Frankenstein Class

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21 Terms

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Diegesis

The telling of a story by a narrator.

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Diegetic Elements

Anything belonging to the narrative world of the story that characters can interact with, such as traffic sounds and internal thoughts.

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Non-diegetic Elements

Components that exist outside the narrative world that characters are not aware of, including background music and narration.

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Metatheatricality

A story becomes aware of itself as a story or performance.

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Intradiegetic

A diegetic level where a character inside the story-world tells the story.

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Meta/Hypodiegetic

A diegetic level where a character in the story tells the story to someone else.

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Extradiegetic

A diegetic level where the narrator tells the primary story without living in the world as a character.

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Heterodiegetic

A type of narration where the narrator exists completely outside the story and does not take part in the events.

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Homodiegetic

A type of narration where the narrator is present as a character and experiences or is affected by the plot's events.

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Autodiegetic

A type of narration where the narrator is the central protagonist and main subject of the story, often using first person.

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Cosmopolitan Irony

The belief that all people belong to one global community while acting opposite of what is expected.

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Technological Sublime

The feeling of amazement, excitement, and sometimes fear of powerful technological or scientific advancements.

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Hard Boiled Detective

A mystery genre featuring a tough, practical, and independent detective who investigates crimes and challenges authority.

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Ontological Individualism

The philosophy that individuals come before the group, holding their own identities and responsibilities.

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Rugged Individualism

The belief that people are self-reliant and responsible for their own success.

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False Consciousness

The belief that something is normal or right because society has taught it.

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Hive Mind

A situation where a group of individuals think or operate as one instead of thinking for themselves.

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Fear of Contamination

The fear that something unfamiliar or foreign will negatively impact an individual, group, or society.

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Ideology

The study of ideas, thoughts, and beliefs.

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Liberalism

A political philosophy that emphasizes freedom, equality, and human rights, allowing individuals to make their own choices.

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Laws of Robotics

Three laws guiding robots: 1. Protect humans; 2. Obey humans; 3. Protect themselves without conflicting with the first two.