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Antagonist
The character or force that opposes the protagonist.
Climax
The turning point or moment of greatest tension in a plot.
Conflict
The struggle between opposing forces; it may be internal or external.
Crisis
A decisive moment when a character faces a major problem or must make an important choice.
Deus ex machina
An unexpected outside force or event that suddenly resolves a difficult problem.
Exposition
Background information about characters, setting, and situation.
Flashback
A scene showing an event from the past.
Foreshadowing
Hints or clues about what may happen later.
Hamartia
An error or flaw that contributes to a character's downfall.
In medias res
A story that begins in the middle of the action.
Katharsis
The audience's emotional release or cleansing, often associated with tragedy.
Plot
The sequence of events that make up a story.
Protagonist
The central character whose struggles drive the story.
Psychological realism
A style that presents believable thoughts, feelings, and motivations.
Resolution/Denouement
The ending where conflicts are settled and loose ends are tied up.
Caricature
A character whose traits are exaggerated for comic or critical effect.
Character
A person or figure who participates in a dramatic work.
Double Entendre
A statement with two meanings, often one innocent and one suggestive.
Dynamic Character
A character who undergoes a significant internal change.
Epiphany
A sudden realization or moment of understanding.
Foil
A character whose contrasting qualities highlight another character's traits.
Flat Character
A character with few traits and limited complexity.
Humanism
A Renaissance outlook emphasizing human value, potential, and experience.
Innuendo
An indirect remark that hints at something, often critical or suggestive.
Motivation
The reason a character acts or makes a particular choice.
Renaissance
A period of renewed interest in classical learning, art, and human potential.
Round Character
A complex, multidimensional character with several traits and motivations.
Static Character
A character who does not significantly change throughout the story.
Stock Character
A familiar, recognizable character type that appears in many works.
Wordplay
The clever or humorous use of words and their meanings or sounds.
Act
A major division of a play.
Action
The events and things characters do that move the drama forward.
Scene
A smaller division of a play, often marked by a change in time, place, or characters present.
Stage Business
Small physical actions performed by actors during a scene.
Stage Direction
Written instructions for movement, delivery, setting, lighting, or other performance details.
Dialogue
A conversation or exchange of spoken lines between characters.
Monologue
An extended speech delivered by one character.
Soliloquy
A speech in which a character speaks their thoughts aloud, typically while alone onstage.
Allusion
A reference to a well-known person, event, text, or idea.
Formal Diction
Careful, polished, or official word choice.
Figures of Speech
Expressions that use language in a nonliteral or imaginative way.
Hyperbole
Deliberate exaggeration for emphasis or effect.
Imagery
Descriptive language that appeals to the senses.
Informal Diction
Casual, conversational word choice.
Metaphor
A comparison that describes one thing as another without using like or as.
Parallelism
The use of similar grammatical structures in related words, phrases, or sentences.
Personification
Giving human qualities or actions to something nonhuman.
Simile
A comparison using like or as.
Stream-of-consciousness
A style that presents the continuous flow of a character's thoughts and feelings.
Style
The distinctive way a writer uses language and dramatic techniques.
Tone
The attitude conveyed by a writer or speaker toward a subject or audience.
Understatement
Making something seem less important or serious than it actually is.