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WEIRD
Western, Educated, Industrialized, Rich, Democratic
most people today are WEIRD
Evolutionary Mismatch
Many chronic diseases and other problems common today seemed to be caused by the mismatch between our evolved lifestyle and our modern WEIRD worlds
Hadza
Hunter-gatherers in Tanzania
dry savannah, acacia trees, dry frame shelter
communal: ~ 6 kids/woman
Foraging:
tubers: fibers potato
baobab: fruit, use tools to process kernels (processing increases kcal/pod, tools are important)
women leave camp together to collect plant foods: walk ~8km/day, ~13k steps/day
honey: men climb and chop trees to collect honey (15% diet)
hunting: ecologically risky, large game every ~30 days, small game more often, most days nothing. Men hunt alone (quieter).
importance of tools: bow and arrows (bows made from ligament, arrow from tree branch, metal traded), poison for arrows, knife, fire
tools are sophisticated and they know how to make them
men walk ~12km/day, ~19k steps/day to hunt and collect honey
Social structure:
egalitarian
polygyny rare
camp life ~28 people, most distantly or unrelated
Hunter-Gatherer Life
Foraging: hunting, gathering, division of labor
Social: organization, marriage, learning
Hunting and gathering is a flexible lifestyle. Lots of diversity across time and space.
Homo is the hunter-gatherer genus
Foraging (Hunter-Gatherer Life)
Finding and acquiring food.
hunting is ecologically risky → it only works because humans share
most hunter-gatherers have a gendered division of labor: men hunt animals, women gather plant foods
based on cultural or evolutionary things (hunting ecologically risky)
Tools important for hunting and processing food.
Social Structure (Hunter-Gatherer Life)
Egalitarian. No “chief,” government, hierarchy. Women = men.
No rule allowing people to tell each other what to do
connections based on tribe (language group, culture) > camp/”band” > extended family > family > marriage
Marriage: universal → mix of courtship and arranged
men: ~23, women: ~19
polygyny usually permitted (1 guy, multiple wives)
Camp life: ~28 people living together, most are unrelated or distantly related
alloparenting: child care from non-parents
kids learn how to forage from parents and others
foraging requires complex, learned skills (don’t reach adult proficiency until ~20)
Ceramics/pottery
Multiple independent origins.
Earliest ~20,000 years ago in China
Neolithic Revolution
Farming (plants and animals) begins ~12,000 years ago
Western Asia first → multiple independent events
multiple origins: Fertile Crescent, Yangzi and Yellow River Basins, Central Mexico, Northern South America, Eastern USA then geographic expansion
goats, sheep, cows (Africa and Eurasia)
cereals (near east)
chickens (Southeast Asia)
corn, potatoes, tomatoes (Americas)
Agriculture
Multiple independent origins, earliest ~12,000 years ago. Langauges spread as farming cultures spread. So much calories, so much spread.
12,000 years ago: Fertile Crescent, Near East (wheat, barley)
8,500 years ago: Yangtze River Valley (rice)
8,000 years ago: Yellow River Valley (millet)
7,500 years ago: New Guinea Highlands (taro, banana)
7,000 years ago: Mesoamerica (maize, beans, squash)
7,000 years ago: Andes (potatoes, quinoa)
4,500 years ago: Eastern North America (sunflower, marsh elder)
4,000 years ago: Sub-Saharan Africa (sorghum, millet)
Animal Domestication
Multiple independent origins
11,000 years ago: Anatolia (sheep, goat)
10,000 years ago: Euphrates (cattle)
6,000 years ago: Andes (llama, alpaca)
5,000 years ago: Central Asia (horse)
3,400 years ago: Southeast Asia (chicken)
2,000 years ago: Mesoamerica (turkey)
Metallurgy
Four independent origins
7,000 years ago: Balkans
7,000 years ago: Anatolia
3,500 years ago: Niger
2,700 years ago: Andes
Wheels
2 or 3 independent origins
5,500 years ago: ~3 disputed origins around Eastern Europe and Middle East
3,200 years ago: independent (?) origin in China
1,200 years ago: Mesoamerica, only in toys/statues
Writing
All scripts today descend from first 3 origins.
5,400-5,200 years ago: Mesopotamia - Cuneiform
5,200 years ago: Egypt - Heiroglyphs (from Mesopotamia?)
3,200 years ago: China - Oracle Bones
2,500 years ago: Mesoamerica - Olmec
Andes: Khipu (4,500 years ago)
Australia: talking sticks (unknown age)
Architecture
Monumental public works → enormous cooperative/collective projects
11,600 years ago: Gobekli Tepe
6,500 years ago: Carnac, France
5,300 years ago: Liangzhu, China
5,500 years ago: Watson Brake, Louisiana
5,000 years ago: Stonehenge
4,600 years ago: Pyramids, Egypt
4,600 years ago: Caral, Peru
Population Growth
Stems from agriculture → growth of empire and large cities. World population jumped to billions.
Rome: first city to 1 million
Industrialization
Industrial Revolution in the 1700’s
Modern, industrialized life vs past
We live with many more people: urban environments, kin are dispersed
Median living area population size: 28 hunter-gatherers, 17,500 US
Most people live in cities and towns
less social
Life is spent indoors: artificial environment, artificial light
Food is highly processed: energy dense, hyper palatable, abundant
most calories in US from added sugars (syrup), added fats
Much less physical activity: more time spent sedentary
Fewer microbes (bacteria, viruses, parasites): antibiotics, vaccines, plumbing
increased life expectancy, lower mortality (particularly childhood)
Evolutionary Mismatch and Health
Natural Environments decrease stress
Shinmin-yoku
experiments with stressful video then videos of city or nature → nature more calming
stress → epinephrin (immediate leads to higher heart rate, higher blood pressure) and cortisol (long-lasting, negative feed loop)
chronic stress → chronically high cortisol, HR, BP, etc.
living life indoors increases risk of myopia
Bad eyesight rare for Hadza
Poor sight from low light, close up (near work activities)
artificial light affects sleep and circadian alignment
foragers and farmers: 6-7 hours sleep/night → seasonal: more in winter
start sleeping ~3 hours after sunset
very regular and aligned with sunlight
Industrialized, modern environments: 6-7 hours, much more variability, often not aligned with sunlight
sleep duration and irregularity → increased risk of illness
Shinrin-yoku (forest bathing)
Taking int he forest atmosphere → lower cortisol.
Myopia
near-sightedness
Chronotype
When do you naturally go to sleep and wake up?
Social Jet Lag
When do you wake up vs when do you want to wake up?
Urban vs Nature Environments
Natural Environments decrease stress
Shinmin-yoku
experiments with stressful video then videos of city or nature → nature more calming
stress → epinephrin (immediate leads to higher heart rate, higher blood pressure) and cortisol (long-lasting, negative feed loop)
chronic stress → chronically high cortisol, HR, BP, etc.
Time spent indoors and eyesight (Myopia)
living life indoors increases risk of myopia
Bad eyesight rare for Hadza
Poor sight from low light, close up (near work activities)
Sleep and Circadian Health
artificial light affects sleep and circadian alignment
foragers and farmers: 6-7 hours sleep/night → seasonal: more in winter
start sleeping ~3 hours after sunset
very regular and aligned with sunlight
Industrialized, modern environments: 6-7 hours, much more variability, often not aligned with sunlight
sleep duration and irregularity → increased risk of illness
Biology of Behavior
Stimulus (sight, sound, activity, etc. taken in) → Neurotransmitter → hormones → behavior
Hormones
Made in gland and tissues travel via blood to carry signals throughout the body. Chemical signals between organs.
hormone must be made and have a receptor to work
Leptin, GHRELIN, GLP1: hunger and fullness, affects eating behavior
GLP1 → increased insulin, decreased glucagon, slows digestive system (gastric emptying) → lower appetite
GLP1 drugs are effective and change behavior (weight loss drugs mimic GLP1)
Estrogen: affects normal socio-emotional behavior
Testosterone: competition, libido, aggression, courtship
winner effect: increased testosterone pre-game, winner’s cortisol increases post-game, loser’s testosterone decreases
Cortisol: stress. Affects a range of behaviors: mating, eating, reproduction.
Neruotransmitters
molecules made in the brain, signal from neuron to neuron. Chemical signals between neurons in the brain.
Dopamine, serotonin, and others released in response to food, sex,…
ancient → even worms release when finding when finding food
SSR1 anti-depression drug: increase the effect of sermonic in the branch
Oxytocin: “cuddle chemical” affect maternal behavior and bonding
Genes
Belyaev Fox Experiment (1950;s Russia): start with population of wild foxes
phenotype: aggressive (don’t breed), cautious/friendly (breed)
individuals. differ in these pathways leading to different responses. Genes shape these pathways.
Vasopressin:high receptor density in Prairie Vole (monogamous), law in meadow vole (polygamous)
receptor density increased in meadow vole → became monogamous
Biohacking behavior in evolution
Zombie ants: ophiocordyceps fungus infects ants, releases chemicals to take over brain.
causes ants to leave nest, climb upward, bite the stem
different cordyceps for different species
Toxoplasmosis and mouse behavior: parasite reproduces in cat gut
mice infected lose their natural fear of cat odor
tentatively linked to mental illness in humans
learning and conditioned response
Pairing stimulus and consequence.
Conditioned response
First unconditional stimulus that leads to reward/avoidance without training
pair unconditional stimulus with neutral stimulus
Neuron stimuli → same response as unconditional stimulus
Pavlov: neutral bell, unconditional food
Unconditioned stimuli: don’t require learning
flavors, pain, social/emotional connection: shaped by evolution, brain structure
rats associate nausea with food, not light or sound, associate pain with light and sound, not food
Associations can be maladaptive or harmful: addiction, PTSD
Humans learn differently than other apes
both: understand space, socially interact (help)
chimps can’t understand humans trying to help/teach
ape: right vs wrong way doesn’t matter → do their own way.
children: copy even if unnecessary.
All apes (including us) learn complex tasks
humans are unique: actively teach each other, actively learn and imitate
How did human psychology and behavior evolve
Costs and benefits of living in groups
(Nearly) all primates live in groups (social). Evolutionary interpretation: benefits of group living > costs of group living.
Costs (solitary)
competition for resources
risk of contagious disease
interference with reproduction
Benefits (social)
protection from predators
resource defense
cooperative foraging
help with infant care
Social organisation in primate evolution
Common organization: Main group (few males, many females and kids) and bachelor group (adult males with no females)
female sociality balances access to food and predator protection (resources and risk predation)
male sociality maximizes access to females (mating)
Gibbons: Monogamous (pairs), territorial, sing to defend borders
Orangutans: solitary, male dominant
Gibbons and orangutans have a boom and bust cycle of fruit → smaller groups
Gorillas: polygynous (one male, multi-female), male dominant + bachelor groups
Chimpanzees (Pan troglodytes): multi-male, multi-female, fission-fusion communities (females grow up and leave, males stay), male dominant → fight
Bonobos (Pan paniscus): multi-male, multi-female, fission-fusion communities, female dominant (coalition keeps males in check, male standing based on closest female friend) → sex (+ same sex too)
Humans: pair bonds within multi-male, multi-female. Sharing, egalitarian, social, cooperative
Social Behavior
When to play nice
Kin selection
Natural selection acts on traits that affect inclusive fitness.
Hamilton’s rule: helping is favored by natural selection if r B > C
r: recipient’s relatedness to helper
B: fitness benefit to recipient (recipient’s offspring)
C: fitness cost to helper (helper’s offspring)
example) helping raise 3 nieces/nephews costs you an offspring: fitness cost 0.5 < fitness benefit 0.75
Kin selection logic: helping sibling raise 3 nieces/nephews is favored. Inclusive fitness is 2.25 ( 3 kids with 0.5 of genes + 3 nieces/nephews with 0.25 of genes) > 2 (original)
Eusocial species: only queen reproduces
Helpers at the nest: offspring help at next even after maturity
Grandmothering in humans: increased newborn survival rate with grandmother present
Inclusive Fitness
The genes you pass on plus the genes you pass on through your relatives (because they share some of your genes)
Altruism
You get a negative and others get a positive effect. Hard to explain.
kin, group selection?
Humans share and help in many cases where recipient is not kin
all apes are social and can work together → humans much more social and cooperative (share fairly)
altruism good for group (self-domestication)
Cooperation
You and others get a positive effect.
Favored in group selection (rare, controversial, requires very specific conditions to evolve): favors cooperative individuals within selfish groups
Selfishness
You get a positive effect and others get a negative effect.
Easy to explain → common and expected in individual selection.
Spite
Punishing rule-breakers. Bad for you and others.
Group selection vulnerable to free-riders and cheaters → need to punish cheaters and enforce social norms
Self Domestication Hypothesis: in-group vs out-group
Humans evolved to be tolerant and nice to in-group members. Individuals who were intolerant/not nice were excluded → low fitness (friendly foxes study)
By Brian Hare at Duke.
could explain why humans show changes in skull shape that are similar to domesticated species → implies H. sapiens self domesticated but other hominins did not.
Nature and Nurture
Ultimatum game shows nurture (people offering more of a percent of what they have (closer to 50%)
Evolutionary Mismatch: Egalitarian
Hunter Gatherer: very little inequality in wealth and power
WEIRD: development associated with high wealth inequality (gini coefficient → 1 most unequal)
social inequality may be associated with poor mental health (depression)
Evolutionary Mismatch: Social
Hunter Gatherer: close, daily connection to friends and kin
WEIRD: loneliness and social isolation are increasing
loneliness and social isolation associated with increased mortality and poor mental health (anxiety, depression, etc.)
Evolutionary Mismatch: Risky
Hunter Gatherer: real, daily risks and dangers
WEIRD: don’t encounter the same risks.
risky play is associated with better mental health (less anxiety)
Trophic Pyramid
The energy in food ultimately comes from the sun.
Sun > plants > herbivores > carnivores
each step only retains ~10% of the calories
Evolution of the Human Diet
Primates (including humans) eat a variety of foods (different properties).
primate (non-human) diets: lots of fruits, leaves, some have insects or seeds
Humans:
eat stuff that other primates don’t eat (tubers, lots of meat, etc.)
really high-quality diet compared to their body size
stomach acid is very acidic (similar to scavengers) → evolved to scavenge meat
meat in diet (tools and butchery)
plants in diet (shape of teeth and microfossils of plants stuck in the calculus)
Hunter-gatherer diets are diverse: geographic variation → cold, fishing, pastoralism: more animal foods. farming: more plant foods
no singular natural human diet
no evidence that past hunter-gatherer diets were exclusively low carb or carnivore
Basic food properties: energy vs abundance
Energy density: Higher calorie-dense foods are harder to come by
Leaves (cabbage, lettuce, etc.) < roots (carrots, potatoes, etc.) < fruits < meat
High quality foods are high in energy but low quality foods are more abundant
Different food properties:
leaves: low in energy, very abundant in nature
seeds: often difficult to digest, protected by chemicals ad shells
fruit: high in energy, easy to digest, less abundant than leaves
root vegetables (tubers): high in energy, difficult to find and harvest
meat (including insects): highest in energy and protein, difficult to get.
Fire and cooking: energy availability increases with cooking
potatoes: energy/g doubles with cooking
humans require cooked food
earliest fire ~1mya wonderwerk cave
Angiosperm coevolution Hypothesis
Plants that provide fruits coevolved with primates. Plants provided energy, primates provided seed dispersal.
fruits give energy, primates eat fruit, primates poop the seeds out elsewhere, new plants grow, cycle continues
Primate diets: fruit and leaves most common, small-bodied species
Kleiber’s Law (food quality vs body size)
Bigger organisms burn more calories per day
an animal that is 10x bigger burns ~7.5x more calories
pound for pound, smaller animals burn energy faster
smaller animals need high-quality food because they eat less and burn energy faster
insects, fruit, sap, etc.
larger animals don’t need very high quality food because they eat more and burn less energy
leaves
Allometry
the relationship between a trait of interest and an organism’s body size. Used to investigate patterns of variation.
Adaptations to different diets
Teeth:
Frugivores (fruit-eaters) have big incisors and rounded molars (like humans)
folivore (mostly eats leaves) small incisors, molars with shearing crests
insectivory high, sharp cusps on molars, strong incisors
Brain:
Color vision, emphasis on visual/tactile cues for fruit ripeness
tools and big smart brains
high-quality foods are hard to acquire → creates selection for intelligence to find food
Intestine length related to body size and diet quality:
human consistent with high diet quality (less total intestines)
Optimal Foraging Theory
Organims try to maximize energy gain, minimize effort.
Food quality vs territoriality
Fruit specialists: more territorial'.
Leaf specialist; less territorial
Monkeys and apes: >90% plants
Evidence for hunting
2.5 mya with Early Homo
oldowan tools, butchered bones, meat in the diet
Expensive Tissue Hypothesis
Hunting and gathering: energy rich, easier to digest diet that is challenging to acquire (need to be smart). Gut size decreases, brain size increases.
brain uses lots of energy, can only get more energy when gut decreases if food is more energy rich
Modern Human Diets
Mixed trophic level strategy (50,50 meat, plant)
Herbivore
gathering: low risk, lower reward
carnivore
hunting: high risk, high reward
hunting ecologically risky → only works because humans share
spoiled and rotting meat common
sharing: maximizes dependable energy availability
Honey: an important part of the diet for warm-climate hunter-gatherers
chimps and other hominoids eat honey. Early hominins likely did also
greater honeyguide indicator
carbohydrates: blood sugar and glycogen
fat: fat → glycogen
protein: muscle and other tissue
Domestic plants: more energy, less fiber, fewer nutrients
Domestic animals: twice the fat
modern diet dependent on grasses (farming and processing)
Diet and evolutionary mismatch
obesity and obesity related mortality are increasing globally
ultra-processed foods drive us to over consume and gain weight
dominating our diet
increased ultra-processed foods in diet → increase body fat %
optimal foraging in humans: higher energy dense foods cheaper
modern diets are more energy dense → may contribute to obesity
diets work if you stick to them
Ape activity levels
Daily life for non-human apes is pretty low energy
½ day resting and grooming
Homo: hunting and gathering change in energy usage
persistence hunt
hunter gatherers get 3x more physical activity than other apes (for industrialized much lower)
Endurance Running Hypothesis
Homo erectus (and maybe earlier Homo) was adapted to run long distances to hunt and scavenge prey.
long legs, foot arch, narrow pelvis, large leg joints, 6’ tall, 60 kgs
Persistence hunting:
breathing separate from running, no fur (don’t overheat)
Sources of mortality in the past and today
1900’s non-infectious diseases became the leading causes of death
before 1900s mostly infection
cardiovascular disease on the rise
1950 London bus study: conductors (stand and walk all day) much lower rate of heart disease than drivers (sit)
Low levels of physical activity associated with poor health → physical activity reduces cardiovascular disease risk and mortality
Effect of physical activity
Health benefits of exercise extend throughout the body
mortality rates: decrease with physical activity
blood pressure: improves blood pressure
blood vessel health: shear stress on vessels from increased blood flow increases NO and vessel elasticity
inflammation: increases during exercise but regular exercise reduces chronic inflammation levels
reproductive hormones: regular physical activity reduces levels of estrogen and testosterone. may explain reduction in reproductive cancers with exercise
stress and mood: regular physical activity reduces levels stress hormones (cortisol and epinephrine) and improves mood
cognition: aerobic exercise promotes brain growth and perfusion and protects against age-related cognitive decline
Sedentary behavior: heath risk even for people who exercise regularly
Daily physical activity and energy expenditure
No difference in daily expenditure. Lifestyle does not equal calories burned. Energy of captive primates = energy of wild primates.
Constrained energy expenditure hypothesis
As you exercise you take away energy usage for other non-necessary functions and use it toward physical activity so daily energy expenditure stays the same.
human exercise intervention studies
metabolic compensation may be an important reason exercise is so good for us
less inflammation, stress reactivity, reproductive hormones
Life Expectancy
life expectancy very low for hunter-gatherers. High childhood mortality.
Most death in these communities are caused by infections
affects youth and older the most
number one killer throughout human evolution
quite a bit from homicide and warfare and accidental
US arguably safest
Farming and larger settlements likely increased infectious disease burden
transition to farming associated with smaller stature (energy going towards fighting disease) likely due to disease
increased fertility and mortality rates
Immune System
External
skin: physical defense. secretions contain lysozymes (enzymes that destroy bacterial cell walls)
Mucous: lungs and mucous membranes. Contains lysosymes
Cilia: in the respiratory tract, move mucus out of the lungs to keep bacteria and viruses out
Stomach acid: kills pathogens in food
Genitourinary tract: acidity of urine, vaginal lactic acid
Internal
Bone Marrow: immune cell propuction
Thymus: T cell maturation
Lymph nodes and vessels, spleen, adenoids, tonsils: surveillance and destruction of pathogens (bacteria etc.)
Molecules:
Interferons inhibits viral replication
complement destroy bacteria, stimulate immune response
pyrogens produce fever
Leukocytes: army of immune system cells produced in bone marrow
Innate
recognize foreign or damaged cells or other pathogens and isolate/destroy them
rapid response
can be fooled: incorrect identification of foreign or pathogen leading to allergy, asthma, autoimmune disease
Adaptive
identify specific pathogens (learned)
produce antibodies to mark those pathogens for destruction
some T cells kill recognized invaders
Antibodies
Antibodies (immunoglobulins): 100 million trillion in each person, representing millions of specificities to different antigens
attach to pathogens to mark them for destruction
stimulate complement production to destroy bacteria
Germ Theory of Disease
Illness is a response to antigens (any foreign substance that elicits an immune response)
Bacteria: cells with cell membrane can reproduce on their own
killed by antibiotics
Virus: DNA or RNA wrapped in a capsid protein coat
must use host machinery to reproduce
no effect of antibiotics
Parasites: multicellular or single-cell organisms that require host for survival
Prions: misfiled proteins
no cure
Vaccines
Illicit an antibody response (adaptive immunity) through intentional exposure to similar but less harmful pathogen
inoculation (variolation): introducing related or weakened pathogen from other infected individual
Vaccination with inactivated virus: dead or “inactivated” virus injected into recipient
mRNA Vaccines: inject mRNA, cells make portions of the virus
Vaccine Hesitancy: as old as the practice itself
1720s: Boston inoculation campaign (smallpox) → firebomb
1990s: vaccine-autism scare → debunked
2020s: covid vaccine hesitancies → risks for children and other vulnerable groups
Measles made a comeback because vax hesitancy
Antibiotics
Microbiome
Hygiene Hypothesis vs Old friends hypothesis
GLP1 and GIP drugs