V185- Management Pub Problems and Solutions Exam 2

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Last updated 4:50 PM on 10/1/26
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86 Terms

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Rational actor

A person who can rank-order preferences by expected utility, has stable and transitive preferences, analyzes all alternatives with perfect information, and selects the option that maximizes utility

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Characteristic of rational actors: rank-order preferences

Can rank-order preferences based on the expected utility of each option

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Characteristic of rational actors: stable and transitive preferences

Rank-ordered preferences are stable and transitive

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Characteristic of rational actors: perfect information

Analyze all possible alternatives and know which will work best

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Characteristic of rational actors: maximize utility

Select the alternative that maximizes utility

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Rational Choice / Public Choice

The application of economic assumptions about rationality and self-interest to the study of political behavior

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Traditional economic theory assumption

People are rational actors; many studies in economics, political science, public policy, and public administration reflect this view

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Why rationality? (normative)

Consistent with normative ideals about how decisions should be made

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Why rationality? (models)

Allows formal mathematical and statistical models to predict human behavior

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Why rationality? (institutions)

Can design institutions, rules, and incentives that push rational actors toward desirable collective outcomes

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Bounded (intended) rationality

Concept developed by Herbert Simon in response to problems with the comprehensively rational model

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Bounded rationality: capacity

People do not have the capacity to be perfectly rational

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Bounded rationality: limits

People are rational within certain limits; they try to make the best decisions they can but often fall short of pure rationality

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Bounded rationality: predictable failures

The ways people fail to be rational are repeatable and predictable, not random

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Herbert Simon

Developed the concept of bounded (intended) rationality

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Two modes of thinking

System 1 and System 2

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System 2

Who we typically think "we" are, so we assume it's in charge most of the time; too slow and resource intensive to use all the time

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Dominance of System 1

The vast majority of our decisions happen via System 1, which usually reacts the way we would want it to

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Why System 2 isn't always used

It is too slow and resource intensive to employ all the time

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System 1 mistakes

Intuition can be misleading and emotions can bias us, leading to decisions that work against our best interests

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System 2 and System 1 errors

System 2 is often not aware that System 1 made a mistake, so we repeat errors without realizing it or devising strategies to avoid them

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Heuristic

A rule or method that works like a mental shortcut, helping make decisions faster than considering all the information; akin to a "rule of thumb"

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Heuristics: benefits

Often work as desired, saving time and energy and arriving at the correct conclusion

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Heuristics: drawbacks

In some cases they can result in faulty decisions

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Availability heuristic (bias)

Disproportionately relying on information that quickly comes to mind to make judgments or decisions about the future

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Availability heuristic: what comes to mind easily

Recency; media coverage; conversations with friends or family; things that elicit a strong emotional reaction because they are extreme

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Availability bias: effect

Can cause overestimation or underestimation of the likelihood of an event when easily recalled information is not representative of all available information

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Satisficing

Rather than making the best decision possible, people make decisions that are "good enough"

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Satisficing: status quo

People often only consider small changes from the status quo

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Satisficing: fewer choices

Reducing the number of choices saves time and energy and makes decision-making more manageable

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Satisficing: minimal threshold

Achieving some minimal threshold may be all that really matters

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Satisficing: downside

Lose out on the potential of maximizing utility

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Prospect theory

Theory that in reality people approach outcomes relative to a reference point (the status quo) rather than simply maximizing wealth or utility

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Rational actor models vs. prospect theory

Rational actor models assume people maximize wealth or utility; prospect theory says people judge outcomes relative to a reference point (the status quo)

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Reference point

The status quo, which people use to evaluate outcomes

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Cognitive biases (critical thinking)

Reference dependence and loss aversion

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Negativity bias

The tendency of citizens, government officials, and the media to focus disproportionately on and punish underperformance much more severely than they reward logically equivalent over-achievement

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Framing example

"10% of clients were dissatisfied" generates more negative assessments than "90% of clients were satisfied"

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Negativity bias: public managers and leaders

Spend more time and resources improving perceived problems than maintaining areas of strength

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Negativity bias: media

Coverage of government agencies and programs often highlights failures but rarely reports on successes

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Motivated reasoning

Making or evaluating arguments in a way that promotes a preferred position rather than an objective search for truth

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Confirmation bias

Seeking out information that supports our existing opinions and ignoring or discounting information that challenges our beliefs

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Why are we motivated reasoners? (intelligence)

It is not related to intelligence or knowledge

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Why are we motivated reasoners? (emotion)

It is emotionally painful to change our minds or admit we were wrong

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Why are we motivated reasoners? (social)

The importance of social connections and standing within a group often outweighs the desire to get the "right" answer

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Organizations are composed of human beings

Hard to think about an organization without thinking about its individual people; the basic cognitive limitations individuals have are likely to show up in organizations too

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Organizations vs. individual preferences

Organizations are not simply aggregations of individual preferences and concerns

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Individual vs. group behavior

People behave differently alone than in social and organizational settings; group dynamics and interpersonal interactions can produce different decisions than individuals would make alone

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Science of Muddling Through

Charles Lindblom's argument that the "rational-comprehensive" model of policymaking is unrealistic

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Charles Lindblom

Claimed the rational-comprehensive model of policymaking was unrealistic; associated with "The Science of Muddling Through" and incrementalism

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Lindblom's reasons rational-comprehensive model is unrealistic

Policymakers have difficulty defining precise goals and values; goals may not be fully compatible; uncertainty dominates most decisions; the policy selected may not be the most effective means to the desired end

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Incrementalism

Policymaking characterized by a series of decisions, each instituting modest change

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Incrementalism: type of argument

Both an empirical and a normative argument

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Incrementalism: benefits

Less risk in many cases; consistent with principles of bounded rationality; politically expedient

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Incrementalism: evidence

Lots of evidence that budgets tend to be largely incremental; less work looking at other kinds of decisions

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Incrementalism: limitation

A good start but ultimately limited in explaining policymaking; it can't explain major changes, which rarely occur but are often of considerable importance

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How major change happens

Change happens incrementally most of the time, but major change happens when the attention of key decision-makers becomes focused on a single issue or problem

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Limits on attention

Restrict the number of issues or problems that decision-makers can attend to at any given time

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Parallel processing

Dealing with several decisions (problems) simultaneously (in parallel)

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Serial processing

Dealing with problems or decisions one at a time

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Humans and parallel processing

Humans are not capable of parallel processing

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How organizations overcome cognitive limitations

Design of federal bureaucracies, the committee system in Congress, etc. divides responsibilities into narrow policy domains, allowing task specialization; at the organizational or system level, parallel processing can occur

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Limits of organizational parallel processing

Capacity is not infinite; some key actor (President, agency leader, member of Congress, Supreme Court Justice) must eventually make a final decision and is constrained to serial processing

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Agenda setting as political

Deciding which issues to pay attention to, and which aspects of issues are most salient, is a highly political process

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Jones & Baumgartner quote on information and attention

"Information is plentiful in politics." "Attention is a scarce good; directing attention at one problem means ignoring others." (The Politics of Attention, 2005)

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Bryan D. Jones & Frank R. Baumgartner

Authors of The Politics of Attention (2005); associated with punctuated equilibrium theory and the idea that attention is scarce

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Punctuated equilibrium

Policymaking as a system with long periods of relative stability and incrementalism, followed by brief periods of rapid change

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Punctuations (what causes them)

Focusing events or reframing of a problem by issue advocates cause attention to shift to new issues or new aspects of issues

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Disproportionate information processing

Results in a policymaking system that often pays too little attention to a problem for a long time until it reaches a breaking point, at which time attention shifts and the system becomes focused on the issue

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Focusing event

An event that causes attention to be focused on new issues or new aspects of issues, leading to a punctuation

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Drive to be liked (conformity)

Humans have a strong drive to be liked and positively viewed by peers; we want to fit in with those around us

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Conformity: positive side

People pick up and emulate desirable behaviors seen in others (role models)

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Conformity: destructive side

Peer pressure can cause people to do things they would not do on their own

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Groupthink

When group members striving for agreement (norm for unanimity) fail to realistically appraise alternative courses of action

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Groupthink: dissenting opinions

Pressure to conform makes people uncomfortable sharing dissenting opinions

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Groupthink: masks disagreement

Masks disagreement or uncertainty within the group

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Groupthink: belonging over correctness

Desire to remain part of the group is more powerful than making the right decision

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Groupthink: extreme outcomes

Can lead to extreme and unethical decisions and actions

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Preventing groupthink: brainstorm

Brainstorm before discussing course of action

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Preventing groupthink: leaders

People in power positions (leaders) should refrain from expressing early opinions

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Preventing groupthink: devil's advocate

Encourage members to raise objections and concerns (challenge norms)

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Preventing groupthink: diversity

Foster diversity in group membership (backgrounds, education/training, viewpoints)

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Isomorphism

Over time, organizations within a field or sector converge to look alike, particularly in structure and policies/procedures

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Mimetic isomorphism

Imitating high-performing peers or competitors even if you don't know how, why, or if the things you are copying matter for performance; often driven by uncertainty

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Normative isomorphism

Professional standards and networks cause organizations to adopt similar practices and structures

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Coercive isomorphism

Government policies and regulations pressure organizations to become more alike in order to comply with legal requirements