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Mood
The overall feeling or atmosphere created for the reader in a scene, chapter or whole piece.
Tone
The author's shifting attitude(s) or vibes(s) that make up the overall feeling.
Dictation & Idiolect
An author's word choices and a character's unique way of speaking.
Denotation & Connotation
A literal (Dictionary) meaning of a word and then its emotional associations or vibe.
Alliteration
A repetition of the same beginning consonant sounds in nearby words. “Be Brave & Bold!”
Imagery
Descriptive language that appeals to the (5) senses.
Metaphor & Simile
A comparison between two unlike things; and then doing it using “like” or “as.”
Parallelism
Matching grammatical forms to similar ideas. “The monster was chewing, snorting, and drooling" Vs. “ The monster was chewing, snorting, and had drool.”
Hyperbole & Hyperbolic Statements
Deliberate exaggeration for emphasis or effect.
Symbolism
The use of an object, person, or idea to represent a deeper meaning. (Must be tangible!)
Juxtaposition
Placing two things side by side to highlight differences or similarities. (Often to convey irony.)
Allusion
An indirect reference to a well-known person, event, text, or idea.
Onomatopoeia
A word that imitates a sound. “BAAANG!” or “the branch cracked.”
Personification and Anthropomorphism (or Zoomorphism)
Giving human traits to nonhuman things animals, or conversely, making humans seem animalistic.
Narrator, and Speaker (in Poetry); An unreliable narrator.
The voice telling a story or expressing ideas in a poem; one you can’t trust 100%.
Situational Irony
When the outcome is different from what is expected. “Grandma hops on motorcycle.”
Verbal Irony
Says something but means the opposite. Looking at the hailstorm, “beautiful day, eh!”
Dramatic Irony
When the audience knows something that characters do not.
Plot Arc
The sequence of events that shapes a story's progression, prototypically, Acts 1-3.
Act 1
The beginning of a story where characters and conflict are introduced.
Act2
Rising conflict. The middle of a story where conflict develops and complications arise and through the climax.
Act 3
After the climax, conflicts resolve to end the story.
Protagonist
A character who propels the story forward. (They do not have to be “good”)
Antagonist
A character who is in conflict with or opposes the protagonist. (They don’t have to be “bad”)
Visual Narrative
A story told primarily through images/illustrations/cinematography.
Slogan
A short, memorable phrase used to persuade or promote.
Caption
Text that explains or accompanies an image or illustration.
Panel
A single framed illustration in a comic or graphic narrative.
Figure Lines & Emanata
The drawn lines that depict a figure/character and lines show movement or emphasize an emotion.
Gutter Space
The empty area between comic panels where readers infer action.
al or ad
toward
lus or lud
play
con
with together
symbol
sign, token
-ism
practice, belief
juxta
next to
posit
placed
ion
act or condition
fac
make, do
anthrop
human