Design Strand: Outcome 2.2 — Color Theory for Visual Creation

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Last updated 11:40 PM on 10/6/26
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27 Terms

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Accessibility

The design principle ensuring that people with varying abilities can perceive and use what is designed.

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W3C Web Content Accessibility Guidelines (WCAG)

A widely used standard for evaluating readable contrast and ensuring designs are accessible to users.

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Contrast ratio

A measure comparing the relative luminance of two colors to determine readability.

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Luminance contrast

The difference in lightness between the foreground and background colors.

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Redundancy of cues

The principle that color should not be the only way information is communicated in a design.

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Visibility

The ability to detect the presence of an element.

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Readability

The capability to comfortably interpret content, such as letters and numbers.

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Error states

Visual indicators, like color or icons, that communicate a problem within a design.

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Color-vision deficiency

A condition that makes it difficult for some individuals to distinguish certain colors.

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Hue

The family name of a color, such as red or blue, distinguished by its wavelength.

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Value (lightness)

The lightness or darkness of a color, influencing readability and perception.

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Saturation

The purity or vividness of a color, affecting its visual impact.

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Tint

A hue mixed with white, resulting in a lighter version of the original color.

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Shade

A hue mixed with black, resulting in a darker version of the original color.

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RGB (Red, Green, Blue)

An additive color model used for screens, where colors are created by mixing light.

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CMYK (Cyan, Magenta, Yellow, Key/Black)

A subtractive color model used in color printing, where colors are created by mixing inks.

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Pantone

A standardized color matching system used to ensure consistent color reproduction.

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CIE Lab*

A color space that corresponds numerical differences with human-perceived differences.

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Color management

The workflow and practices used to ensure consistent color reproduction across different media.

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Monochromatic scheme

A color scheme using one hue with variations in tint, shade, and saturation.

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Analogous scheme

A color scheme using neighboring hues on the color wheel for harmony.

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Complementary scheme

A color scheme using opposite hues to create strong contrast.

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Triadic scheme

A color scheme using three colors evenly spaced around the color wheel.

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Hierarchy

The visual organization of elements in a design to guide the viewer's attention.

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Psychology of color

The study of how colors affect emotions and perceptions in design.

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Contrast thresholds

Standards set by WCAG specifying minimum luminance contrast ratios for text and UI elements.

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Soft proofing

A method of previewing how a design will appear when printed using digital simulation.