EPSY 2130 - Exam 1 UGA Pritchett-Neuharth

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Last updated 11:30 AM on 9/16/26
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83 Terms

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Purpose of Educational Psychology

to create theories that can be implemented on a larger scale in classrooms around the world

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Teacher Efficacy

teacher's belief that they can reach even the most difficult students; teacher confidence can predict student achievement

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Quantitative Research

objective/uses numbers; explores relationships among variables or differences between groups based on measurements and computations

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Qualitative Research

subjective; explores specific people of situations in depth; tells a story; ex: interviews and observations

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Correlation Studies

explores the relationship between two variables; ranges from 1 to -1; correlation does NOT EQUAL causation

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Positive Correlation

indicates that the variables increase and decrease together

<p>indicates that the variables increase and decrease together</p>
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Negative Correlation

indicates that as one variable increases, the other variable decreases

<p>indicates that as one variable increases, the other variable decreases</p>
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Experimental Study

experiments can conclude causation; random assignment; quasi-experimental studies are when participants are not randomly assigned (i.e. classes/schools)

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Single-Subject Experiments

examines the impact of an intervention; tracks behavior before intervention, experimenter adds the intervention and tracks behavior, takes away intervention again, adds it back again

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Physical Development

changes in the body; maturation

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Personal Development

changes in an individual's personality

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Social Development

changes in the way an individual relates to others

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Cognitive Development

changes in thinking

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Plasticity

the brain's ability to adapt

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Lateralization

specialization of the two sides/hemispheres of the brain; left brain=language acquisition/logic; right brain= visual spatial/movements

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Jean Piaget's Theory of Cognitive Development

his theory is based on the fact that children have cognitive abilities and mature in identifiable stages; the standard against which all other theories are judged; 4 factors that influence changes are: biological maturation, activity, social experiences, equilibration

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Adaptation

adjusting to the environment

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Assimiliation

incorporating information into existing schemes; i.e. child sees a raccoon and believes that it's a cat

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Accomodation

changing/expanding schemes when new information is added

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Sensorimotor Stage

about 0-2 yrs; children explore the world using their senses; object permanence/goal directed actions

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Pre-operational Stage

about 2-7 yrs; impressive cognitive acquisitions and equally impressive limitations; symbolic representation- use of one object to stand for another (banana=phone); egocentrism/centration

<p>about 2-7 yrs; impressive cognitive acquisitions and equally impressive limitations; symbolic representation- use of one object to stand for another (banana=phone); egocentrism/centration</p>
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Concrete Operational

about 7-11 yrs; children able to solve concrete problems; can successfully demonstrate: conservation, reversibility, classification, seriation; cannot use hypothetical thinking

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Formal Operational

adolescence to adulthood; cognitive development culminates in the ability to think abstractly/hypothetically; according to Piaget, not everyone reaches the formal operational stage

<p>adolescence to adulthood; cognitive development culminates in the ability to think abstractly/hypothetically; according to Piaget, not everyone reaches the formal operational stage</p>
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Equilibration

act of searching for balance; when disequilibrium occurs we are uncomfortable and we must search for a solution through adaptation

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Schemes

organized systems of actions or thoughts that allow us to mentally represent or think about objects and events; i.e. there is a scheme on how to answer the phone (specific) or how to go to a party (general)

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Object Permanence

"out of sight, out of mind"; characteristic of the sensorimotor stage

<p>"out of sight, out of mind"; characteristic of the sensorimotor stage</p>
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Egocentrism

tendency to perceive the world solely from one's own point of view; characteristic of the preoperational stage

<p>tendency to perceive the world solely from one's own point of view; characteristic of the preoperational stage</p>
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Centration

tendency to focus on a single, perceptually striking feature of an object or event; characteristic of the preoperational stage

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Conservation Concept

idea that merely changing the appearance of an object does not change their key properties; children in preoperational stage do not have this ability

<p>idea that merely changing the appearance of an object does not change their key properties; children in preoperational stage do not have this ability</p>
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Seriation

making orderly arrangements based on size

<p>making orderly arrangements based on size</p>
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Vygotsky's Theory

sociocultural perspective; social interactions create our cognitive structures and thinking processes; ability to think through problems is first co-constructed by a parent or teacher and then internalized by the child to become part of their cognitive development

<p>sociocultural perspective; social interactions create our cognitive structures and thinking processes; ability to think through problems is first co-constructed by a parent or teacher and then internalized by the child to become part of their cognitive development</p>
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Zone of Proximal Development

area where a child cannot solve a problem alone but can solve it with help; "magic middle"

<p>area where a child cannot solve a problem alone but can solve it with help; "magic middle"</p>
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Scaffolding

role of the parent or teacher; helping the child in the zone of proximal development

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Mirror Systems

brain rehearses the action it sees another person perform; observing and visualizing support learning

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General Knowledge

applies to many different situations; to have knowledge of something is to remember it over time and be able to find it when you need it

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Domain-specific Knowledge

pertains to a particular task of subject; learning requires both general and domain-specific knowledge

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Sensory Memory

initial processing that transforms incoming stimuli into information; only holds information for a brief period of time (i.e. after image); very large capacity

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Sensations

everything that comes directly into our senses; sight, smell, taste; more objective

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Perception

how we interpret the incoming stimuli; subjective

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Working Memory

system responsible for holding/processing information; limited capacity (5-9 items); central executive- supervises attention; phonological loop- holds verbal and sound information; visuospatial sketchpad- holds visual and spatial information; episodic buffer- integrates information from the other mechanisms and creates complex memories

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Gestalt Principle

people have a tendency to organize sensory information into patterns and relationships; i.e. people group items based on proximity

<p>people have a tendency to organize sensory information into patterns and relationships; i.e. people group items based on proximity</p>
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Automaticity

when information becomes automatic; we have to think about the process while we are learning; i.e. automaticity of driving a car

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Attention

selective, takes effort, guided by what we already know; can only pay attention to one cognitively demanding task at a time

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Stroop Effect

color words written in different colors; tests reaction times; it takes longer to identity color when it is labeled by a different color

<p>color words written in different colors; tests reaction times; it takes longer to identity color when it is labeled by a different color</p>
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Cognitive Load

amount of mental resources required to perform a particular task; intrinsic- amount of processing necessary to figure out the material (essential to the task); extraneous- amount of processing used to deal with problems not related to task (avoidable); germane- deep processing of relevant information

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Maintenance Rehearsal

repeating the information in your phonological loop or refreshing information in your visuospatial sketchpad

<p>repeating the information in your phonological loop or refreshing information in your visuospatial sketchpad</p>
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Elaborative Rehearsal

connecting the information you are trying to remember with something you already know

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Chunking

grouping individual bits of information

<p>grouping individual bits of information</p>
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Interference

new information gets confused with old information; as new thoughts accumulate old information is lost from working memory

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Decay

information is lost by lack of use; information cannot be reactivated/it disappears altogether

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Declarative Knowledge

knowing facts/information

<p>knowing facts/information</p>
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Procedural Knowledge

knowing how to do something

<p>knowing how to do something</p>
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Conditional/Self-Regulatory Knowledge

knowing when to do something

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Explicit Memories

knowledge from memory that is recalled and consciously considered (long-term memory)

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Implicit Memories

knowledge that we are not aware of recalling; unconscious memories (long-term memory)

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Semantic Memory

declarative knowledge; memory for meaning; concepts; schemas ---> content memory

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Episodic Memory

memory for events in your life/flashbulb memories

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Scripts

a schema that involves a predictable sequence of events surrounding a common activity i.e. entering a classroom/ordering fast food; helps us to predict what is likely to happen in familiar contexts in the future

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Spreading Activation

retrieval of information based on relatedness to one another

<p>retrieval of information based on relatedness to one another</p>
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Reconstruction

recreating information by using memories, expectations, knowledge, and logic; a lot of inference/assumptions

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Metacognition

ability to think about our own thinking; self awareness about our own cognitive ability i.e. self monitoring in reading for comprehension

<p>ability to think about our own thinking; self awareness about our own cognitive ability i.e. self monitoring in reading for comprehension</p>
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Heuristics

approach to problem solving or learning i.e working backwards heuristic/verbalization heuristic

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Functional Fixedness

focusing on the conventional uses of materials and missing out on good solutions

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Response Set

getting stuck on one way of representing a problem

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Divergent Thinking

ability to propose many different ideas or answers; leads to originality, fluency, and flexibility

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Domain-Relevant Skills

talents and competencies that are valuable for working in a specific domain i.e. painting

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Intrinsic Task Motivation

deep curiosity and fascination with the task

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Argumentation

supporting your position with evidence and understanding then refuting your opponent's claims and evidence; takes time and instruction to learn because it requires higher levels of thinking

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Transfer

when a rule, fact, or skill learned in one situation is applied in another situation; content is highly applicable

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Overlearning

practicing past the point of mastery to the point of automaticity; helps with transfer

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Constructivism

learners are active participants in the learning process (constructing their own knowledge); social interactions are important in the knowledge construction process

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Cognitive Constructivism

individuals make sense of the world based on individual knowledge, beliefs, and self-concept; fitting concepts into schemas; Piaget

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Social Contructivism

social interaction, cultural tools, and activity shape individual development and learning; Vygotsky

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Inquiry Based Learning

students follow a scientific procedure to find an answer to a problem

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Problem-Based Learning

students identify an authentic problem and seek to solve it given the restrictions of the classroom and resources

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Cognitive Apprenticeships

students work with an expert to learn the skills and approaches experts use to solve problems

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Reciprocal Teaching

students teach each other and critique each others' understanding of new material

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Collaboration

philosophy about how to relate to others; way of dealing with people that respects differences, shares authority, and builds on knowledge

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Cooperation

way of working together with others to attain a shared goal; cooperation is a way to collaborate

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Jigsaw

cooperative learning strategy; every student has one portion of a topic/piece of the puzzle

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Reciprocal Questioning

cooperative learning strategy; lesson followed by paired discussion to answer structured questions

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Structured Controversy

cooperative learning strategy; students learn both sides of a topic and debate

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Service Learning

project designed to meet community needs and is integrated into the curriculum; ongoing projects that enhance academic learning by providing students with a practical means to apply knowledge