Operant Conditioning: Reinforcement, Schedules & Extinction

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67 Terms

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Thorndike

Conducted the first experimental studies of operant conditioning using puzzle boxes with cats.

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Trial-and-Error Learning

Learning through repeated attempts in which successful responses are strengthened and unsuccessful responses are weakened.

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Law of Effect

Behaviors followed by satisfying consequences are strengthened; behaviors followed by unsatisfying consequences are weakened.

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Skinner

Developed the Skinner Box and expanded the study of operant conditioning.

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Skinner Box

An operant chamber where an animal can make responses and receive consequences such as food.

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Operant Conditioning

A type of learning in which the future probability of a behavior is affected by its consequences.

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Operant Behavior

A behavior that operates on the environment to produce consequences.

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Reinforcer

A consequence that increases the future probability of a behavior.

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Punisher

A consequence that decreases the future probability of a behavior.

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Three-Term Contingency (ABC)

Antecedent, Behavior, Consequence.

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Antecedent

An event or stimulus that occurs before a behavior.

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Behavior

An observable response emitted by an organism.

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Consequence

An event that follows a behavior and affects its future occurrence.

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Positive Reinforcement

Adding a desirable stimulus to increase behavior.

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Negative Reinforcement

Removing an aversive stimulus to increase behavior.

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Positive Punishment

Adding an aversive stimulus to decrease behavior.

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Negative Punishment

Removing a desirable stimulus to decrease behavior.

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Escape Behavior

A behavior that terminates an aversive stimulus that is already present.

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Avoidance Behavior

A behavior that prevents an aversive stimulus from occurring.

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Primary Reinforcer

A naturally reinforcing stimulus such as food, water, or shelter.

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Secondary (Conditioned) Reinforcer

A stimulus that becomes reinforcing through association with a primary reinforcer.

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Generalized Reinforcer

A conditioned reinforcer associated with many other reinforcers, such as money.

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Shaping

Reinforcing successive approximations of a target behavior.

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Fixed Schedule

A schedule in which reinforcement occurs in a predictable manner.

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Variable Schedule

A schedule in which reinforcement occurs unpredictably around an average.

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Ratio Schedule

Reinforcement based on the number of responses.

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Interval Schedule

Reinforcement based on the passage of time.

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Continuous Reinforcement

Reinforcement delivered after every response (FR-1).

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Intermittent Reinforcement

Reinforcement delivered only after some responses.

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Fixed Ratio (FR)

Reinforcement after a fixed number of responses.

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Variable Ratio (VR)

Reinforcement after an unpredictable number of responses.

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Fixed Interval (FI)

Reinforcement for the first response after a fixed time period.

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Variable Interval (VI)

Reinforcement for the first response after varying time intervals.

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Ratio Strain

A decrease in responding caused by increasing the response requirement too quickly.

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Stretching the Ratio

Gradually increasing the response requirement to maintain behavior while avoiding ratio strain.

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Fixed Duration Schedule

Reinforcement contingent on continuously performing a behavior for a specific amount of time.

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Noncontingent Reinforcement

Reinforcement delivered independently of behavior.

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Superstitious Behavior

Behavior that develops when accidental reinforcement strengthens a response.

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Conjunctive Schedule

A complex schedule in which reinforcement requires meeting two or more schedule requirements.

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Chained Schedule

A sequence of two or more simple schedules that must be completed in order.

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Premack Principle

A high-probability behavior can reinforce a low-probability behavior.

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Short-Circuiting the Contingency

Having control over the reinforcer, making it difficult to maintain reinforcement contingencies.

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Extinction

The nonreinforcement of a previously reinforced behavior, resulting in a decrease in that behavior.

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Extinction Procedure

Withholding reinforcement for a previously reinforced response.

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Extinction Process

The decrease in response strength that occurs when reinforcement is removed.

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Extinction Burst

A temporary increase in the frequency or intensity of a behavior when extinction begins.

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Increase in Variability

Trying new forms of behavior when a previously reinforced behavior is no longer reinforced.

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Emotional Behavior

Frustration or emotional responses that may occur during extinction.

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Aggression

An emotional reaction that may occur when reinforcement is withheld.

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Resurgence

The reappearance of previously reinforced behaviors during extinction.

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Depression (Extinction)

Reduced activity levels that may occur during extinction.

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Resistance to Extinction

The persistence of behavior after reinforcement has been removed.

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Partial Reinforcement Effect

Behavior reinforced intermittently is more resistant to extinction than behavior reinforced continuously.

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Differential Reinforcement of Other Behavior (DRO)

Reinforcing any behavior other than the target behavior.

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Differential Reinforcement of Incompatible Behavior (DRI)

Reinforcing a behavior that cannot occur at the same time as the target behavior.

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Response Cost

A form of negative punishment involving the loss of a specific reinforcer.

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Time-Out

A form of negative punishment involving temporary removal from access to reinforcement.

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Shuttle Avoidance Procedure

A procedure in which an animal moves back and forth to avoid an aversive stimulus.

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Two-Process Theory of Avoidance

Theory stating that avoidance learning involves both classical and operant conditioning.

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Process 1 of Two-Process Theory

Classical conditioning creates fear in response to a conditioned stimulus.

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Process 2 of Two-Process Theory

Avoidance behavior reduces fear, which serves as negative reinforcement.

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OCD

Considered a form of active avoidance behavior.

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Phobia

Considered a form of passive avoidance behavior.

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Problems with Punishment

Can cause fear, aggression, avoidance, and only temporary suppression of behavior.

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Effective Punishment

Should be immediate, consistent, sufficiently intense, and paired with reinforcement of appropriate behavior.

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Premack Principle of Punishment

Restricting access to a preferred activity contingent on an undesirable behavior.

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Learned Helplessness

A condition in which repeated exposure to uncontrollable aversive events leads to passive behavior and failure to escape.