PSYC 121 EC: Social and Community Psychology

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/108

flashcard set

Earn XP

Description and Tags

Practice flashcards in vocabulary style covering core concepts, theories, and terminology from Social Psychology and Community Psychology (PSYC 121 EC).

109 Terms

1
New cards

Social Psychology

The scientific field that endeavours to explain the nature and causes of social behaviour and thoughts in social situations.

2
New cards

ABC Triad

The core focus of social psychology encompassing Affect (how people feel inside), Behaviour (what people do), and Cognition (what people think about).

3
New cards

Cultural Animal

The view that evolution shaped the human psyche specifically to enable human beings to create, participate in, and sustain culture.

4
New cards

Praxis

A practical way of doing things in a culture that often depends on shared ideas and understandings.

5
New cards

Duplex Mind

The theory that the mind operates via two distinct systems: an automatic system that handles quick, effortless operations, and a deliberate system that carries out slow, conscious, controlled processes.

6
New cards

Self-Awareness Theory

The proposition that self-focused attention prompts people to notice self-discrepancies, motivating them either to change their behaviour ('shape up') or to withdraw from self-awareness ('ship out').

7
New cards

Looking-Glass Self

The idea that people learn about themselves from other people, using others' feedback and responses as a mirror.

8
New cards

Self-Regulation

The process through which the self alters or controls its own responses, including thoughts, feelings, impulses, and actions.

9
New cards

Self-Esteem

How favourably an individual evaluates himself or herself.

10
New cards

Self-Deception Strategies

Mental tricks and cognitive biases people use to help themselves believe things that are false in order to maintain a positive self-view.

11
New cards

Terror Management Theory

The theory that humans experience intense fear regarding the inevitability of death, using cultural worldviews and self-esteem as psychological buffers against this existential terror.

12
New cards

Positive Illusions

Unrealistically favourable self-perceptions, including overestimating one's good qualities, overestimating one's control over events, and holding unrealistic optimism about the future.

13
New cards

Self-Presentation

Any behaviour that seeks to convey a particular image of the self or information about the self to other people.

14
New cards

Risk Aversion

In decision making, the tendency to give greater weight to possible losses than to possible gains of equal magnitude.

15
New cards

Temporal Discounting

In decision making, the tendency to give greater weight to the immediate present over the distant future.

16
New cards

Certainty Effect

In decision making, the tendency to place greater weight on definite outcomes than on mere probabilities.

17
New cards

Reactance Theory

The idea that people become distressed whenever their choices or freedoms are reduced, motivating them to reclaim or reassert the lost freedom.

18
New cards

Self-Determination Theory

The theory that people possess a fundamental psychological need to experience autonomy and internal motivation in their actions.

19
New cards

Zeigarnik Effect

The tendency to experience automatic, intrusive thoughts about a goal whose pursuit has been interrupted or left uncompleted.

20
New cards

Planning Fallacy

The tendency for plans to be overly optimistic because the planner fails to anticipate and account for unexpected obstacles and delays.

21
New cards

TOTE Loop

The self-regulation feedback loop consisting of Test, Operate, Test, and Exit used to monitor progress toward personal standards.

22
New cards

Self-Defeating Behaviour

Any action by which people bring failure, suffering, or misfortune upon themselves.

23
New cards

Cognitive Miser

A term describing people's general reluctance to expend extra mental energy or engage in deliberate thinking unless necessary.

24
New cards

Schemas

Knowledge structures that represent substantial information about a concept, its attributes, and its relationships to other concepts.

25
New cards

Scripts

Knowledge structures that contain instructions about how people or objects behave under specific circumstances.

26
New cards

Priming

The process by which exposing an individual to a stimulus activates mental pathways, making related concepts more accessible.

27
New cards

Framing

The manner in which information is presented, stressing either potential gains (positive framing) or potential losses (negative framing).

28
New cards

Attributions

The causal explanations and inferences people construct to explain events and behaviours in their lives.

29
New cards

Self-Serving Bias

The tendency for individuals to take credit for their successes while blaming external circumstances for their failures.

30
New cards

Actor/Observer Bias

The tendency for actors to make external attributions for their own actions while observers make internal attributions for those same actions.

31
New cards

Fundamental Attribution Error

The tendency for observers to attribute other people's behaviour to internal dispositional factors while underestimating external situational influences.

32
New cards

Representativeness Heuristic

The tendency to judge the frequency or likelihood of an event by the extent to which it resembles a typical case.

33
New cards

Availability Heuristic

The tendency to judge the frequency or likelihood of an event by the ease with which relevant examples come to mind.

34
New cards

Simulation Heuristic

The tendency to judge the frequency or likelihood of an event by the ease with which one can mentally visualize or imagine it.

35
New cards

Anchoring and Adjustment

The tendency to judge the likelihood or value of an event by starting from an initial value (anchor) and adjusting insufficiently from that point.

36
New cards

Emotion

A conscious, evaluative reaction that is clearly linked to a specific event or cause.

37
New cards

Affect

An automatic, quick evaluative response indicating whether something is good (positive affect) or bad (negative affect).

38
New cards

Hedonic Treadmill

The tendency for humans to adapt to major emotional events and return to a relatively stable baseline of happiness over time.

39
New cards

Emotional Intelligence

The ability to perceive emotions, access and generate emotions to assist thought, understand emotional information, and reflectively regulate emotional states.

40
New cards

Attitudes

Global, enduring evaluations of an object, person, or issue.

41
New cards

Beliefs

Pieces of information about something, consisting of facts, opinions, or perceived truths.

42
New cards

Mere Exposure Effect

The tendency for people to develop more favourable evaluations of objects or people simply by encountering them repeatedly.

43
New cards

Cognitive Dissonance Theory

The theory that inconsistencies between cognitions or between thoughts and behaviour produce unpleasant psychological discomfort, motivating people to alter their beliefs or behaviour.

44
New cards

Belief Perseverance

The tendency for previously formed beliefs to persist even after the evidence supporting them has been completely discredited.

45
New cards

Assumptive Worlds

The overarching cognitive schema that people construct about reality, anchored in assumptions that the world is benevolent, fair, and that the self is worthy.

46
New cards

Normative Influence

Social influence that involves going along with the group to be liked, approved of, and socially accepted.

47
New cards

Informational Influence

Social influence that involves going along with the crowd because one believes the crowd possesses more accurate information or knowledge.

48
New cards

Foot-in-the-Door Technique

A social influence strategy that gains compliance with a large request by first obtaining agreement to a smaller, related request.

49
New cards

Door-in-the-Face Technique

A social influence strategy that begins with an extreme, inflated request that is rejected, followed immediately by a smaller, target request.

50
New cards

Central Route to Persuasion

The route to persuasion involving systematic, deliberate, and effortful consideration of the core arguments of a persuasive message.

51
New cards

Peripheral Route to Persuasion

The route to persuasion involving automatic, low-effort processing driven by simple superficial cues, such as speaker attractiveness or credibility.

52
New cards

Attitude Inoculation

A technique used to build resistance against persuasive attacks by exposing individuals to weak counterarguments and teaching them how to refute them.

53
New cards

Prosocial Behaviour

Any behaviour intended to benefit other people or society as a whole.

54
New cards

Reciprocity

The universal social norm and moral obligation requiring individuals to return benefits received from others.

55
New cards

Equity

The fairness principle asserting that each individual should receive rewards in direct proportion to their personal contributions.

56
New cards

Equality

The fairness principle asserting that everyone receives an identical share of rewards or resources, regardless of their individual contribution.

57
New cards

Prisoner's Dilemma

A game theory paradigm that forces participants to choose between personal gain through betrayal and mutual gain through cooperation.

58
New cards

Kin Selection

The evolutionary tendency to preferentially help genetic relatives in order to ensure the survival of shared genes.

59
New cards

Empathy-Altruism Hypothesis

The proposition that experiencing empathy for a suffering individual motivates purely altruistic helping aimed at relieving the victim's distress.

60
New cards

Bystander Effect

The finding that individuals are significantly less likely to offer assistance in an emergency when other people are present than when alone.

61
New cards

Pluralistic Ignorance

A collective misinterpretation where bystanders look to one another for cues on how to interpret an ambiguous situation, each mistakenly concluding that no emergency exists because no one else is reacting.

62
New cards

Diffusion of Responsibility

The reduction in an individual's perceived obligation to act that occurs when multiple witnesses are present during an emergency.

63
New cards

Audience Inhibition

The reluctance to intervene or offer help in front of other people for fear of making a fool of oneself if the situation is misjudged.

64
New cards

Displaced Aggression

Aggressive behaviour directed at an innocent, substitute target rather than the original source of provocation.

65
New cards

Reactive Aggression

An impulsive, angry, 'hot' aggressive response triggered by a perceived provocation or frustration.

66
New cards

Proactive Aggression

A premeditated, cold, instrumental form of aggression used as a calculated means to achieve an external objective or material gain.

67
New cards

Frustration-Aggression Hypothesis

The theoretical proposal that frustration always produces a tendency to aggress, and that all aggression is preceded by frustration.

68
New cards

Hostile Attribution Bias

The cognitive tendency to interpret ambiguous actions of others as intentionally hostile or malicious.

69
New cards

Weapons Effect

The observed increase in aggressive behaviour that occurs merely as a consequence of being in the presence of a weapon.

70
New cards

Culture of Honour

A cultural value system that prioritizes personal reputation, strength, and integrity, sanctioning violent retaliation to defend against insults or disrespect.

71
New cards

Deindividuation

A state of reduced self-awareness and personal accountability that occurs in crowds or under anonymity, increasing the likelihood of antisocial behaviour.

72
New cards

Need to Belong

The fundamental human motivation to form and maintain stable, positive, and enduring interpersonal relationships.

73
New cards

Matching Hypothesis

The proposition that individuals tend to select romantic partners whose physical attractiveness closely matches their own.

74
New cards

Propinquity

Physical or geographical proximity to another person, which increases repeated exposure, familiarity, and interpersonal attraction.

75
New cards

Social Allergy Effect

The psychological phenomenon wherein repeated exposure to a partner's minor annoying habit causes irritation to increase dramatically over time.

76
New cards

Sternberg's Triangle of Love

A theoretical model identifying passion, intimacy, and commitment as the three primary components that combine to form different types of love.

77
New cards

Exchange Relationships

Relationships structured around reciprocity and fairness, where benefits are given with the explicit expectation of receiving comparable returns.

78
New cards

Communal Relationships

Relationships based on mutual care and responsiveness to each other's needs without expecting immediate repayment or tracking benefits.

79
New cards

Prejudice

A negative affective feeling or evaluation directed toward an individual solely because of their membership in a particular social group.

80
New cards

Discrimination

Unequal, unfair, or differential behavioural treatment directed toward individuals on the basis of their social category or group membership.

81
New cards

Stereotypes

Generalized cognitive beliefs and assumptions that link an entire social group of people with specific character traits.

82
New cards

Outgroup Homogeneity Bias

The cognitive tendency to perceive members of an outgroup as being all alike while viewing ingroup members as diverse and unique.

83
New cards

Minimal Group Effect

The experimental finding that people show favoritism toward members of their own group even when group categorization is arbitrary and meaningless.

84
New cards

Realistic Conflict Theory

The proposition that direct competition between groups over scarce material or economic resources generates intergroup hostility and prejudice.

85
New cards

Superordinate Goals

Shared, overarching objectives that require cooperative interdependence between competing groups in order to be accomplished.

86
New cards

Jigsaw Classroom

A cooperative educational technique designed to reduce intergroup prejudice by requiring students from diverse backgrounds to depend on one another to learn assigned material.

87
New cards

Stereotype Threat

The apprehension or anxiety experienced by members of a stigmatized group that their performance might verify a negative societal stereotype about their group.

88
New cards

Social Facilitation Theory

The principle that the mere presence of others increases physiological arousal, thereby enhancing performance on well-learned tasks but impairing performance on novel, complex tasks.

89
New cards

Social Loafing

The phenomenon where individuals exert less effort when working collectively in a group than when working individually.

90
New cards

Groupthink

A dysfunctional mode of group decision-making where the desire for harmony and consensus overrides realistic appraisals of alternative courses of action.

91
New cards

Community Psychology

A subfield of psychology that seeks to understand individuals within their everyday sociocultural and ecological contexts, collaborating with community members to promote health, empowerment, and social justice.

92
New cards

Environment (Community Psychology)

External structural factors over which an individual has no direct control, such as schools, institutions, organisations, and sociopolitical systems.

93
New cards

Ubuntu

An African humanistic philosophy expressing 'humanity to others' or 'I am because of others', signifying an interconnected bond of communal sharing and collective personhood.

94
New cards

Traditional Healers

Practitioners called to traditional African medicine who possess generational healing wisdom, categorized in South Africa into diviners (sangomas) and herbalists (inyangas).

95
New cards

SPEC Model

A proactive community psychology intervention framework proposed by Prilleltensky emphasizing Strengths (S), Prevention (P), Empowerment (E), and Community change (C).

96
New cards

Needs Analysis

The systematic evaluation of the nature, type, and extent of hardships and requirements experienced by community members, conducted to inform collaborative intervention design.

97
New cards

Primary Prevention Intervention

An intervention designed to avert the initial onset or future occurrence of a physical, psychological, or social threat before it emerges in a community.

98
New cards

Secondary Prevention Intervention

An intervention aimed at early identification and immediate remediation of nascent problems to mitigate their severity and prevent long-term harm.

99
New cards

Tertiary Prevention Intervention

An intervention that provides specialized treatment and rehabilitation to individuals already experiencing established disorders to reduce impairment and improve quality of life.

100
New cards

Assertive Community Treatment (ACT)

A multidisciplinary, community-based treatment model providing continuous, 24/7 personalized mental health support in the homes of clients at severe risk of crisis or institutionalization.