And it feels like medication

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330 Terms

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Electric charge

A basic property of matter, positive or negative, that makes particles attract or repel each other. Moving charge is what carries electricity through wires.

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Electric current

The flow of electric charge through a material, measured in amperes (amps). Like the amount of water passing a point in a pipe each second.

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Voltage

The electrical push that drives current, measured in volts. Like water pressure: a higher voltage pushes harder on the charge in a wire.

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Resistance

How strongly a material opposes current, measured in ohms. Like a narrow pipe: for the same push, more resistance lets less current through.

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Impedance

How much a circuit opposes alternating or fast-changing current. It is like resistance, but it also depends on how fast the signal changes.

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Ohm's law

The rule linking the three basics: voltage equals current times resistance. Know any two and you can calculate the third, which is how nearly every circuit gets sized.

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Electrical power

How fast energy is being used, measured in watts: volts times amps. Much of it ends up as heat, so parts have limits on how much they can handle.

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Pico (p)

A prefix meaning one trillionth. A picoamp is a trillionth of an amp, a vanishingly small current.

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Nano (n)

A prefix meaning one billionth. A nanosecond is a billionth of a second, the time light takes to travel about 30 centimeters.

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Micro (µ)

A prefix meaning one millionth. A microvolt is a millionth of a volt.

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Milli (m)

A prefix meaning one thousandth. A milliamp is a thousandth of an amp, a typical size for currents on a small board.

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Kilo (k)

A prefix meaning one thousand. A kilohm is a thousand ohms.

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Mega (M)

A prefix meaning one million. A megohm is a million ohms.

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Conductor

A material such as copper that lets current flow easily, like a wide open pipe.

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Insulator

A material such as plastic or air that blocks current, like a closed valve.

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Semiconductor

A material whose ability to conduct electricity can be controlled, acting as a conductor or an insulator as needed. That control is what lets chips switch and compute. Silicon is the usual one.

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Silicon

The semiconductor nearly all chips are made from. Thin slices of purified silicon are etched with microscopic circuits.

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Signal

A voltage or current that varies over time to carry information, such as a sensor reading or a stream of bits.

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Chip (IC)

An integrated circuit: a whole circuit etched onto a tiny sliver of silicon and sealed in a small plastic package with pins. Like a program compiled into hardware.

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Pin (of a chip)

One of the metal connections on a chip's package where signals and power go in and out. Like the chip's API: the only way to talk to it.

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Package (of a part)

The physical body around a part, together with its pins or pads. One chip can come in several packages with different sizes and pin layouts.

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Circuit

A closed loop from a power source's positive side, through the parts, and back to its negative side. Current flows only when the loop is complete, like water pumped around a closed loop of pipe.

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Schematic

A diagram showing which parts connect to which, without caring where they sit on the board. It is like a wiring flowchart, often split into sheets by function such as power or microcontroller.

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Schematic sheet

One page of a schematic. A big design is split across several sheets, usually one per function, like files in a project.

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Open circuit

A break in the loop, such as a cracked trace or an unsoldered pin, so no current flows. Like a drawbridge left up.

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Short circuit

An accidental easy path between two points at different voltages, with almost no resistance. Current surges, and parts or traces can overheat and burn out.

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Printed circuit board (PCB)

A flat board of insulating material, usually fiberglass epoxy called FR-4, with copper patterns that connect the parts soldered onto it. It is the wiring and the mounting surface in one.

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Trace (PCB)

A narrow copper strip on a board that carries a signal or power from one part to another. It is the board's version of a wire.

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Pad (PCB)

Exposed copper on a board where a part's lead or terminal is soldered. The part's electrical connection to the board.

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Solder

A metal alloy that melts at a low temperature and, once cooled, joins a part's pin to the copper of a board both mechanically and electrically.

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Ground (GND)

The shared reference point for voltages, defined as 0 volts, and the path current takes back to the source. Like sea level: every other voltage is measured relative to it.

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Rail

A wire or board area held at a steady supply voltage that the parts run on. Boards have several, each named for its voltage relative to ground.

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3V3 (rail name)

The name of a rail held at 3.3 volts above ground, a common supply for chips. Other rails follow the same pattern, such as 5V for 5 volts.

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VCC (supply name)

The label for a chip's positive supply connection, the pin that brings in its power. VDD is another name for the same connection.

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DC (direct current)

Current that flows in one direction at a steady voltage, as from a battery. Boards run on DC, even though signals on them can change very quickly.

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AC (alternating current)

Current that reverses direction many times a second, as from a wall outlet. It has to be converted to DC before it can power a board.

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Series connection

Parts wired one after another in a single path, so the same current passes through every one. Like cars in a single lane.

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Parallel connection

Parts wired side by side across the same two points, so each has the same voltage across it. Like several lanes branching off one road and rejoining.

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Net (circuit)

A group of points that are all electrically connected, such as every pin tied to one supply rail.

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Noise (electrical)

Unwanted small variations in voltage or current, from switching parts, nearby signals or the supply. Like static on a radio, it hurts most when the real signal is tiny.

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Pulse-width modulation (PWM)

Controlling power by switching a signal on and off very fast and changing how long it stays on each cycle. A longer on-time delivers more average power, like flicking a light switch rapidly to dim it.

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Duty cycle

The fraction of each cycle that a switched signal spends on. A 25 percent duty cycle means on a quarter of the time, so the average power is a quarter of full.

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Analog signal

A signal whose voltage can take any value within a range, such as a sensor's output. Like a dimmer dial rather than an on-off switch.

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Digital signal

A signal with only two levels, low and high, standing for 0 and 1. Like a light switch that is either off or on.

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Signal edge

The moment a digital signal switches from low to high (rising edge) or high to low (falling edge). Chips often act exactly when an edge arrives.

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Logic level

The voltage ranges that count as low or high. Near ground is low, near the supply voltage is high. Parts using different logic voltages cannot always talk directly.

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Active-low signal

A signal that does its job when held low and stays idle when high, the reverse of the usual. A reset line is typical, and its name often carries a bar or an N.

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Cycle

One full run of a repeating signal, from a starting point until it returns to that same point, such as high, then low, then high again.

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Frequency

How many cycles happen each second, measured in hertz. A million repeats a second is one megahertz. At higher frequencies board layout matters more.

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Electrical load

Anything that draws power from a supply, such as an LED, a motor or a chip. The supply exists to feed the load.

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Battery

A part that stores chemical energy and supplies it as DC voltage between its positive and negative terminals. It powers a portable device away from wall power.

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Coin cell

A small, flat, round battery the size of a coin. It supplies a small current for a long time, for example to keep a clock running.

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Switch

A part that opens or closes a circuit, by hand or under electrical control. Open stops the current, closed lets it flow. Like a faucet that is fully on or off.

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Fuse

A part with a thin link that melts when too much current passes through, opening the circuit to protect the rest of the board. It must be replaced once blown.

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Polyfuse (resettable fuse)

A fuse that becomes very resistant when too much current heats it, cutting the current off, then recovers as it cools. Like a circuit breaker rather than a one-shot fuse.

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USB-C

A small, reversible connector standard that carries both power and data over one cable. Devices use it for charging and for talking to a computer.

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Sensor

A part that turns something in the physical world, such as light, magnetic field or motion, into an electrical signal a chip can read.

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Amplifier

A circuit that makes a signal larger without changing its shape. Needed when a sensor's output is too weak to use directly.

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Gain

How many times larger an amplifier's output is than its input. A gain of 10 turns a 1 millivolt signal into 10 millivolts.

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Feedback

Sending part of a circuit's output back to its input so the circuit corrects itself, like a thermostat. It makes an amplifier's gain predictable and a power supply's voltage steady.

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Electronic filter

A circuit that passes some frequencies and blocks others, for example removing hum or fast noise from a signal.

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Converter (circuit)

A circuit that changes electricity from one form into another, for example one voltage into a different voltage. Buck and boost converters are the common kinds.

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Voltage regulator

A circuit that turns a varying or higher voltage into one steady voltage for the chips to run on, like a pressure regulator on a water line.

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Linear regulator

A power circuit that lowers a voltage by burning the excess as heat. Simple and quiet, but wasteful when the input is much higher than the output.

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LDO (low-dropout regulator)

A linear regulator that keeps working even when its input is only slightly above its output. The dropout is the smallest gap it needs between the two.

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Switching regulator

A power circuit that switches current on and off very quickly through a coil to change a voltage with little wasted heat. More efficient than a linear regulator, but it adds switching noise.

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Buck converter

A switching converter that steps a voltage down, switching rapidly with an inductor so very little power is wasted as heat.

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Boost converter

A switching converter that steps a voltage up, switching rapidly with an inductor so very little power is wasted.

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Buck-boost converter

A switching converter that can step a voltage either up or down, suiting a source whose voltage moves above and below what the load needs.

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Clock signal

A steady repeating tick that chips use to keep time and step through their work, like a metronome.

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Driver circuit

A circuit that supplies the right power at the right moment to something a signal pin cannot run directly, such as an LED, a laser or a motor.

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Constant-current driver

A driver that holds the current through an LED or laser steady even when the voltage changes, because these parts are controlled by current, not voltage.

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Bias (electrical)

A steady voltage or current applied to a part so it sits in the state where it works well. A light sensor called a photodiode, for example, can be biased with a high voltage to make it more sensitive.

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Data bus

A set of shared wires that several chips use to exchange data in turn, like a shared road. A serial bus sends data one bit after another over few wires.

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Laser

A light source that makes a narrow beam of a single color, with all of its light waves moving in step. The beam stays tight over long distances.

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Pulse

A very short burst of light or electricity that starts at a known moment, which makes it useful for measuring time.

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Wavelength

The length of one wave of light, which sets its color. Infrared has a longer wavelength than red, so the eye cannot see it, though cameras and sensors can.

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Infrared (IR) light

Light with a wavelength longer than red, invisible to people. A device can use it unnoticed, but an invisible laser can still injure eyes.

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Emitter (light)

Any part that gives off light, such as an LED or a laser.

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Channel (circuit path)

One independent path of a circuit, such as one light emitter with its own switch. Several channels repeat the same path side by side.

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Ringing (signal)

A brief wobble after a fast edge, before the signal settles, like a bell still vibrating after being struck. Faster edges make it more likely.

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Laser range finder

A device that measures distance by sending a short laser pulse at a target, catching the reflected light, and timing the trip. Distance is half the round-trip time multiplied by the speed of light.

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Why a range finder needs fast electronics

Light travels so fast that the round trip to a nearby target takes only billionths of a second. The electronics must therefore time events at the nanosecond scale.

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Measuring the round-trip time

A fast counter, driven by a very fast clock, starts when the pulse leaves and stops when the echo arrives. The number of ticks counted is the round-trip time.

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Why a range finder uses short light pulses

A short, strong flash gives a sharp start time to measure from, and the light source has little time to heat up. A steady beam would give neither.

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Why a range finder boosts the battery voltage

A laser pulse and a light detector work best at voltages above the battery's, so boost converters raise the battery voltage for them.

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Via

A small plated hole that connects copper on different layers of a board, like a stairwell between floors.

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Mounting hole

A hole through the board for a screw, to fasten it into a housing. It usually has no electrical job.

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Fiducial

A small round copper marker that the assembly machine looks at to line itself up with the board, like a registration mark.

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Test point

An exposed pad on a net where a probe can touch to measure the signal during testing, like a debug port for hardware.

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Copper layers

A board can have two or many copper layers separated by insulation. Outer layers hold the parts, and inner layers are often given to ground and power planes.

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Ground plane

A large area of copper reserved for ground. It gives current an easy return path, reduces noise and helps spread heat.

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Solder mask

The coating, often green, over a board's copper except the pads. It keeps solder from bridging between neighbors and protects the copper.

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Silkscreen (PCB)

The printed text and outlines on a board, such as part names, polarity marks and pin 1 dots. Labels for humans building and debugging it.

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Through-hole part

A part whose legs go through holes in the board and are soldered on the other side. Sturdy, but larger than a surface-mount part.

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Lead (of a part)

A metal leg of a part, the way electricity enters and leaves it. Through-hole parts have leads that go through the board.

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Surface-mount part

A part that sits flat on pads on the board's surface. Smaller than a through-hole part, and machines place it easily.

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0402 (size code)

A package size code for a tiny surface-mount part, 0.04 by 0.02 inches. About the size of a grain of sand and hard to place by hand.

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0603 (size code)

A package size code for a small surface-mount part, 0.06 by 0.03 inches. Slightly larger than 0402 and easier to solder by hand.

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Thermal pad

A large exposed metal pad under a chip that is soldered to the board's copper. It carries heat away from the chip and often doubles as ground.