marketing pt2

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34 Terms

1
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marketing mix

key decisions needed to effectively market a product


price / place / promotion / product / process / phys evi / ppl

2
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PLC Production Life Cycle

time + revenue


development —> intro —> growth —> maturity (saturation) —> decline


to show the course a product takes from its development to decline AND a way to determine what to do with products

<p>time + revenue</p><p></p><p>development —&gt; intro —&gt; growth —&gt; maturity (saturation) —&gt; decline</p><p></p><p>to show  the course a product takes from its development to decline AND a way to determine what to do with products</p>
3
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research + development


intro


growth


maturity


saturation


decline

design/test prod ; prod fail = not full launch


not profitable + set price high to lower R&D costs

sales inc bc early adapters + econ scale


sales rise but slower rate ; sales rev inc


sales = peak + extension strategies


final stage bef withdrawal

4
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BCG boston consulting growth matrix

helps decide investing + decisions

analyze current performance ; existing prod ; intro of new prod


DOESNT predict future success or failures

only a PLANNING tool


market share and market growth

<p>helps decide investing + decisions</p><p>analyze current performance ; existing prod ; intro of new prod</p><p></p><p>DOESNT predict future success or failures</p><p>only a PLANNING tool</p><p></p><p>market share and market growth</p>
5
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star (bcg)

most income

need inc investments to sustain growth

can mature into cash cows

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cash cows (bcg)

sales high + profitable

well-established

high cash flow + strong loyalty

FUNDS star + ?

7
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Q-Mark (bcg)

large investments needed

uncertain

star or dog

8
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dog (bcg)

bad

dec markets

little $ → replaced / elim

9
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branding

the identity

name/symbol/sign that differentiates firm prod from competitors


create imgs in consumers mind


val / loyalty / development / awareness

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brand awareness (branding)

how recog a business good/services is in perception

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brand development (branding)

extent to which a brand inc sales/market share


ex. postits kleenex

12
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brand loyalty (branding)

extent to which a consumer will buy the good/service OVT

13
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brand equity (branding)

extra amt consumers pay above avg market price for a prod bc of brand

14
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Pricing methods

cost based pricing - markup

penetration pricing

loss leader pricing

predatory pricing

premium pricing

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cost based pricing - markup ($ing)

determine selling $ing: add percentage/predetermined amt of profit to cost


easy to calcu + ensure covers costs

BUT

doesnt take into account the needs


cost = pay

price = sell for

markup = price - cost

‘ % = markup/cost


market based pricing = adapting to prices to conditions in the market

16
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penetration pricing ($ing)

gain larger market share through mass marking + helps prod get established in industry


dec $ing + high sales vol + econ scale

BUT

inc sales doesnt mean inc prodits // poor quality perception

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loss leader pricing ($ing)

selling prod @/below cost

ST strategy

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predatory pricing ($ing)

temporarily reduc price to force rivals out of the industry who cannot compete

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premium pricing ($ing)

set high price for prod that is much higher than competitors to give impression of quality + prestige

20
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promotion

methods of communication to market w prod/service w intention of inc sales


inform , persuade , remind


above the line ads = paid ads for mass media

below the line ads = non-mass direct cont

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above the line (promotion)

tv

radio

newspaper

cinemas

billboards

endorsements

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below the line (promotion)

branding

slogans

logo

packaging

word of mouth

direct marketing (emails / telemarketing)

sales promotions

point of sales (at store)

sponsorship

publicity

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promotion ad + disad

ad

targeted / trackable / flexible


disad

limited reach / time+$ / data dependency / branding risk

24
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place

the DISTRIBUTION of prod or how prod GETS TO CONSUMERS


NOT where its made

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distribution channel (place)

steps prod takes while moving from producer to customer

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intermediary (place)

person/business within distribution channel that handles prod/service

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wholesaler (place)

large quantities → sels to retailers

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retailers (place)

receive med/small quant → sells to customers

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agents (place)

negotiate sales on behalf of sellers + commission

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distributor (place)

independent businesses that carry prod of only new manufacturers (cars)

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levels of distribution (place)

producer —————————-→ consumer

producer ——————>retailer—>consumer

producer→wholesaler→retailer→consumer

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zero-level channel (place)

manufacturer sells prod direct to consumers

no intermediaries


dec cost + fast + perishable goods

BUT

promotion dome by producer (time $)

producer incurs all storage + delivery fees

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one lvl channel

single intermediary channel

(place)

one intermediary

usually when retailers sell prod to consumers


promotion + service + storage = retailer

retailer assist by selling prod @ convenient locations

BUT

retailers take a mark-up

LESS CONTROL

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two lvl channel

two intermediaries channel

(place)

two intermediaries

wholesalers + retailers


wholesalers incurs storage costs

good when selling internationally

BUT

two markups

manu = less control over distribution + promotional strategies used