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Building blocks of design
Point, line, and plane
Diagrams
Build relationships among elements using points, lines, and planes to map and connect data
Textures and patterns
Constructed from large groups of points and lines that repeat, rotate, and otherwise interact to form distinctive and engaging surfaces
Typography
Consists of individual letters (points) that form into lines and fields of text
Photography
From the 1800s, captures reflected light automatically and eliminated the intermediary mesh of point and line
Halftone process
From 1880s, converts a photograph into a pattern of larger and smaller dots simulating tonal variation with pure spots of black or flat color
Terms software uses to describe images
Point, line, plane shape, and volume as well as color, transparency, and other features
Forms a line
A series of points
Typography point
A period - the definitive end of a line
Lines appear at
The edges of objects and where two planes meet
A geometric line
Has length but no breadth
A line is a
A connection between two points
A line is an
An infinite series of points
A line is the path of a
moving point
A line can be a
positive mark or negative gap
Graphically, lines
exists in many weights
Determine a line's visual presence
The thickness, texture, and the path of the mark
Lines can be drawn with a
pen, pencil, brush, mouse, or digital code
Lines can be
Straight or curved, continuous or broken
Lines multiply to
Describe volumes, planes, and textures
Graph
A rising and falling line that describes change over time
A plane is
a flat surface extending in height and width
A plane is the path of
moving line
A plane is a line with
breadth
Shapes are
planes with edges
In vector-based software, every shape consists of
line and fill
A plane can be parallel to the picture or it can
skew and recede into space
Physical planes
Ceilings, walls, floors, and windows
A plane can be
solid, perforated, opaque, transparent, textured, or smooth
A field of text is a
plane built from points and lines of type
A typographic plane can be
dense, open, hard, or soft
A plane can be described with
lines or fields of color
Linear perspective simulates
optical distortions: large = near, far = small, horizon = nothing
The angle at which elements recede
reflects the position of the viewer
Axonometric projections
depict volume without making elements recede into space like consistent scale despite position in space.
Axonometric projections vs linear perspective
more abstract and impersonal
Uses of axonometric projections
Architects for scale consistency across the page and game devs for maps
Typographic alignment refers to
the organization of text into columns with a hard or soft edge.
A justified column is
Even along both sides
The crisp edge of a column is implied by
the even starting or ending points of successive type lines
Implied lines
When the eye connects two point the aren't drawn
Vector-based software defines a shape using
closed lines
Bézier curve
a line defined by a set of anchor and control points
Bézier curve first 2 parameters
specify the first anchor point
Bézier curve last 2 parameters
specify the other anchor points
Bézier curve middle 2 parameters
locate the control points that define the curve

Hard, closed typographic shape

Soft, open typographic shape