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Exam 2
Sensation
Receiving information from your senses and sending to your brain. bottom up
Perception
Your brain interprets and recognizes the sensory information
Psychophysics
Study of the relationship between physical stimuli and our psychological experiences of them
Absolute & Low Threshold
Minimum stimulation needed to detect a stimulus 50% of the time; lower threshold equals more sensitivity
Difference Threshold
Minimum difference between two stimuli that you can detect 50% of the time. “Just noticeable difference”
Cones
6 million light-sensitive cells; color sensitive; pick up fine detail; located in the fovea; requires more light than rods
Rods
120 million light-sensitive cells; lower threshold for light; not color sensitive; located in periphery
Dual nature of color receptors
explains afterimages; opposing pairs (Red OR green; Blue OR yellow; Black OR white)
Trichromats
Normal color vision. 3 functioning color sensitive cones
Dichromats
2 functioning color-sensitive cones. Can't distinguish red-green
Monochromats
See no colors
Sensory adaptation
reduced sensitivity as a consequence of constant stimulation (strong perfume)
Bottom-up processing
Taking sensory information in and then assembling it into a complete perception
Top-down processing
Using your knowledge ideas and expectations to interpret information.
Figure vs. Ground
Organizing what we see into an object (figure) that stands out from its surroundings (ground) (black writing, white paper)
Gestalt grouping principles
Proximity, similarity, continuity, closure, and connectedness
Binocular cues
Depth cues that require two eyes. example is retinal disparity
Monocular cues
depth cues with one eye
Relative Size
Things that are smaller are perceived as being further away
Relative Height
Things that are higher are perceived as being further away
Interposition
Things that are partly blocked by another object are perceived as being further away
Relative Motion
nearby objects appear to move across your vision faster than distant objects (motion parallax)
Linear Perspective
Things closer to where parallel lines meet are perceived as being further away
Light and Shadow
Things that are dimmer are perceived as being further away
Perceptual Set
Your expectations influence what you perceive. top-down processing.
Learning
A relatively permanent change in behavior because of experience in an environment
Classical Conditioning
Learning based on associating one stimulus with another
Unconditioned Stimulus (US)
Something that naturally triggers a response without learning (food)
Unconditioned Response (UR)
Natural response to the unconditioned stimulus (salivating)
Neutral Stimulus (NS)
Means nothing until paired with the US (bell)
Conditioned Stimulus (CS)
The neutral stimulus after being paired with the unconditioned stimulus (bell after being paired with food)
Conditioned Response (CR)
The learned response to the CS (salivating)
Discrimination
Learning to tell the difference between stimuli and respond only to a particular one
Generalization
Mistaking similar things for the conditioned stimulus
Watson & Baby Albert US, UR, NS, CS, CR (Watson and Rayner paired a loud noise with a white rat. The noise naturally made Baby Albert cry; after repeated pairings, the rat alone triggered fear and crying.)
US = loud bang, UR = crying; NS = rat; CS = rat -> CR = crying
Extinction of the CR
CR weakens when the CS is repeatedly presented without the US
Spontaneous Recovery
Reintroducing the CS and CR after a pause brings the conditioned response back
Thorndike's Law of Effect
Behaviors followed by favorable consequences become more likely. Behaviors followed by unfavorable consequences become less likely.
Skinner's Reinforcement Theory
Behavior is influenced by its consequences. A consequence can change how frequently a behavior occurs.
Positive Reinforcement
Adding something good to increase behavior
Negative Reinforcement
Remove something bad to increase behavior
Positive Punishment
Add something bad to decrease behavior
Negative Punishment
Remove something good to decrease behavior
Continuous reinforcement
Consequence administered every time the behavior occurs
Fixed-Ratio
reinforcement after a specified number of behaviors
Variable-Ratio
reinforcement after an unpredictable number of behaviors occur
Fixed-Interval
Reinforcement after a set amount of time has passed.
Variable-Interval
reinforcement after an unpredictable time interval elapses
Cognitive Maps
Mental representations based on latent learning
Latent Learning
Learning that does not immediately manifest, but appears once reward is given
Criticism of Operant Conditioning
Focuses on extrinsic motivation and does not account for intrinsic motivation
Intrinsic Motivation
The desire to perform a behavior for its own sake
Extrinsic Motivation
The desire to perform a behavior due to promised rewards or threats
Modeling
The process of observing and imitating a specific behavior
Emotional Contagion
Humans are prone to spontaneous imitation of behaviors and emotions
Over-imitating
Copying adult behaviors that have no function and no reward
Children with autism
Less likely to cognitively mirror and less likely to follow gaze
Bandura's Bobo Doll Study
Indicated that individuals learn through imitating others who receive rewards and punishments
Social learning is hardwired
Learning by observation begins early in life; mirror neurons
Mirror Neurons
Neurons that fire both when we do an action and when we watch someone else do it
Prosocial models
have positive, helpful effects
Information Processing Model
1. Encode, 2. Store, 3. Retrieve
Sensory Memory
Large capacity, brief duration (.25 sec)
Working (Short-Term) Memory
Limited capacity, 20 seconds, needs repetition
Long-Term Memory
relatively permanent duration
Conscious Attention
Awareness of ourselves and our environment
Inattentional Blindness
Not seeing something visible because our attention is elsewhere
Change Blindness
Not noticing a change in our environment
Encoding STM to LTM
Requires conscious effort and rehearsal
Spacing Effect
Studying spread out over time helps memory
Serial Position Effect
Better memory for first and last items (primacy and recency)
Automatic Processing
A small amount gets into LTM automatically: space, time, frequency
Encoding by Sensations
Acoustic, visual, spatial, and kinesthetic encoding
Semantic Encoding
Encoding by meaning
Mnemonics
Encoding by organization
Chunking
Grouping info
Hierarchy
Organizing information into levels. (Outlines or charts)
Visualizations
Using mental images to help remember information.(roman room method)
Long-Term Potentiation
Repetition strengthens connections between neurons chemically and physically
Hippocampus
explicit memories, such as facts
Cerebellum
implicit memories, such as procedural knowledge
Context Effects
Physical and emotional context (also called state dependent or mood congruent)
Encoding Failure
The information never got into long-term memory
Storage Decay
The memory fades over time
Retrieval Failure
The memory is stored but can't be accessed
Proactive Interference
Old information gets in the way of remembering new information
Retroactive Interference
New information gets in the way of remembering old information
Repression
Defense mechanism that blocks anxiety-arousing memories from consciousness
Retrograde Amnesia
Loss of memories from before the trauma
Anterograde Amnesia
Inability to form new memories after the trauma
Dissociative Amnesia
Memory loss from psychological stress/trauma
Misinformation / Imagination Effects
Misleading information or imagining an event changes the memory
Cognitive Interview (3 steps)
1) Set scene; 2) tell what happened without interruption; 3) follow up without leading info
Source Amnesia
Remembering something but forgetting where you learned it