Software Engineering Final Examination Review

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/43

flashcard set

Earn XP

Description and Tags

Comprehensive vocabulary flashcards covering key software engineering concepts, process models, metrics, requirements, design, testing, and quality assurance topics.

Last updated 11:27 AM on 10/17/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

44 Terms

1
New cards

Waterfall Model

A classic, linear-sequential software development life cycle model in which each phase must be completed before the subsequent phase can begin.

2
New cards

Spiral Model

An evolutionary, risk-driven software development process model that combines the iterative nature of prototyping with the controlled aspects of the linear-sequential model.

3
New cards

Scrum

An agile framework designed to facilitate collaborative, iterative software development and project management through short cycles called sprints.

4
New cards

Scrum Master

A facilitator and servant-leader on an agile Scrum team responsible for enforcing Scrum principles, removing operational impediments, and guiding the Scrum process.

5
New cards

Functional Requirement

A requirement specifying a specific function, behavior, service, or operational task that a software system must execute.

6
New cards

Non-Functional Requirement

A quality attribute or operational constraint specifying how a system should perform, addressing aspects such as security, reliability, performance, and portability.

7
New cards

Umbrella Activities

Process activities applied across the entire software development life cycle to manage, monitor, and control software quality, risk, change, and project progress.

8
New cards

Incremental Model

A software development approach where the system is developed and delivered in small, successive parts (increments), adding new functionality in each release.

9
New cards

Agile Methodology

A project management and software development methodology centered on iterative delivery, team collaboration, adaptive planning, and rapid responsiveness to change.

10
New cards

V-Model

A software development model representing verification and validation, where each development phase is directly associated with a corresponding testing phase.

11
New cards

RAD Model

Rapid Application Development; an adaptive lifecycle model emphasizing rapid prototyping, iterative development, and component-based construction.

12
New cards

Software Requirement Specification (SRS)

A formal, structured document that provides a complete description of the system's behavior, scope, functional requirements, and non-functional requirements.

13
New cards

Data Flow Diagram (DFD)

A graphical modeling tool that visually maps the flow of data through an information system across various levels of abstraction (such as Level 0, Level 1, and Level 2).

14
New cards

Requirement Elicitation

The process of discovering, gathering, and extracting system requirements from stakeholders, clients, and end users.

15
New cards

Data Dictionary

A centralized repository containing structured definitions, descriptions, and metadata of all data elements, stores, and flows within a system.

16
New cards

COCOMO Model

Constructive Cost Model; an empirical algorithmic software cost estimation model developed by Barry Boehm based on project size measured in KLOCKLOC.

17
New cards
<p>COCOMO Model Coefficients Table</p>

COCOMO Model Coefficients Table

A reference table defining the empirical coefficients aa, bb, cc, and dd used to calculate effort and development time across Organic, Semidetached, and Embedded project modes.

18
New cards

Organic Mode

A COCOMO project category characterized by small, experienced teams working with flexible requirements in a familiar in-house environment.

19
New cards

Semidetached Mode

An intermediate COCOMO project category involving teams with mixed experience levels working with a mixture of rigid and flexible requirements.

20
New cards

Embedded Mode

A COCOMO project category characterized by tight hardware and operational constraints, strict operational requirements, and complex interfaces.

21
New cards

Function Point (FP)

A synthetic software metric that quantifies the functional size of software from a user's perspective, independent of programming language.

22
New cards
<p>Function Point Measurement Parameters</p>

Function Point Measurement Parameters

The five core information domain characteristics—External Inputs (EI), External Outputs (EO), External Inquiries (EQ), Internal Logical Files (ILF), and External Interface Files (EIF)—used with weighting factors to compute unadjusted function points.

23
New cards

Software Process Metrics

Quantitative measurements collected across software engineering activities to evaluate, manage, and improve the long-term software development process.

24
New cards

Software Project Metrics

Quantitative indicators used by project managers to assess the progress, quality, effort, and status of an ongoing software project.

25
New cards

Cohesion

A software design measure indicating the degree of functional strength and focused responsibility among elements within a single module.

26
New cards

Coupling

A software design measure representing the degree of interdependence and connectivity between different software modules.

27
New cards

Modularity

The architectural attribute of decomposing software into discrete, well-defined components that can be developed, tested, and maintained independently.

28
New cards

Abstraction

The software design mechanism of hiding non-essential internal implementation details and highlighting only fundamental, high-level features.

29
New cards

Software Architecture

The fundamental organization of a software system, embodied in its components, their relationships to each other and the environment, and principles guiding its design.

30
New cards

Software Reliability

The probability that a software system will execute its required functions without failure for a specified interval in a specified operational environment.

31
New cards

Mean Time Between Failures (MTBF)

A reliability metric representing the average elapsed time between operational system failures, calculated as the sum of Mean Time to Failure (MTTFMTTF) and Mean Time to Repair (MTTRMTTR).

32
New cards

Software Quality Assurance (SQA)

A planned and systematic pattern of activities that ensures software development processes and resulting products comply with established standards and requirements.

33
New cards

ISO 9000

An international family of standards that defines requirements and frameworks for establishing and maintaining quality management systems across organizations.

34
New cards

RMMM Plan

Risk Mitigation, Monitoring, and Management plan; a systematic document outlining strategies to identify, track, prevent, and respond to software project risks.

35
New cards

Software Configuration Management (SCM)

A set of tracking, auditing, and control activities designed to manage changes to software artifacts, source code, baselines, and documentation.

36
New cards

White Box Testing

A structural testing method that verifies the internal logic, code structures, execution paths, and conditions of a software component.

37
New cards

Black Box Testing

A behavioral testing method that assesses functional outputs against specified requirements without examining the underlying source code or internal structure.

38
New cards

Basis Path Testing

A white-box testing technique based on cyclomatic complexity that identifies a linearly independent set of execution paths guaranteeing every program statement executes at least once.

39
New cards

Verification

The set of activities ensuring that a software system correctly implements specific functions and satisfies specifications from a preceding development phase ('Are we building the product right?').

40
New cards

Validation

The set of activities ensuring that the developed software fulfills intended customer requirements and operational needs ('Are we building the right product?').

41
New cards

Software Maintenance

The process of altering a software product after delivery to correct defects, adapt to new operating environments, or improve overall performance.

42
New cards

Reverse Engineering

The analytical process of examining an existing software system to identify its components, interrelationships, and underlying architectural design at higher abstraction levels.

43
New cards

Software Re-Engineering

The comprehensive examination, restructuring, and alteration of an existing software system to reconstitute it in a new form and improve its maintainability.

44
New cards

Business Process Re-engineering (BPR)

The fundamental rethinking and radical redesign of core business processes to achieve dramatic improvements in critical measures such as cost, quality, and cycle time.