Chapter 6: Learning

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Last updated 3:26 PM on 10/2/26
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47 Terms

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Learning

a relatively enduring change in behavior, resulting from experience

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Nonassociative Learning

Learning about a stimulus, such as light or sound, in the external world

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Habituation

a decrease in behavioral response after repeated exposure to a stimulus

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Dishabituation

restoration to full strength of a response that has become weakened by habituation

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Sensitization

an increase in behavioral response after exposure to a stimulus

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Classical conditioning

a neutral object comes to elicit a response when it is associated with a stimulus that already produces that response

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Associative Learning

Learning the relationship between two pieces of information

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Unconditioned response (UR)

a response that does not have to be learned, such as a reflex

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Unconditioned stimulus (US)

a stimulus that elicits a response, such as a reflex, without any prior learning

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Conditioned stimulus (CS)

a stimulus that elicits a response only after learning has taken place

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Conditioned response (CR)

a response to a conditioned stimulus; a response that has been learned

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Neutral stimulus

any stimulus that is not associated with the reflex being tested

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Test trials

(Classical conditioning) the neutral stimulus alone is tested, and the effect on the reflex is measured

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Conditioning trials

(Classical conditioning) a neutral stimulus and an unconditioned stimulus are paired to produce a reflex

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Acquisition

the gradual formation of an association between the conditioned and unconditioned stimuli

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Extinction

a process in which the conditioned response is weakened when the conditioned stimulus is repeated without the unconditioned stimulus

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Spontaneous recovery

a process in which a previously extinguished conditioned response reemerges after the presentation of the conditioned stimulus

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Extinguishing a response

conditioned stimulus returns to being neutral

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Second-order conditioning

A CS becomes associated with other stimuli associated with the US. This phenomenon helps account for the complexity of learned associations

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Stimulus generalization

learning that occurs when stimuli that are similar, but not identical, to the conditioned stimulus produce the conditioned response

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Stimulus discrimination

a differentiation between two similar stimuli when only one of them is consistently associated with the unconditioned stimulus

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Conditioned taste aversion

the association between eating a food and getting sick

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Biological preparedness

Psychologist Martin Seligman argued that animals are genetically programmed to fear specific objects

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Phobia

an acquired fear out of proportion to the real threat of an object or of a situation

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Counterconditioning

exposing a patient to small doses of the feared stimulus while he or she engages in an enjoyable task

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Operant conditioning

a learning process in which the consequences of an action determine the likelihood that it will be performed in the future

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Law of Effect

any behavior that leads to a “satisfying state of affairs” is likely to occur again, and any behavior that leads to an “annoying state of affairs” is less likely to occur again

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Reinforcer

a stimulus that follows a response and increases the likelihood that the response will be repeated

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Shaping

an operant-conditioning technique that consists of reinforcing behaviors that are increasingly similar to the desired behavior

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Successive approximations

start with any behavior that even slightly resembles the desired behavior

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Primary reinforcers

satisfy biological needs such as food or water

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Secondary reinforcers

events or objects established through classical conditioning that serve as reinforcers but do not satisfy biological needs (e.g., money or compliments or cellphone)

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Positive reinforcement

the administration of a stimulus to increase the probability of a behavior repeated

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Negative reinforcement

the removal of a stimulus to increase the probability of a behavior being repeated

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Continuous reinforcement

a type of learning in which behavior is reinforced each time it occurs

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Partial reinforcement

a type of learning in which behavior is reinforced intermittently

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Ratio schedule

Reinforcement is based on the number of times the behavior occurs

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Interval schedule

Reinforcement is provided after a specific unit of time

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Fixed schedule

Reinforcement is provided after a specific number of occurrences or after a specific amount of time

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Variable schedule

Reinforcement is provided at different rates or at different times

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Partial-reinforcement extinction effect

there is greater persistence of behavior under partial reinforcement than under continuous reinforcement

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Positive punishment

the administration of a stimulus to decrease the probability of a behavior recurring

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Negative punishment

the removal of a stimulus to decrease the probability of a behavior recurring

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Observational learning

the acquisition or modification of a behavior after exposure to another individual performing that behavior (also known as social learning)

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Modeling

the imitation of observed behavior

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Vicarious learning

learning the consequences of an action by watching others being rewarded or punished for performing the same action

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Mirror neurons

neurons in the brain that are activated when one observes another individual engage in an action and performs a similar action