Ch 10: Social Media and Video Games

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12 Terms

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Atari

an early video game company named after the equivalent of “checkmate” in the ancient Chinese strategy board game Go

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Augmented reality

where a company or smartphone adds online imagery in real time to photos or videos of real life

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Battle royale games

a video game where 100 players enter into a digital arena and the last player standing is the winner

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eSports

organized video game team competition for spectators

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Pokemon

a series of games and other media properties based on players collecting “pocket monsters” to compete against each other; japan 1996

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Pong

a ping pong simulation that was the first commercially successful arcade video game

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Social media

websites that allow users to generate content, comment, tag, and network with friends or other like-minded people

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Turing Test

a test developed by mathematician Alan Turing to see whether a perosn could distinguish whether they were interacting with a computer or a person; test for artificial intelligence

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Five basic characteristics that makes social media social

User-generated content, comments, taggin, social networking, customization

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1972, Ralph Baer

Magnavox Odyssey, first home video game console

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1972, Atari

Pong

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Entertainment Software Rating Board (ESRB)

in charge of rating video games in terms of its maturity