Systems Analysis & Design Chapters 1-4

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A complete set of vocabulary flashcards covering key definitions, methodologies, SDLC phases, project management concepts, and requirements modeling from Chapters 1-4 of Systems Analysis & Design.

Last updated 1:30 AM on 9/13/26
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179 Terms

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System

A set of related components that accepts inputs, processes them, and generates specific results.

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Information System

A combination of information technology, people, and data supporting business requirements.

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5 Core Components of an Information System

Hardware, Software, Data, Processes, and People.

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Information Technology (IT)

Hardware, software, and telecommunications supporting business operations and productivity.

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Data

Raw, unorganized facts and numbers without inherent meaning until processed.

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Information

Data that has been processed and changed into a useful, structured, contextualized output.

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Hardware

The physical layer of an information system including computers, networks, and communications equipment.

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Software

Programs run by computers for specific functions, divided into system and application software.

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System Software

Programs controlling the computer, such as operating systems, device drivers, and utilities.

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Application Software

Programs like email, word processors, and spreadsheets used for office tasks.

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Scalable

The ability of a system to expand for new requirements and volumes without total redesign.

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Mission-Critical System

An information system vital to operations whose failure causes normal business to cease.

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Systems Development Life Cycle (SDLC)

The activities and functions developers perform structured across sequential development phases.

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The 5 Phases of the SDLC

Planning, Analysis, Design, Implementation, and Support & Security.

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Systems Planning Phase

The first SDLC phase evaluating project proposals for feasibility and formulating project plans.

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Systems Analysis Phase

The second SDLC phase focusing on what the system must do by building a logical model.

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Systems Design Phase

The third SDLC phase creating physical blueprints and specifications for how the system will operate.

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Systems Implementation Phase

The fourth SDLC phase where programs are constructed, coded, tested, documented, and installed.

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Systems Support and Security Phase

The final SDLC phase where IT staff maintains, enhances, and protects the system.

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Systems Request

A formal request to the IT department describing problems or desired changes, triggering the SDLC.

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Feasibility Study (Preliminary Investigation)

An initial investigation identifying the nature and scope of a business opportunity or problem.

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System Requirements Document

The end product of Systems Analysis containing requirements, considered alternatives, and recommendations.

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System Design Specification

The end product of Systems Design presenting complete technical design, costs, staffing, and schedule.

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Deliverable

A polished, final product suitable for its use, marking the completion of an SDLC phase.

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Structured Analysis

A traditional development technique using sequential phases that treats processes and data separately.

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Waterfall Model

The traditional development model where the result of each SDLC phase flows down sequentially.

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Agile Methods

Adaptive systems development methods aiming to build a system incrementally using prototypes and sprints.

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Iterative

An adaptive method building on repeated development cycles to progressively refine a product.

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Spiral Model

A development model with iterations based on continuous risk evaluation and user feedback.

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Prototype

An early, rapidly constructed working version of a proposed information system.

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Modeling

A process producing a graphical representation of a concept that developers can analyze and modify.

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Model-Based Systems Engineering (MBSE)

An approach relying on domain models rather than traditional documents to design large systems.

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CASE Tools

Powerful software used in computer-aided systems engineering to help analysts develop and maintain systems.

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Integrated Development Environments (IDE)

Applications for building software containing a code editor, compiler, debugger, and test framework.

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Requirements Engineering

Using fact-finding techniques early in the SDLC to describe current systems and identify requirements.

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Object-Oriented (O-O) Analysis

Understanding a system by identifying real-world objects, integrating data and processes into components.

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Object

In object-oriented analysis, a representation of a real person, place, event, or transaction.

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Class

In object-oriented modeling, a collection or blueprint of similar objects.

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Properties

Characteristics that objects inherit from their class or possess on their own, also called attributes.

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Business Process

A description of specific events, tasks, and desired operational results.

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Business Process Model (BPM)

A graphical representation of one or more business processes.

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Business Process Modeling Notation (BPMN)

A standard set of shapes and symbols used to represent events, processes, and workflows.

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Business Model

A graphical representation of business functions consisting of processes like sales and accounting.

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Business Profile

A definition of a company's overall functions, processes, organization, products, and direction.

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Business Rules

How a system handles data and produces information, reflecting operational business requirements.

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Enterprise Applications

Company-wide applications such as order processing and payroll systems.

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Enterprise Computing

Information systems supporting company-wide data management across multiple departments.

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Enterprise Resource Planning (ERP)

A process establishing an enterprise-wide strategy and architecture for IT resources.

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Supply Chain

A network of connected facilities, organizations, and resources moving goods from suppliers to customers.

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Supply Chain Management (SCM)

The coordination and management of materials, information, and finances between suppliers and customers.

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E-Commerce

Commercial transactions involving the buying and selling of goods and information over the Internet.

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B2B

Commercial exchanges of products, services, or information between businesses over electronic networks.

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B2C

Commercial exchanges of products or services between businesses and consumers conducted over the Internet.

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Electronic Data Interchange (EDI)

Computer-to-computer transfer of standard business data and documents between companies.

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Management Information System (MIS)

A computer-based system used in business planning, control, and decision-making for middle management.

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Transaction Processing Systems

Operational systems used to process high-volume, recurring daily business transactions.

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Business Support Systems

Information systems providing job-related information support to users at all operational levels.

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User Productivity Systems

Applications providing employees tools like email and spreadsheets to improve job performance.

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Groupware

Programs running on a network enabling users to share data and collaborate on team projects.

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Horizontal System

A basic system, like payroll, commonly used by a wide variety of different companies and industries.

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Vertical System

A system designed to meet the unique requirements of a specific business or industry.

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Legacy System

An older system that is less technologically advanced than current options but remains in use.

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Big Data

Extremely large datasets characterized by the 3 V's: Volume, Variety, and Velocity.

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Artificial Intelligence

The attempt to recreate natural intelligence through software in machines.

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Machine Learning

An AI application using automated approaches to pattern recognition and predictive analytics.

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Data Science

An interdisciplinary field blending computer science, math, statistics, and business methods.

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Data Center

A large concentration of networked computers working together.

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Data Flow Diagram

A graphical representation showing how a system stores, processes, and transforms data.

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Process

Procedures or logical rules applied to transform data into meaningful information.

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NoSQL Databases

Database systems using a flat, nonrelational structure to process large-scale datasets.

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Radio Frequency Identification (RFID)

Technology using high-frequency radio waves to track physical objects.

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Moore's Law

The prediction that computing power would double every 18 to 24 months due to miniaturization.

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Bring Your Own Device (BYOD)

An equipment management model where employees manage their own devices at work.

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Application Lifecycle Management (ALM)

Activities covering the entire SDLC including requirements, design, development, and testing.

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Inference Rules

Instructions directing a knowledge management or expert system to identify data patterns.

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Knowledge Base

A centralized repository of rules, data patterns, and logic used to solve problems.

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Systems Analyst

A person who plans, analyzes, and implements systems, acting as a translator for business needs.

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Stakeholder

Anyone affected by a company's performance, including customers, employees, and suppliers.

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Strategic Plans

Long-range plans defining corporate mission and goals, set by top management.

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Corporate Culture

A set of beliefs, rules, traditions, and values defining a company's way of doing business.

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Empowerment

A business practice placing more responsibility and accountability throughout organizational levels.

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Help Desk

A centralized IT resource providing user support, technical answers, and self-sufficiency.

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Project Management

The process of planning, scheduling, monitoring, controlling, and reporting on system development.

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Mission Statement

A document stating a company's overall purpose, products, services, and values.

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Critical Success Factors

Vital objectives that must be achieved for an enterprise to fulfill its mission.

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SWOT Analysis

An examination of Strengths, Weaknesses (internal), Opportunities, and Threats (external).

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Business Case

The reasons or justification for a proposal, answering why a project is needed.

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Case for Action

A part of the preliminary investigation report summarizing project requests and recommendations.

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Systems Review Committee

A group of key managers and users responsible for evaluating systems requests.

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Discretionary Projects

Projects where management has a choice in whether to implement them.

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Nondiscretionary Projects

Projects where management has no choice, such as legal or regulatory mandates, taking precedence.

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Constraint

A requirement or condition the system must satisfy, such as budget caps or deadlines.

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Project Scope

A specific determination of a project's boundaries, establishing what is included and excluded.

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Project Creep

The gradual expansion of a project's scope over time without specific authorization or budget.

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Operational Feasibility

Evaluating whether a proposed system will be used effectively and accepted by users.

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Technical Feasibility

Evaluating whether an organization has the technical resources and skills to operate the system.

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Economic Feasibility

Determining whether projected project benefits outweigh the estimated acquisition and operating costs.

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Schedule Feasibility

Determining whether a project can be implemented within an acceptable timeframe and deadlines.

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Tangible Costs

Expenses that have a specific, measurable dollar value, such as hardware or consultant fees.

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Intangible Costs

Costs difficult to measure in dollars, such as employee dissatisfaction or reduced morale.