Cognition

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76 Terms

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Encoding

Processing information into long-term storage.

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Structural (visual) encoding

Shallow encoding of picture images or the appearance of letters.

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Phonemic (acoustic) encoding

Shallow encoding of sound, especially the sounds of words.

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Semantic encoding

Deep encoding of meaning.

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Storage

Retention of encoded information over time.

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Retrieval

Getting information out of memory storage.

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Memory

Persistence of learning over time through storage and retrieval of information.

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Sensory memory

Immediate, initial recording of sensory information; most goes unprocessed.

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Short-term (working) memory

Briefly holds a few items from sensory memory; about 7 ± 2 items in your teacher’s model.

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Long-term memory

An essentially unlimited storehouse of information.

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Iconic memory

Sensory memory for vision, lasting a fraction of a second.

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Echoic memory

Sensory memory for sound, lasting 1–2 seconds (teacher’s slide).

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Explicit memory

Declarative memories that are typically easy to explain; includes events and facts.

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Implicit memory

Nondeclarative memories typically impossible to explain in words; shown in skills or conditioning.

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Semantic memories

Facts and information we have learned.

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Prospective memory

Remembering to carry out an intended action in the future.

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Automatic processing

Unconscious encoding of incidental information.

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Effortful processing

Encoding requiring attention and conscious effort; produces durable, accessible memories.

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Deep processing

Encoding information by its meaning (semantic processing).

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Shallow processing

Encoding based on appearance or sound rather than meaning.

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Metacognition

Thinking about and monitoring your own thinking.

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Rehearsal

Conscious repetition of information.

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Spacing effect

Distributed study or practice produces better long-term retention than cramming.

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Serial position effect

Tendency to recall the first and last items in a list best.

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Imagery

Mental pictures used in thinking and remembering.

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Mnemonics

Memory aids or tricks, such as ROY G. BIV.

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Chunking

Organizing items into familiar, manageable units.

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Long-term potentiation

Long-lasting improvement in signal transmission between neurons stimulated together.

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Amnesia

Forgetting or memory impairment associated with brain injury or trauma.

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Phonological loop

Working-memory component that holds speech and sound information.

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Visuospatial sketchpad

Working-memory component briefly storing visual information and manipulating mental images.

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Method of loci

Mnemonic that links items to imagined locations, such as rooms in a house.

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Recall

Retrieving information from memory without seeing possible answers (essay or fill-in).

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Recognition

Identifying a target from possible choices (multiple choice).

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Priming

Activation of associations in memory that influences later responses, often unconsciously.

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Déjà vu

Cues in the current situation may subconsciously trigger familiarity with an earlier experience.

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Mood-congruent memory

Recalling experiences related to your current mood.

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State-dependent memory

Remembering information better when in the same internal state as when it was encoded.

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Proactive interference

Old information blocks new information.

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Retroactive interference

New information blocks old information.

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Misinformation effect

Misleading information after an event can distort memory of the event.

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Source amnesia

Remembering information but forgetting where or how you learned it.

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Gambler’s fallacy

Mistaken belief that past independent events affect future independent outcomes.

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Sunk-cost fallacy

Continuing because of what you have already invested, even when stopping is better.

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Tip-of-the-tongue phenomenon

Temporarily being unable to retrieve a familiar word or name.

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Cognition

Mental activities involved in thinking, knowing, remembering, and problem-solving.

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Concept

Mental category that groups similar things or ideas.

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Prototype

Typical or ideal example used to represent a concept.

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Algorithm

A rule or procedure that guarantees the right solution; often impractical.

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Representativeness heuristic

Judging based on similarity to a prototype in your mind.

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Availability heuristic

Judging based on examples that first or easily come to mind.

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Schema

Organized mental framework of knowledge and expectations.

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Assimilation

Fitting new information into an existing schema.

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Accommodation

Changing a schema to fit new information.

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Creativity

Producing original and useful ideas; teacher notes it is difficult to define.

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Convergent thinking

Finding the correct answer to standard questions with little creativity required.

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Divergent thinking

Generating creative ideas and many possible solutions.

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Confirmation bias

Looking for evidence that confirms beliefs while ignoring contradictory evidence.

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Insight

Suddenly realizing a solution after pondering a problem.

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Fixation

Being unable to see a problem from a fresh perspective.

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Mental set

Falling into established thought patterns or previously successful methods.

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Functional fixedness

Inability to see a new use for an object.

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Overconfidence

Being more confident than accurate; heuristics can lead to it.

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Belief perseverance

Maintaining a belief even after it has been proven wrong.

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Framing

How a question or information is worded influences decisions.

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Phoneme

Smallest unit of sound in a language.

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Morpheme

Smallest meaningful unit of language, including words and word parts.

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Grammar

Rules of a language.

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Semantics

Meaning of words and sentences.

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Syntax

Order of words in a language.

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Cooing

Soft vowel-like sounds babies make when content and engaged; slide gives no age.

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Babbling stage

Around 4 months: spontaneously making various sounds.

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One-word stage

9–18 months in teacher’s slides: speaking single words.

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Two-word stage

Around age 2: speaking in two-word statements, mainly nouns and verbs.

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Telegraphic speech

Around age 2: short two-word statements using mainly nouns and verbs.

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Linguistic determinism

Whorf’s idea that language determines or influences the way we think.