Intro to Java

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Last updated 4:57 AM on 1/30/25
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9 Terms

1
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Class

A blueprint for creating objects, defining their attributes and behaviors.

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Object

An instance of a class, representing a specific entity with its own state and behavior.

3
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Method

A block of code that performs a specific task, associated with a class or object.

4
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Variable

A storage location that holds a value, which can be of different data types.

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Data type

Specifies the type of value a variable can hold, such as integer, float, or string.

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Operator

A symbol that performs an operation on one or more operands, such as +, -, /.

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Control flow

The order in which statements are executed, determined by constructs like if-else statements and loops.

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Array

A data structure that stores a collection of elements of the same data type.

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Package

A namespace that organizes classes and interfaces, providing modularity and preventing naming conflicts.