CCA 151 Test (Chapter 3)

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Last updated 8:59 PM on 9/28/26
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74 Terms

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narrative

a work of fiction, fictional story

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documentary

work of non-fiction

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plot

all aspects of narrative that is seen on screen

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story

all aspects of narrative that isn’t seen on screen. Includes events before, during, or after the plot of the film

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diegesis

narrative seen on screen. What characters in the film can perceive.

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mise-en-scene

everything in the frame of the film, including lighting, set, props, and actors.

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setting

refers to the time and place of the film

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set

place where the actors are filmed. Usually build specifically for a film

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prop

any object on set, especially objects characters touch

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costumes

what the characters are wearing

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lighting (types of lights)

way in which lights are used in the film.

  • key light - main light used

  • back light - secondary source placed behind actors

  • fill - light on side of actors

  • three point lighting - the above three lights together

  • low-key lighting - only using key light at very low setting


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Shot

smallest unit of a film. Camera can move within shot, but the second a transition is used it is another shot. Also refers to distance from camera to subject (long shot vs medium shot)

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pan

movement of stationary camera on a horizontal axis

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tilt

movement of stationary camera on vertical axis

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tracking shot

moving camera following subject

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handheld shot

camera is held by the camera operator. Associated with shaky shots and documentary realism.

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crane shot

shot taken from a crane. often used as establishing shots

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POV shots

point of view shot. Looking through the eyes of character, binoculars, gun scope, etc.

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take

time a shot begun to the time it stops.

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frame

physical frame - smallest unit of film possible. individual still image captured on video Film is shown at 24 frames per second.

compositional frame - two-dimensional space defined by x-axis and y-axis that audiences can see.

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aspect ratio

relationship between width and height of the frame. Divide the width by the height

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closed frame vs open frame

  • Closed frame - all essential information in the shot is contained within the parameters of the frame

  • open frame - composition leads audience to be aware of the area beyond the edges of the visible shot


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deep frame vs flat frame

  • deep frame - accentuates the element of depth (z-axis)

  • flat frame - emphasizes the two-dimensionality of the image


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screen

refers to what can be seen in the frame. On-screen, something that can be seen, while off-screen is something that can’t be seen

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shallow/soft focus

can only see actor’s face in focus and the background appears blurry

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deep focus

shot in which everything, including background is in focus

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rack focus

shifting focus from one object to another within a single shot

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editing

refers to the way individual shots are connected to one another to make the film

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montage

series of shots edited together to show a longer activity happening in a short amount of time. (training montage, makeover)

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types of transitions

  • cut - splicing one shot to the next. Most common

  • dissolve - one shot bleeds into another. show smaller amount of time passing than a fade

  • fade in - going from black to a shot. larger amount of time

  • fade out - going from a shot to black. larger amount of time or end

  • wipe - one shop wipes across the screen to replace another. Not often used

  • iris-in/iris-out - rarely used now. Circle going in or out (loony toons)


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scene

a series of shots that forms a cohesive unit of narrative. Action happens in continuous time withing a single location

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shot/reverse shot

used in close-ups when two characters are in a conversation

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match-on-action

connects two shots cut together by having a character finish an action in the second shot begun in the first show.

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eyeline match

If a character looks to the left of the camera, it shows they are talking to the person in that direction.

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180 degree rule

once a spatial relationship has been confirmed, close ups can’t cross the imaginary line drawn between two actors until a new line is established through another establishing shot

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diegetic sound vs nondiegetic sound

  • diegetic - sound other characters would be able to hear (sound on radio)

  • nondiegetic - sound characters cannot hear (voiceovers, music)


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ambient sound

sound used to establish location. Birds chirping, children laughing, dog barking.

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juxtaposition

placing two or more shots next to each other to highlight a link or contrast between the content in each shot

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sequence

made up of a series of scenes that create a larger dramatic unit

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diminishing perspective

objects appear smaller the further away they are and bigger the closer they are

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rule of thirds

two horizontal and two vertical lines that divide shot into 3 × 3 boxes. place subject along line intersections to create a balanced image

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looking room/walking room

extra vertical space to one side due to the rule of thirds.

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cinematographer is also called

director of photography

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blocking

telling actors/camera where to go

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Coverage

covering a scene with multiple shot sizes and angles. Stimulates audience and gives emphasis to different parts of action

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establishing shot

establishes geography, time of day, or scale of subject related to environment. Usually Wide shot.

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Master Shot

confirms geography/location of scene and clarifies which characters are in scene and where they are

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Wide Shot (WS)

Subjects are far from camera and it represents there relationship to environment. Can be used to show subjects are lost, lonely, or overwhelmed.

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Full Shot (FS)

subjects entire body reaches top to bottom of frame. Can make statements about subject’s physicality

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Cowboy (Medium Full Shot)

shows top of head to just below waist. Often used in Western films. Subject is confident/dangerous/confrontational

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Medium Shot (MS)

Just above waist to just above head. Most popular shot that digs into eyes without losing environment.

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Medium Close UP (MCU)

Mid-chest to just above their head. Reduces distraction and prioritizes story and character details.

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Close Up (CU)

arranged at eye level and highlights change in emotion

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Extreme Close Up (ECU)

Isolate specific area of a subject (eye, lips, ears, nose). Startling and dramatic.

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Single Shot (Clean vs Dirty)

  • Clean Single - no part of any other character is visible

  • Dirty Single - Limited presense of other character


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Over the Shoulder (OTS)

Only focused on one character at a time but get perspectives from both sides. Used for conversations.

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Insert Shot

Focused on a detail/object

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Low Angle (LA)

Below subject’s eyeline, looking up at them. Makes subject look more powerful

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High Angle (HA)

Above subject’s eye level, looking down. Makes subject look smaller, weak, or vulnerable

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Overhead Shot

90 degrees above subject, shooting straight down.

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Dutch Angle

skews horizontal axis for off-kilter image. Shows unease, mania, terror, bewilderment

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Eye Level

Most common shot. Can be used to break the 4th wall

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Shoulder Level

Slightly low angle. Used in conversations and becomes OTS. Can show hight difference.

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Hip Level

Often in western genre to show gun holster.

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Knee Level

Double as low angles often. Track through environment to follow character. Can show character details on legs

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Ground level

can double as a low angle and tracks characters movements

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Static

No camera movement. Camera is in fixed position. Good for dialouge or trapping character

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Pan

Rotates camera horizontally, left to right. Can reveal information or follow character’s movements. Whip pan is a quick pan that heightens energy.

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Push In

Camera moves closer toward subject. Emphasizes a moment.

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Push Out

Camera gets further away from subject. Can reveal the context of scenes or other characters. Can show isolation or abandonment.

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Zoom

Zooms in or out without moving camera. Draws attention to detail. Often used in horror.

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Dolly Zoom

Dolly in one direction and zoom in the other direction. Can create conflict or highlight relationships

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Slow motion vs fast motion

  • slow motion - overcranking. faster frame rate

  • fast motion - undercranking. slower frame rate


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components of film

film → sequences → scenes → shots → frames