1/40
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai | Chat |
|---|
No analytics yet
Send a link to your students to track their progress
Perception
Consumers interpretation of reality
Characteristics of Comprehension
Color, shape, font, loudness
Perceptual process
Exposure → Attention → Intreptation
Value
Personal assessment of the net worth a consumer obtains from an acvtivity
Internal framework influences
Memory, experience, personality, lifestyle
External framework influences
Culture, groups, environment cues
Hedonic
feelings-based, enjoyment, gratification obtained from the product/service
Utilitarian
Objective, functional, solves problems
Co-creation
New ways of reaching consumers, new consumer networks, new possibilities for product design. (aka collabs)
Value =
what you get - what you give
2 levers of value
Benefits and costs
Competitive analysis
the products your target consumer might choose instead of yours
Just noticeable difference
How much stronger does one stimulus have to be relative to another so that you can tell the difference?
Instrumental/Operant Conditioning
Use outcomes of behaviors to create positive or negative associations. Associating behavior with it’s consequences.
Reinforcer
any event that increases the frequency of the preceding event
punishment
opposite to reinforcer, attempts to decrease behavior
Comprehension
The interpretation or understanding a consumer develops about some attended stimulus
Latent
Underlying reasons that may be unknown to the consumer or they are reluctant to admit to it.
manifest
Consumers will easily admit to these reasons for buying a product/service.
Motivation process
Products/services provide desired end state and reduce tension
Extrinsic motivation
Behavior is performed based on the expectation of an outside reward, such as money, status, or a prize
Intrinsic motivation
Behavior is performed based on the expectation of enjoyment, pleasure, fulfillment, or curiosity satisfaction.
Emotions
Involve psychological and physical responses to stimuli.
Fear, anger, joy, sadness
Eight basic emotions (first 4)
Disgust, trust, surprise, anticiaption
Eight basic emotions (2nd 4)
Mood
is defined as a TEMPORARY state
Emotional contagion
Emotional display by one person influences your own emotional state
Short term memory
Limited capacity (about 5-9 chunks)
Lasts roughly 15-30 seconds unless rehearses
Short term memory
short slogans
Repetition of key points
Simple advertisements
Easy-to-remember brand names
Short term memory
Temporary storage where information is actively processed.
Sensory memory
The first stage of memory that briefly holds information received through the senses.
Sensory memory
Very large capacity
Extremely short duration (less than a few seconds)
Information disappears quickly unless attention is given
Sensory memory
Bright packaging
Distinctive logos
Sounds (jingles)
Colors and visual displays that capture attention
Long term memory
A relatively permanent storage system for information.
long term memory
Essentially unlimited capacity
Can last for years or a lifetime
Stores knowledge, experiences, emotions, and brand information
long term memory
Building brand image
Creating emotional connections
Encouraging long-term brand loyalty
Episodic
Personal experiences
Tied to specific events
Sematic
Facts and general knowledge
Not tied to a specific experience
Explicit
Memories we can consciously recall.
Implicit
Habits
Skills
Automatic brand preferences
Example: Automatically grabbing your usual toothpaste brand.