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Learning
The process through which experience or practice results in a relatively permanent change in behavior or knowledge.
Associative Learning
Connecting different stimuli to their effects and forming associations between them.
Classical Conditioning
Involuntary and unconscious acquisition of a response to a stimulus through repeated pairings with a neutral stimulus.
Pavlov’s Dog Expirement
The famous experiment conducted by Ivan Pavlov that demonstrated classical conditioning, where dogs learned to associate the sound of a bell with food, leading to salivation upon hearing the bell alone.
Unconditioned stimulus
A stimulus that naturally and automatically triggers a response without prior learning.
Unconditioned response
Naturally occurring response to a stimulus
Neutral/Conditioned Stimulus
A stimulus that initially produces no specific response on its own, but after repeated pairing with an unconditioned stimulus, comes to trigger a conditioned response.
Conditioned response
A learned response to a previously neutral stimulus that occurs after repeated pairing with an unconditioned stimulus.
Extinction
Conditioned responses weaken with no reinforcement
Spontaneous Recovery
Conditioned responses can still resurface after extinction
Generalization
Conditioned responses can occur w/ several conditioned stimuli
Discrimination
The learned ability to distinguish between a conditioned stimulus and other similar stimuli that do not signal the unconditioned stimulus.
Operant Conditioning
The forceful acquisition of voluntary behaviors
Reinforcement
Any event used to increase the frequency of a behavior
Punishment
Any event used to decrease the frequency of a behavior
Positive
Adding
Negative
Removing
Continuous
Every single time a behavior occurs, reinforcement/punishment is given, allowing fast learning but extinction occurs at a faster rate as well.
Partial
Reinforced intermittently after certain amounts of time
Ratio
Reinforcement is given after a certain number of times (after 3 good behaviors = choclate)
Intervals
Reinforcement is split between a certain amount of time (every 3 days)
Fixed
Predetermined reinforcement schedule (every 3rd try)
Variable
Random reinforcement schedule (1st, 5th, 20th try)
Theory
A broad and testable explanation of a phenomenon, the ‘why’
Model
A precise, specific example and typically oversimplified to aid in the understanding, the ‘how’
Encoding
Inputting or processing sensory information
Storage
The reticence of memories
Retrieval
The output/extrusion of information from your long-term memory
Atkinson-Shriffin (1968) Multi-Store Memory Model
A framework proposing that information flows sequentially through three distinct stores: sensory memory, short-term memory, and long-term memory.
Sensory Memory
Snapshot of your surroundings, only what you pay attention to will be encoded
Short Term Memory
Momentary information that was consciously rehearsed and remembered
Long Term Memory
Unlimited in capacity and duration, only occurs when a memory is organized and indexed
Serial Position Effect
The psychological tendency to recall the first and last items in a list more accurately than the items in the middle.
Interference (Proactive and Retroactive)
Existing memories make new memories harder to remember. Proactive: Old memories make it harder to remember new ones. Retroactive: New memories make it harder to remember old memories.
Working Memory Model (1974)
A model to explain conscious thought gives a framework for how you process attention and STM. Split into 4 parts: the central executive, phonological loop, episodic buffer, and visuospatial sketchpad.
Central executive
The boss of conscious attention directs the passage of information.
Phonological Loop
Spoken and written words, helps rehearse information mentally
Visuospatial Sketchpad
A mental representation of an object, the brain’s ‘eyes’
Episodic buffer
The unification of the sensory components of a memory includes the phonological loop, visuospatial sketchpad, olfactory input, and even taste-based information.
Levels of Processing
Structural (how it looks), Phonetic (how it sounds), and Semantic (what it means)
Noetics
The study of one’s inner wisdom, implicit understanding of the environment, and consciousness
Declarative/Explict Memories
Memories of consciousness are processed in the hippocampus and stored somewhere in the prefrontal cortex.
Episodic Memories
Personal narratives/memories seen through your eyes
Semantic memories
Facts and general information
Implict/Nondeclarative Memories
Memories that occur w/o conscious recall via the cerebellum
Procedural Memories
Skills; cognitive & motor
Conditioned memories
Classical/operant conditioning result
Amnesia
Loss of memory, <2 years of age, the infantile version of this condition occurs, arising from the belief that the memories aren’t retrievable due to the lack of language.
Recall
A measure of memory where you retrieve previously learnt information, cued
Recognition
Identify info you have previously learned (MCQ)
Priming
Active associations between memories
Contextual priming
Retrieval of info based on the environment where the info was learned, Deja Vu is an example of such
Encoding Failure
Difficulty getting the information into the STM
Storage Decay
Difficulty memorizing due to the lack of rehearsal
Retrieval Failure
Difficulty retrieving info from LTM back into the working memory
Memory construction
Build and rebuild memories based on external and internal influences
Reconstruction
Altering a memory when bringing back to the working memory
Confabulation
Fill in the missing pieces of memory based on the context
Misinformation effect
If someone recalls a memory with misinfo, the memory will forever be tainted
Source monitoring
Our brains are royally bad at remembering the origin of a memory
Source Amnesia/misattribution
Intertwining/forgetting at the origin of a memory
Flashbulb memory
Highly emotional memory often with lots of details and specifics of your surroundings
Special-mechanism hypothesis
A specific biological structure within the brain that permanently stores memory after a certain emotional threshold has been met.
Importance-Driven Model of Flashbulb Memories
In addition to the special-mechanism hypothesis, a memory must attain a degree of relevance to an individual’s life.
Basis of emotion’s role in memory foundation
Amygdala and cortisol serves at hotspots biologically during flashbulb memory creation
Decision-making
Choosing an option based on the morals/beliefs of the individual amongst several options
Dual-Process model of Decision making
Two systems in charge of choosing certain options
System 1 Thinking
Quick and automatic thinking (intuition), usually leading to more confidence in answers.
Heuristics
Rules that allow quick decisions to be made act as a shortcut to maximize efficiency —> "Cognitive miser”
System 2 Thinking
Rationale/Critical thinking, typically have less confidence and requires more mental effort
Algorithm
A methodology that allows your brain to solve problems efficiently
Fixation
Inability to see a problem differently
Mental Set
Approaches in past successes will remain the same
Functional fixedness
the ability for people to see an objects purpose only as it is
Availability heuristic
Likelihood of something occurring based off how easily we can imagine it can occur
Representative Heuristic
Likelihoods based on preexisting schema
Prototype
Best example of something that fits into a category
Sterotype
Oversimplification of an entire category w/ the assumption that all the people in the group are the same
Base-rate fallacy
People prefer anecdotal evidence over actual statistics
Conjunction fallacy
Belief that both labels are likely to happen over just one
Small sample fallacy
Smaller sample = entire population and thus must be akin to a large sample size
Anchoring and Adjustment Heuristic
Using a number as a starting point that all other numbers are compared to
Gambler’s fallacy
Consistent belief of a possibility of an event occurring as it hasn’t occurred yet
Cognitive Load Theory
Working memory is limited, and the true extent of multitasking is limited as well
Intrinsic Load
The natural difficulty of a task
Extraneous Load
All other stressors or distractions
Germane Load
Less familiarity equates to more load you will require
Confirmation Bias
tendency to focus on things you already believe
Selective exposure
Only seek out info that agrees with your preexisting beliefs
Selective perception
Explains things that align with argument and disregard any disagreement
Selective retention
When a topic agrees, we remember it