing level → emotional appeals work better


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effect of good feelings (message)

happy → increases positive thinking and impulsivity → easier to persuade, more reliance on peripheral cues

unhappy → more thoughtful, harder to persuade

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fear appeals (message)

has to be the right level

  • high fear → anxiety and avoidance, ignore message due to fear

  • moderate fear + clear, actionable steps → easier to change behavior


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message context (message)

what precedes the argument is very important

  • fear-then-relief

  • two-sided vs one-sided


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fear-then-relief (message context)

fear → relief → increases persuasion

  • ex: “did you lose your wallet?” → no phew → more likely to buy christmas cards


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two-sided vs one-sided (message context)

  • two-sided: works better when the audience opposes you → creates credibility and perceived honesty

  • one-sided: works better when the audience agrees with you already


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primacy and recency effect (message)

  • primacy: going first creates the most influence, first impressions

  • recency: going after or last creates a more potent influence as time passes


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face-to-face (channel)

works best for personal influence with just one person

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mass media (channel)

uses repetition and exposure to increase belief and persuasion

repetition creates fluency that makes it easy to talk about

  • mere exposure effect


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mere exposure effect (mass media)

we like familiarity, so even brief repeated exposure creates influence

  • ex:

    • people remember original stories even after retraction

    • seeing someone numerous times over time makes you like them more


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written message (channel)

works best for complex issues that you have to think through and reread

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videos (channel)

works best for emotional appeals

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age (audience)

younger are more susceptible to atttiude change

  • more widely accepted explanation → generational: older people hold onto attitudes they held when young, generation gap

  • life cycle: attitudes change as people grow older, people adopt new attitudes


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thoughtfulness (audience)

higher need for cognition respond better to strong arguments

  • central route processing: response evoked creates lasting behavioral change

  • distraction on the other hand disarms counterarguments they may hold


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cognition (thoughtfulness)

stimulating cognition makes people less likely to be persuaded

ways to stimulate cognition →

  • rhetorical questions

  • multiple sources presenting parts of the argument

  • creating personal responsibility

  • repetition of the message

  • get all of their attention

  • warn them that they are going to be persuaded


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resisting persuasion

attitude inoculation/inoculation effect works best

expose them to weaker versions of the opposing argument and provide them with refutations → more resistant to opposing views thanks to familiarity and ammo