COMM 1000 M11 Effects of Mass Media

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17 Terms

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1st theory of how media impacts people and the truth about it

hypodermic needle model- was WRONG, they realized not everyone was that brainwashable

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hypodermic needle model

media injects people with a message- affects us based in our dose

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Hitler/Nazis media & its significance

-media was vehicle to send the message- scary, powerful, dominant and Godly

-1st truly influential piece of multimedia, propaganda

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what did Dr. Wertham say

comic books out of context could be more damaging than

younger people get hooked on something,

manufactured crises around media

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Klapper’s theory- limited effects perspective

“everyone relax”- most impacts of media consumption are small to negligible

ex. comic books are not necessarily brainwashing kids

selective exposure

confirmation bias is real

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selective exposure

algorithms, why people choose their content and curate it

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the uses and gratifications approach definition

what media people choose, how, and why

ex. apps, games, shows, clips

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needs gratified by media, according to the uses & gratifications theory

  1. cognitive- information, understanding

  2. affective- aesthetic and emotional

  3. integrative- strengthen confidence, credibility (ex self help book)

  4. social integrative- strengthen relationships

  5. tension-release


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copycat phenomenon

-media violence can “give people bad ideas"

-sex and violence

ex. man burning his wife on a bed after watching movie on a similar murder

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sexual content in the media

-depersonalization of women and their role in comparison to men

-more consumption —> desensatization, normalization, etc

-relates to how Ted Bundy said he committed all the crimes because he was exposed to so much porn

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social learning theory

-we learn by watching others (kids/YAs)

-internalize good vs bad behavior depending on praise/punishment

-a lot of good stories contain things that we really shouldn’t do

ex. you see someone get laughed at, you internalize it as bad and something to avoid


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excitation transfer theory

  • arousal form any source can intensify the next emotional experience

  • period of time after excitation where we think we’re over it BUT we’re bad judges at when we think we’ve cooled off

—> still at greater risk of blowing up from another stimulus/trigger/etc

ex. students after the national championships, destroying the campus


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media may not tell us WHAT to think BUT…

media may tell us WHAT TO THINK ABOUT

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agenda-setting theory

  • media sets the agenda for public opinion THROUGH COVERAGE CHOICES


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tropes

  • reoccuring themes in media that we can apply to the real world

  • cultivation theory


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2 ideas behind cultivation theory

  1. mainstreaming- television makes us all think about things the same way

  2. resonance- television affects us more when the story is close to our lived experience


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audience activity

  • are we active or passive (blank, moldable slate)?

  • does audience have agency?

  • stephen argues that we are neither, it’s a continuim