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Vocabulary flashcards covering velocity, acceleration, motion graphing, tangent and secant lines, area under graphs, and skydiving motion stages based on Physics II lecture notes.
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Average Velocity (Vavg)
The change in displacement over time calculated using the slope of a secant line connecting two points on a distance versus time (d vs. t) graph.
Instantaneous Velocity (Vinst)
The velocity of an object at a specific moment in time, determined by calculating the slope of a tangent line touching a single point on a distance versus time (d vs. t) graph.
Tangent Line
A straight line that touches a curve at only one point, used on a distance versus time graph to find instantaneous velocity (Vinst).
Secant Line
A line connecting two distinct points on a curve, used on a distance versus time graph to calculate average velocity (Vavg).
Displacement
The shortest distance or path from point A to point B, describing an object's position relative to where it started.
Distance
The total path length travelled to get from point A to point B.
Slope Formula
The measure of steepness of a line calculated as M=x2−x1y2−y1==x=y.
Area under a Velocity vs. Time Graph
The geometric area beneath a velocity versus time curve (A=l×w or A=21×b×h) which represents the total displacement (=d) with unit calculation m/s×s=m.
Area under an Acceleration vs. Time Graph
The geometric area beneath an acceleration versus time curve which represents the change in velocity ($ eq v$) with unit calculation m/s2×s=m/s.
Slope of a Velocity vs. Time Graph
The rate of change calculated from a velocity versus time graph, which provides the acceleration of the object.
De-acceleration
Negative acceleration (−) describing motion where an object slows down or accelerates in the negative direction.
Terminal Velocity
The constant speed reached by a falling body when air resistance prevents further acceleration.
Skydiving Motion Stages
The six sequential stages of motion when jumping out of a helicopter: 1. Standing (0 velocity), 2. Falling/jumping (9.81 or 9.8=m/s2 acceleration), 3. Terminal velocity, 4. Negative acceleration (pull parachute), 5. Slower terminal velocity, and 6. Stop upon reaching ground.
Undefined Slope
A vertical line on a distance versus time graph that represents an impossible physical motion scenario.
Graph Without Values
A graph displayed without specific numerical values along its axes, rendering it meaningless.