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narrative
a work of fiction, fictional story
documentary
work of non-fiction
plot
all aspects of narrative that is seen on screen
story
all aspects of narrative that isn’t seen on screen. Includes events before, during, or after the plot of the film
diegesis
narrative seen on screen. What characters in the film can perceive.
mise-en-scene
everything in the frame of the film, including lighting, set, props, and actors.
setting
refers to the time and place of the film
set
place where the actors are filmed. Usually build specifically for a film
prop
any object on set, especially objects characters touch
costumes
what the characters are wearing
lighting (types of lights)
way in which lights are used in the film.
key light - main light used
back light - secondary source placed behind actors
fill - light on side of actors
three point lighting - the above three lights together
low-key lighting - only using key light at very low setting
Shot
smallest unit of a film. Camera can move within shot, but the second a transition is used it is another shot. Also refers to distance from camera to subject (long shot vs medium shot)
pan
movement of stationary camera on a horizontal axis
tilt
movement of stationary camera on vertical axis
tracking shot
moving camera following subject
handheld shot
camera is held by the camera operator. Associated with shaky shots and documentary realism.
crane shot
shot taken from a crane. often used as establishing shots
POV shots
point of view shot. Looking through the eyes of character, binoculars, gun scope, etc.
take
time a shot begun to the time it stops.
frame
physical frame - smallest unit of film possible. individual still image captured on video Film is shown at 24 frames per second.
compositional frame - two-dimensional space defined by x-axis and y-axis that audiences can see.
aspect ratio
relationship between width and height of the frame. Divide the width by the height
closed frame vs open frame
Closed frame - all essential information in the shot is contained within the parameters of the frame
open frame - composition leads audience to be aware of the area beyond the edges of the visible shot
deep frame vs flat frame
deep frame - accentuates the element of depth (z-axis)
flat frame - emphasizes the two-dimensionality of the image
screen
refers to what can be seen in the frame. On-screen, something that can be seen, while off-screen is something that can’t be seen
shallow/soft focus
can only see actor’s face in focus and the background appears blurry
deep focus
shot in which everything, including background is in focus
rack focus
shifting focus from one object to another within a single shot
editing
refers to the way individual shots are connected to one another to make the film
montage
series of shots edited together to show a longer activity happening in a short amount of time. (training montage, makeover)
types of transitions
cut - splicing one shot to the next. Most common
dissolve - one shot bleeds into another. show smaller amount of time passing than a fade
fade in - going from black to a shot. larger amount of time
fade out - going from a shot to black. larger amount of time or end
wipe - one shop wipes across the screen to replace another. Not often used
iris-in/iris-out - rarely used now. Circle going in or out (loony toons)
scene
a series of shots that forms a cohesive unit of narrative. Action happens in continuous time withing a single location
shot/reverse shot
used in close-ups when two characters are in a conversation
match-on-action
connects two shots cut together by having a character finish an action in the second shot begun in the first show.
eyeline match
If a character looks to the left of the camera, it shows they are talking to the person in that direction.
180 degree rule
once a spatial relationship has been confirmed, close ups can’t cross the imaginary line drawn between two actors until a new line is established through another establishing shot
diegetic sound vs nondiegetic sound
diegetic - sound other characters would be able to hear (sound on radio)
nondiegetic - sound characters cannot hear (voiceovers, music)
ambient sound
sound used to establish location. Birds chirping, children laughing, dog barking.
juxtaposition
placing two or more shots next to each other to highlight a link or contrast between the content in each shot
sequence
made up of a series of scenes that create a larger dramatic unit
diminishing perspective
objects appear smaller the further away they are and bigger the closer they are
rule of thirds
two horizontal and two vertical lines that divide shot into 3 × 3 boxes. place subject along line intersections to create a balanced image
looking room/walking room
extra vertical space to one side due to the rule of thirds.
cinematographer is also called
director of photography
blocking
telling actors/camera where to go
Coverage
covering a scene with multiple shot sizes and angles. Stimulates audience and gives emphasis to different parts of action
establishing shot
establishes geography, time of day, or scale of subject related to environment. Usually Wide shot.
Master Shot
confirms geography/location of scene and clarifies which characters are in scene and where they are
Wide Shot (WS)
Subjects are far from camera and it represents there relationship to environment. Can be used to show subjects are lost, lonely, or overwhelmed.
Full Shot (FS)
subjects entire body reaches top to bottom of frame. Can make statements about subject’s physicality
Cowboy (Medium Full Shot)
shows top of head to just below waist. Often used in Western films. Subject is confident/dangerous/confrontational
Medium Shot (MS)
Just above waist to just above head. Most popular shot that digs into eyes without losing environment.
Medium Close UP (MCU)
Mid-chest to just above their head. Reduces distraction and prioritizes story and character details.
Close Up (CU)
arranged at eye level and highlights change in emotion
Extreme Close Up (ECU)
Isolate specific area of a subject (eye, lips, ears, nose). Startling and dramatic.
Single Shot (Clean vs Dirty)
Clean Single - no part of any other character is visible
Dirty Single - Limited presense of other character
Over the Shoulder (OTS)
Only focused on one character at a time but get perspectives from both sides. Used for conversations.
Insert Shot
Focused on a detail/object
Low Angle (LA)
Below subject’s eyeline, looking up at them. Makes subject look more powerful
High Angle (HA)
Above subject’s eye level, looking down. Makes subject look smaller, weak, or vulnerable
Overhead Shot
90 degrees above subject, shooting straight down.
Dutch Angle
skews horizontal axis for off-kilter image. Shows unease, mania, terror, bewilderment
Eye Level
Most common shot. Can be used to break the 4th wall
Shoulder Level
Slightly low angle. Used in conversations and becomes OTS. Can show hight difference.
Hip Level
Often in western genre to show gun holster.
Knee Level
Double as low angles often. Track through environment to follow character. Can show character details on legs
Ground level
can double as a low angle and tracks characters movements
Static
No camera movement. Camera is in fixed position. Good for dialouge or trapping character
Pan
Rotates camera horizontally, left to right. Can reveal information or follow character’s movements. Whip pan is a quick pan that heightens energy.
Push In
Camera moves closer toward subject. Emphasizes a moment.
Push Out
Camera gets further away from subject. Can reveal the context of scenes or other characters. Can show isolation or abandonment.
Zoom
Zooms in or out without moving camera. Draws attention to detail. Often used in horror.
Dolly Zoom
Dolly in one direction and zoom in the other direction. Can create conflict or highlight relationships
Slow motion vs fast motion
slow motion - overcranking. faster frame rate
fast motion - undercranking. slower frame rate
components of film
film → sequences → scenes → shots → frames