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USEF
United States equestrian federation
Working Hunter
how the horse moves → 8 fences total
how it gets over fences, form, pace, style
Not entry level class
Hunter UNder Saddle
flat class judged on the horse, 2+ year olds
way of going: athletic, soft on the ground, long and level frame, flat knees, scopey, bascule over fence, elegant
Working Hunter under Saddle
more upright, more knee action, pick up knees over fences, head up and nose out, push with hocks, have to show over fences, on the horse
Eq on the flat
no tences, pattern as well as rail, on rider ability
Eq over fences
only fences, no rail, fence course is pattern, how the rider gets horse over fences, right number of strides and lead change, correct spot, distance is 12ft stride
Hunter hack
class on the horse, athletic and scopey
2-3 fences (30%) and rail both ways (70%), one lead change → flying, entry level class for horse learning fences
Jumpers
get over the fences fastest with no faults
time is 3 faults
Knockdown is 4 faults
strides
12ft, top over fence
Size of the arena, footing (hard, slippery, deep) and horse size affect stride length
Trot poles
1.2-1.4m apart, 39in or 4ft trot poles 48-56 inches
Pole
single or multiple
Ground pole
in front of fence, placement depends on height of fence
Cavalettee
encourage horse to pick up feet, balance, rhythm, cadence, in gymnastic course
Cross rail
forces you to jump in the middle, beginner/notice fence, horse may overjump
Verticle
poles, flower box, gives illusion of being solid, not 3d, beginner
Oxer
2 verticles together, normal or a ramp (second is taller)
Spread is the distance between the two
Box oxer: distance high and wide are same
Triple oxer
three jumps together
Liver pool
under oxer or triple, simulates water
Hunters are classic way of jumping
natural colors used
Coup
could also be a box, half circle kinda thing
USEF
has color restrictions on what you can wear, never white breeches in AQHA
Gymnastic line
poles, cavalettees, cross rails, etc
develop rhythm, cadence, and balance
Back off a bold horse by shortening stride
Half seat
getting out of horse’s way and off back to drive forward
Crest release
bigger jumps, not hit face, over on neck, stay out of way
Automatic release
smaller release for shorter fences, stay for a stride
Before turning the corner, must switch leads
trot circle at end of class so judge can assess soundness
Rub
not knocked off but touched
Chip
goat jump over fence