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Instructional Game Software
Software that increases learner motivation by adding game rules to drills or simulations.
Primary Role of Instructional Games
Enhances student engagement while delivering instruction or skill reinforcement.
Dual Pedagogy
The capacity of instructional games to be used in both directed and constructivist ways depending on design.
Directed Strategy in Games
An approach where instructional games are used specifically for skill practice.
Constructivist Strategy in Games
An approach where instructional games are used for student-led exploration.
Interchangeable Terminology
The flexible use of software labels where games may act as simulations, or simulations may be called games.
Gamification Features
Elements that blend educational tasks with structured game rules to make learning more engaging and fun.
Rich User Experience
An interactive, aesthetically pleasing, and engaging design instead of simple information dissemination.