1/16
Looks like no tags are added yet.
1st theory of how media impacts people and the truth about it
hypodermic needle model- was WRONG, they realized not everyone was that brainwashable
hypodermic needle model
media injects people with a message- affects us based in our dose
Hitler/Nazis media & its significance
-media was vehicle to send the message- scary, powerful, dominant and Godly
-1st truly influential piece of multimedia, propaganda
what did Dr. Wertham say
comic books out of context could be more damaging than
younger people get hooked on something,
manufactured crises around media
Klapper’s theory- limited effects perspective
“everyone relax”- most impacts of media consumption are small to negligible
ex. comic books are not necessarily brainwashing kids
selective exposure
confirmation bias is real
selective exposure
algorithms, why people choose their content and curate it
the uses and gratifications approach definition
what media people choose, how, and why
ex. apps, games, shows, clips
needs gratified by media, according to the uses & gratifications theory
cognitive- information, understanding
affective- aesthetic and emotional
integrative- strengthen confidence, credibility (ex self help book)
social integrative- strengthen relationships
tension-release
copycat phenomenon
-media violence can “give people bad ideas"
-sex and violence
ex. man burning his wife on a bed after watching movie on a similar murder
sexual content in the media
-depersonalization of women and their role in comparison to men
-more consumption —> desensatization, normalization, etc
-relates to how Ted Bundy said he committed all the crimes because he was exposed to so much porn
social learning theory
-we learn by watching others (kids/YAs)
-internalize good vs bad behavior depending on praise/punishment
-a lot of good stories contain things that we really shouldn’t do
ex. you see someone get laughed at, you internalize it as bad and something to avoid
excitation transfer theory
arousal form any source can intensify the next emotional experience
period of time after excitation where we think we’re over it BUT we’re bad judges at when we think we’ve cooled off
—> still at greater risk of blowing up from another stimulus/trigger/etc
ex. students after the national championships, destroying the campus
media may not tell us WHAT to think BUT…
media may tell us WHAT TO THINK ABOUT
agenda-setting theory
media sets the agenda for public opinion THROUGH COVERAGE CHOICES
tropes
reoccuring themes in media that we can apply to the real world
cultivation theory
2 ideas behind cultivation theory
mainstreaming- television makes us all think about things the same way
resonance- television affects us more when the story is close to our lived experience
audience activity
are we active or passive (blank, moldable slate)?
does audience have agency?
stephen argues that we are neither, it’s a continuim