Unit 3 & 4: Counting & Recording Data; Graphing Behavior

0.0(0)
Studied by 2 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/18

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 12:04 AM on 10/6/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

19 Terms

1
New cards

dead man’s test

  • if a dead man can perform the target behavior, then it isn’t a fair pair

  • if a dead man can’t perform the behavior, then it is a fair pair

  • helps determine if we have a fair pair - can a dead man perform the target behavior?


2
New cards

duration recording

measure how long the behavior lasts - best for infrequent behaviors that continue for several minutes or seconds

3
New cards

fair pair

  • two behaviors, one inappropriate to decrease, one appropriate to increase - works best when fair pair behaviors result in the same consequence

  • targeting an appropriate behavior to increase when we target an inappropriate behavior to decrease


4
New cards

frequency recording

tall or count the number of times a targeted behavior occurs - most frequently used behavior recording technique

5
New cards

latency recording

how long it takes a student to begin engaging in a behavior after instructing them to perform it

6
New cards

movement cycle

exists if a behavior has a specific beginning and ending point - start and stop

7
New cards

operational definition

breaking down a broad concept, such as “hostility” into its observable and measurable components

8
New cards

partial interval recording

  • record if behavior occurs at the end of the time interval

  • whether the target behavior occurred at any time during the interval


9
New cards

permanent product recording

recording permanent products requires counting the remnants from behavior, such as the number of pencils snapped, words spelled incorrectly, or pieces of paper thrown on the floor

10
New cards

so what test

  • do we really need to correct this behavior? is the behavior presently or potentially harmful to the student or others?

  • asking ourselves if there is evidence that some behavior is presently or potentially harmful to students’ own or their peers’, social, emotionally, or academic well-being


11
New cards

stranger test

  • defined with enough detail that a total stranger could observe it - no subjective terms

  • a behavior should be defined precisely enough that a stranger could walk into the classroom and observe the student’s behavior equally accurately


12
New cards

whole interval recording

  • measures whether or not a behavior occurred within a set chunk of time - X for if the behavior occurred and O for if it did not occur

  • the target behavior must be displayed for the entire duration of an interval


13
New cards

What are the benefits of an AB design for intervention?

  • provides a teacher with immediate feedback on their behavior

  • examine trends in a student’s behavior

  • provides a visual representation of the effectiveness of an intervention

  • independently judge the effectiveness of an intervention

  • an important source of feedback to a student regarding their behavior


14
New cards

stable AB baseline trend

knowt flashcard image
15
New cards

ascending AB baseline trend

knowt flashcard image
16
New cards

descending AB baseline trend

knowt flashcard image
17
New cards

unstable AB baseline trend

18
New cards

AB design

knowt flashcard image
19
New cards

ABAB or Reversal Design

knowt flashcard image