Intro to Design Thinking

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Vocabulary flashcards covering core definitions, historical milestones, and design process stages from the Intro to Design Thinking lecture.

Last updated 8:12 PM on 10/1/26
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16 Terms

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Design Thinking

A non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems, and create innovative solutions to prototype and test.

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John Heskett's View on Design

Described design as 'the crucial anvil on which the human environment, in all its detail, is shaped and constructed for the betterment and delight of all' and an essential determinant of the quality of human life.

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Wicked Problems

A term coined by Rittel in the 1960s during a period that brought more scientific approaches to problem-solving in design.

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Herbert Simon (1970)

Suggested that design should be looked at through science or as a way of thinking.

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Peter Rowe (1980)

Published a book titled 'Design Thinking', which initiated the concept's journey through various specializations.

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IDEO (1990s)

Moved the design process into mainstream practice by offering toolkits and guides to assist anyone interested in designing.

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Empathize Phase

The first step in design thinking, focused on learning about the audience through observation and interviews to discover user needs and what matters to them.

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Define Phase

The second step in design thinking, focused on creating a point of view based on user needs and insights.

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Ideate Phase

The third step in design thinking, focused on brainstorming and generating as many creative solutions as possible while encouraging wild ideas.

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Prototype Phase

The fourth step in design thinking, focused on building a rough draft or physical representation of one or more ideas to present to others.

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Test Phase

The fifth step in design thinking, focused on sharing a prototyped idea with original users to gather feedback on what worked and what didn't.

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<p>Design Thinking Process (5 Steps)</p>

Design Thinking Process (5 Steps)

The iterative five-stage model consisting of Empathize, Define, Ideate, Prototype, and Test.

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<p>Human-Centered Design (3 Phases)</p>

Human-Centered Design (3 Phases)

An approach created by IDEO.org consisting of three distinct phases: Inspiration, Ideation, and Implementation.

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Inspiration Phase (Human-Centered Design)

The initial phase where a design challenge is framed, interviews are conducted, and team members diverge to learn while staying human-centered.

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Ideation Phase (Human-Centered Design)

The middle phase where design opportunities are identified, findings are interpreted, insights are turned into tangible ideas, and prototypes are built.

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Implementation Phase (Human-Centered Design)

The final phase where innovative solutions are made real, evaluated for effectiveness, and planned for sustainability.