MCOM 101: Fundamentals of Communication, Theories, Media Literacy, and Media Bias

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45 Terms

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Communication

A process, exchange, or transmission of ideas, facts, emotions, and beliefs between a source and a receiver to meet needs and create shared meaning.

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Communis

The Latin root word from which 'communication' is derived, meaning common or shared understanding.

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Intrapersonal Communication

Communication that takes place entirely within one person (with oneself), such as deciding what to buy in a grocery store.

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Interpersonal Communication

The direct sharing of experience between two or more people using the five senses (sight, hearing, touch, smell, and taste).

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Mass Communication

The process of creating and sending a homogeneous message through a transmitting device (medium) to large, anonymous, scattered, and heterogeneous audiences.

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Heterogeneous Audience

A characteristic of a mass communication audience meaning messages cannot be directed at specific people without others also receiving them.

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Anonymous Audience

A characteristic of a mass communication audience meaning the message is addressed 'to whom it may concern' rather than to a named receiver.

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Simultaneous Audience

A characteristic of a mass communication audience meaning the message is available to the entire audience at the exact same time or instantly.

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Stimulus

The initial impulse occurring at the ideation stage that triggers the communication process in order to inform, educate, or entertain.

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Encoding

The process in which the sender converts ideas, feelings, or information into symbols (such as words, pictures, or gestures) before transmission.

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Decoding

The process performed by the receiver of converting communicated symbols back into meaning and personal interpretation.

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Feedback

The receiver's response to a message, which is immediate in interpersonal communication but delayed and indirect in mass communication.

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Physical Noise

Environmental interference that prevents accurate understanding, such as traffic, loud conversations, side-talks, or workmen's tools.

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Psychological Noise

Internal mental interference arising from within an individual, including depression, emotional stress, poor mental attitude, or disability.

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Physiological Noise

Bodily interference that inhibits communication, such as physical hunger, exhaustion, tiredness, or physical discomfort.

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Linguistic Noise

Interference caused by the sender's inability to use language accurately, correctly, and appropriately.

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Gatekeeper

Any media insider (such as a reporter, editor, or producer) with the power to stop, alter, limit, expand, or reorganize a message on its way to the audience.

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Kurt Lewin

The theorist who coined the concept of the gatekeeper to describe individuals or groups governing the travel of news items through communication channels.

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Regulators

Non-media individuals, external agencies, and pressure groups (such as the FCC or FTC) that attempt to influence media messages before they reach the audience.

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Hypodermic Needle / Magic Bullet Theory

A communication theory associated with Harold Lasswell proposing that media inject messages directly into passive audiences, producing direct, immediate, and uniform behavioral effects.

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Limited Effects Theory

A theory associated with Paul Lazarsfeld proposing that media have few direct or meaningful effects due to intervening variables like education, intelligence, and social relationships.

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Two-Step Flow Theory

A theory developed by Katz and Lazarsfeld positing that media messages travel first to opinion leaders, who then filter, interpret, and pass them on to opinion followers.

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Opinion Leaders

Respected individuals (such as clergy, teachers, or scholars) who screen, reshape, and control the flow of media messages to their social circles.

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Uses and Gratifications Approach (UGT)

An audience-centered theory associated with Elihu Katz arguing that audiences are active and choose specific media content to satisfy distinct personal needs.

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Cognitive Needs (UGT)

A category of audience needs under Uses and Gratifications focused on acquiring knowledge, information, and intellectual comprehension.

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Affective Needs (UGT)

A category of audience needs under Uses and Gratifications focused on fulfilling emotional experiences and pleasures.

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Personal Integrative Needs (UGT)

A category of audience needs under Uses and Gratifications centered on reinforcing personal status, self-esteem, credibility, and lifestyle.

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Social Integrative Needs (UGT)

A category of audience needs under Uses and Gratifications centered on connecting with family, friends, and social groups through media.

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Tension-Free Needs (UGT)

A category of audience needs under Uses and Gratifications involving escapism, distraction, and relief from daily stress.

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Agenda Setting Theory

A theory formulated by Maxwell McCombs and Don Shaw stating that media do not tell people what to think, but rather what to think about by prioritizing certain topics.

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Media Agenda

The specific selection of topics, issues, and events that media organizations prioritize and cover.

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Public Agenda

The collection of topics, problems, and issues that members of the general public consider most important.

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Policy Agenda

The issues and problems that government officials, policymakers, and decision-makers regard as essential for legislative or political action.

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Content Analysis

The primary research methodology used in agenda-setting research to systematically measure the frequency, prominence, headline size, and tone of media coverage.

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Social Responsibility Theory

A normative theory associated with Lord Holm and Richard Watts stating that media must balance press freedom with ethical responsibilities to avoid harm and serve the public interest.

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Objectivity

An ethical standard in journalism requiring practitioners to withhold personal beliefs and present both sides of an issue with equal space and time.

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Impartiality

An ethical practice of reflecting a broad range of conflicting viewpoints without personal preference, enabling audiences to reach conclusions free from thought pollution.

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Credibility

The believability of a media message or source, established through two foundational components: trustworthiness and expertise.

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Cultivation Theory

A theory developed by George Gerbner asserting that prolonged, heavy exposure to television cultivates a worldview that mirrors television's distorted depiction of reality.

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Cultivation Hypothesis

The proposition that the more time people spend watching television, the more their perceptions of reality align with television's depictions of violence, crime, and wealth.

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Media Literacy

The learned ability to effectively and efficiently access, analyze, evaluate, and create communication across any mediated medium.

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CRAAP Framework

An evaluation checklist used to assess media information based on five criteria: Currency, Relevancy, Authority, Accuracy, and Purpose.

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Bias by Omission

A type of media bias where an outlet leaves out one side of an issue or ignores facts that disprove liberal or conservative perspectives within a story or over time.

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Bias by Selection of Sources

A type of media bias where a reporter includes more sources supporting one perspective or relies on vague attributions like 'experts believe' or 'observers say.'

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Bias by Story Selection

A systemic