1.4 - 1.6 Quiz

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Last updated 4:01 PM on 10/8/26
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24 Terms

1
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Opportunity

A set of circumstances favorable for the creation of value by offering a new or modified good or service.

2
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Pain Point

A specific frustration or problem customers experience with a current product, service, or process (shows up in wasted time, wasted money, inconvenience, or risk).


3
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Market Gap

A need that existing products or services fail to meet, or meet poorly (e.g., underserved customer groups, unaddressed price points, missing features/locations).


4
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Prototype

A preliminary depiction or model of a product created to explore and validate ideas (e.g., sketch/diagram, digital model, 3D print, video, miniature, or working model).


5
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Minimum Viable Product (MVP)

The simplest version of a product that serves its intended purpose and allows for customer feedback (focuses on core features only, with no cosmetic extras).


6
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The Find Pathway

Experiencing or observing an unmet need in one's own life or environment.

7
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The Search Pathway

Deliberate, active search for unmet needs through market research or technical research.

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The Effectuate Pathway

Starting from existing skills, knowledge, resources, and network to build an opportunity.

9
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The Ideate Pathway

Pure creative brainstorming without personal need or formal search; fills visible market gaps or creates unthought-of demand.

10
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Empathize

 Information-gathering via surveys, interviews, and observations to gain deep target audience understanding.

11
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Define

Framing the core problem using "How might we...?" questions based on empathize insights.

12
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Ideate

Free-form brainstorming to generate a broad range of potential solutions without criticism.

13
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Prototype

Building simple, low-fidelity representations of product ideas for experimentation.

14
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Test

Sharing early versions/MVPs with target users for validation, feedback, and refinement.

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Risks & Costs

Substantial research and development (R&D) costs, obtaining financing, setting up manufacturing facilities, sourcing raw materials, safety compliance, and expensive marketing campaigns.

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Rewards

 Long stream of profits, personal satisfaction from solving meaningful problems, positive environmental/social impact, and fame/reputation.

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Core Values

Underlying principles and beliefs that shape decision-making for companies and individuals.

18
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Core Competencies

Capabilities or strengths that enable a business to stand out from rivals and deliver unique value.

19
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Vision Statement

 Concise summary of an organization's aspirations—what it wants to become and the long-term impact it aims to make.

20
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Mission Statement

Brief description of why an organization exists and what it does to achieve its long-term goals.

21
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Nonprofit Organization

Serve the public good; excess revenues are reinvested back into the organization.

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Codes of Conduct

Cover legal compliance, confidentiality, conflicts of interest, ethical AI usage, entertainment/gifts, and workplace safety.

23
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Internal Stakeholders

 Directly involved in organization activities (employees, managers, owners, board of directors).

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External Stakeholders

Outside entities affected by business activities (customers, local communities, environment, suppliers).