Prioritisation Techniques in Scrum

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Last updated 9:46 PM on 4/15/26
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23 Terms

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MoSCoW Method

A prioritization technique that categorizes items into Must Have, Should Have, Could Have, and Won't Have.

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Must Have

Items that are non-negotiable and act as sprint blockers.

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Should Have

Important items that are not critical but necessary.

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Could Have

Items that are nice to have but not essential.

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Won't Have (this time)

Items that are explicitly deferred for future consideration.

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WSJF – Weighted Shortest Job First

A prioritization method calculated as Priority = Cost of Delay ÷ Job Duration.

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Cost of Delay

The economic impact that results from delaying the delivery of a job.

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Job Duration

The time it takes to complete a job or task.

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Kano Model

A technique that classifies features by their impact on customer satisfaction.

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Basic needs

Features that are expected and do not delight users if present.

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Performance needs

Features for which more availability increases user satisfaction.

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Delighters

Unexpected features that can pleasantly surprise and wow users.

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Value vs. Effort Matrix

A 2x2 grid that helps prioritize tasks based on their value and the effort required.

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Quick Wins

Tasks that provide significant value for a low amount of effort.

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Story Mapping

A technique that organizes user stories in a horizontal user journey and stacks by priority.

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MVP

Minimum Viable Product; the top slice of prioritized user stories in story mapping.

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100-Point Method

A prioritization technique where stakeholders distribute 100 points across backlog items.

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Cumulative Voting

A method to aggregate stakeholder scores to determine item priority.

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RICE Scoring

A scoring system calculated as Score = (Reach × Impact × Confidence) ÷ Effort.

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Reach

The number of customers or users impacted by a feature or task.

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Impact

The effect that a feature will have on the customer or the business.

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Confidence

The degree of certainty about the reach and impact predictions.

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Effort

The total work required to implement a feature or task.