advanced design technique

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84 Terms

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A research design that manipulates more than one independent variable to examine their separate and combined effects on a dependent variable.

Factorial Design

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An independent variable in a factorial experiment that has different levels or conditions.

Factor

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The different conditions or values of an independent variable that are compared in an experiment.

Levels

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The variable that is manipulated by the researcher to determine its effect on behavior or performance.

Independent Variable (IV)

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The variable that is measured to determine the effect of the independent variable.

Dependent Variable (DV)

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A research design in which only one independent variable is manipulated while other factors are held constant or controlled.

Single-Factor Design

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A research design that examines the effects of two or more independent variables on a dependent variable.

Multifactor Design

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A shorthand way of showing the number of factors in an experiment and the number of levels each factor contains.

Factorial Notation

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The number of numbers in factorial notation indicates this.

Number of Factors

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The product of the numbers in factorial notation tells the researcher this.

Total Number of Treatment Combinations

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A factorial design with two factors, each having two levels, resulting in four treatment combinations.

2 × 2 Design

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A factorial design with two factors, one having two levels and the other having three levels, resulting in six treatment combinations.

2 × 3 Design

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A factorial design with three factors, each having two levels, resulting in eight treatment combinations.

2 × 2 × 2 Design

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The total number of treatment combinations in a 2 × 3 factorial design.

Six Conditions

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The total number of treatment combinations in a 2 × 2 × 3 factorial design.

Twelve Conditions

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A result that shows the effect of one independent variable on the dependent variable when the effects of the other independent variables are considered across their levels.

Main Effect

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A result that occurs when the effect of one independent variable on the dependent variable changes depending on the level of another independent variable.

Interaction Effect

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An effect that describes how the influence of one factor differs across the levels of another factor.

Interaction

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The effect of one independent variable at a particular level of another independent variable.

Simple Effect

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A pattern in which the effect of one factor is different depending on the condition of another factor.

Factor Interaction

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A graph used to display the relationship between factors and their effects; nonparallel lines can suggest that an interaction is present.

Interaction Plot

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A factorial experiment in which the researcher examines the separate effects of each factor and whether the factors work together.

Factorial Experiment

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A factorial design involving more than two independent variables or factors.

Complex Factorial Design

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The process of determining whether an observed result is unlikely to have occurred by chance under a specified statistical model.

Statistical Significance

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A numerical value used to assess how compatible the observed data are with a null hypothesis.

p-value

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The hypothesis that states there is no effect or relationship of the kind being tested.

Null Hypothesis

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A finding that does not meet the chosen statistical criterion for significance.

Nonsignificant Result

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A research finding that meets the chosen statistical criterion for significance.

Significant Result

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A statistical result that indicates whether the evidence meets a predefined threshold for rejecting the null hypothesis.

Significance Test

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A research design used when researchers cannot fully manipulate the independent variable or randomly assign participants to conditions, but still want to examine possible cause-and-effect relationships.

Quasi-Experimental Design

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A setting in which researchers have substantial control over the conditions and stimuli being studied.

Closed System

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An environment in which researchers have little or no control over the conditions, such as the real world.

Open System

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A possible explanation for a result other than the treatment being studied, such as changes in weather, road conditions, or driver education.

Alternative Explanation

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A research approach that examines an intervention or event in a real-world setting when a fully controlled laboratory experiment is not practical.

Quasi-Experimental Research

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A research strategy that examines changes in an outcome over time, particularly before and after an intervention.

Time-Series Approach

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A comparison approach that evaluates the outcome in a group or location receiving an intervention against outcomes in similar groups or locations that did not receive it.

Comparison-Group Approach

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A quasi-experimental example in which researchers examined whether stricter treatment of speeding drivers was related to changes in Connecticut traffic fatalities.

Connecticut Traffic Fatalities Study

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The researcher associated with the study of Connecticut traffic fatalities and the effects of the 1955 crackdown on speeders.

Donald Campbell

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A type of research design that uses functional definitions and systematically investigates the conditions that control behavior.

Functional Design

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A research area associated with B. F. Skinner that studies how environmental conditions influence behavior.

Experimental Analysis of Behavior

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A definition that specifies the relationship between measurable determining conditions and their effects on behavior.

Functional Definition

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A researcher who focuses on identifying variables that control behavior and allows theoretical explanations to emerge from findings rather than primarily testing an existing theory.

Atheoretical Research Approach

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The process of developing general principles or theories from observations and research findings.

Inductive Approach

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A research design that may use only one or two participants instead of large groups assigned to experimental conditions.

Small-n Design

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A design often used in clinical psychology and behavioral analysis when the treatment and outcomes of an individual are the focus.

Small-n Design

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A graph showing a segment of a participant's behavior that is considered typical under particular experimental conditions.

Typical Response Curve

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A method of examining patterns in behavior by visually inspecting response curves instead of relying only on group averages and statistical tests.

Visual Inspection

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A measure calculated by combining the scores of participants in a group to represent their average performance.

Mean

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A measure describing how much scores vary around the mean.

Variance

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A research strategy that examines an individual's behavior under different conditions, often by introducing and withdrawing a treatment.

Single-Subject Design

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A design in which a baseline is measured, a treatment is introduced, and the treatment is then withdrawn to observe whether behavior changes again.

ABA Design

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The first phase of an ABA design, in which the behavior is measured before the treatment is introduced.

A Phase (Baseline)

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The second phase of an ABA design, in which the treatment or intervention is introduced.

B Phase (Treatment)

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The final phase of an ABA design, in which the treatment is withdrawn and behavior is observed again.

Return to A Phase

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The phase of a single-subject design that provides a reference for comparing behavior before or without the intervention.

Baseline

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A change in behavior that occurs after an intervention is introduced and may reverse when the intervention is withdrawn.

Treatment Effect

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A limitation of an ABA design that can arise when behavior does not return to its original baseline level after treatment is withdrawn.

Failure to Reverse

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A consequence or event that changes the likelihood of a behavior occurring again.

Reinforcement

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A consequence that increases the future likelihood of the behavior it follows.

Positive Reinforcement

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The removal or avoidance of an unpleasant stimulus that increases the future likelihood of a behavior.

Negative Reinforcement

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A consequence that decreases the future likelihood of the behavior it follows.

Punishment

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A procedure that specifies the conditions under which reinforcement is delivered for a behavior.

Reinforcement Schedule

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A schedule in which every instance of the target behavior is reinforced.

Continuous Reinforcement

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A schedule in which reinforcement is delivered only for some instances of the target behavior.

Intermittent Reinforcement

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A reinforcement schedule in which reinforcement is delivered after a set number of responses.

Fixed-Ratio Schedule

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A reinforcement schedule in which the number of responses required for reinforcement changes around an average.

Variable-Ratio Schedule

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A reinforcement schedule in which reinforcement is delivered for the first response after a fixed amount of time has passed.

Fixed-Interval Schedule

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A reinforcement schedule in which the time that must pass before reinforcement becomes available changes around an average.

Variable-Interval Schedule

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A reinforcement schedule based on the number of responses made.

Ratio Schedule

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A reinforcement schedule based on the passage of time.

Interval Schedule

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A schedule in which the requirement for reinforcement remains consistent.

Fixed Schedule

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A schedule in which the requirement for reinforcement changes unpredictably around an average.

Variable Schedule

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The process by which a behavior learned under one set of conditions also occurs in other settings, with other people, or in response to similar stimuli.

Generalization

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The occurrence of a learned behavior in situations or settings different from those in which it was originally learned.

Stimulus Generalization

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The transfer of a learned behavior or treatment effect to people, settings, or circumstances beyond the original situation.

Generalization of Treatment Effects

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The extent to which a research finding can apply to situations, people, or conditions beyond those directly studied.

Generalizability

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A study approach that describes or examines an individual or situation in its natural context rather than necessarily manipulating variables to establish cause and effect.

Case Study

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An example in which researchers examine how behavior changes after an intervention and whether the change extends to other situations.

Behavioral Intervention Study

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A research strategy in which the researcher systematically changes environmental conditions and observes the resulting changes in behavior.

Experimental Analysis of Behavior

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A major reason researchers use advanced designs: psychological phenomena often have several causes, and each cause may influence behavior in multiple ways.

Complexity of Behavior

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A relationship in which a change in one variable produces a change in another variable.

Cause-and-Effect Relationship

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A factor other than the independent variable that may influence the dependent variable and affect the interpretation of results.

Extraneous Variable

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A research goal of identifying whether an outcome is attributable to the treatment rather than to other possible influences.

Control of Alternative Explanations

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A design strategy that examines several independent variables at once to better reflect the multiple factors that may influence behavior.

Multifactorial Approach