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3D sound card
access time
arithmetic logic unit (ALU)
audio MIDI interface
bit rot (data degradation)
cache memory
clock cycle
clock speed
control unit
core
CPU benchmarks
CPU usage
CPU usage graph
graphics double data rate 6 (GDDR6)
graphics processing unit (GPU)
hard drive
head crash
hyperthreading
latency (rotational delay)
machine cycle
memory module (memory card)
M.2 form factor
Moore’s Law
nonvolatile storage
overclocking
parallel processing
physical memory
pipelining
platter
random access memory (RAM)
read/write head
redundant array of independent disks (RAID)
registers
sector
seek time
solid-state drive (SSD)
solid-state hybrid drive (SSHD)
sound card
surround sound
system clock
system evaluation
track
video card (video adapter)
video memory
volatile storage