MUS 244: Acoustics & Synthesis Vocabulary

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A comprehensive vocabulary flashcard set covering foundational concepts in acoustics, sound wave physics, music theory intervals, harmonic series, filtering, and synthesis methods from MUS 244.

Last updated 5:17 AM on 10/6/26
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44 Terms

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Sound

A pressure wave and transfer of kinetic energy created by vibrations moving through a medium (such as air, liquid, or solid), which the inner ear's cochlea converts into electrical energy.

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Longitudinal Wave

A wave in which particle displacement is parallel to the direction of wave propagation, representing how sound waves physically travel through a medium.

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Transverse Wave

A wave in which particle displacement is perpendicular to the direction of wave propagation, commonly used as a graphical representation of sound waves.

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Compression

A region in a longitudinal sound wave where medium particles are compressed close together, resulting in increased pressure.

<p>A region in a longitudinal sound wave where medium particles are compressed close together, resulting in increased pressure.</p>
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Rarefaction

A region in a longitudinal sound wave where medium particles are spread apart, resulting in decreased pressure.

<p>A region in a longitudinal sound wave where medium particles are spread apart, resulting in decreased pressure.</p>
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Crest

The peak or highest point of maximum positive displacement on a wave.

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Trough

The valley or lowest point of maximum negative displacement on a wave.

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Wavelength

The physical distance required to complete one full wave cycle.

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Amplitude

The height of a wave indicating how compressed the molecules are, perceived subjectively as volume or loudness and measured in decibels (dBdB).

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dB FS (Decibels Full Scale)

A digital amplitude measurement scale used in computers where 0 dB FS0\,dB\,FS is the maximum loudness a system can handle before clipping.

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dB SPL (Sound Pressure Level)

An acoustic amplitude measurement scale used in physical space where 0 dB SPL0\,dB\,SPL represents the threshold of human hearing.

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Periodic Wave

A sound wave characterized by regular, predictable repetition over time that produces a perceivable pitch.

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Aperiodic Wave

A sound wave lacking regular repetition or pattern, having no distinct pitch and perceived as noise.

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Frequency

The number of completed wave cycles per second in a periodic wave, measured in Hertz (HzHz) or kilohertz (kHzkHz), which human hearing perceives as pitch.

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Hertz (HzHz)

The standard unit of frequency measurement, equivalent to one cycle per second (1 Hz=1/sec1\,Hz = 1/\text{sec}).

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Threshold of Human Hearing

The range of frequencies audible to humans, spanning from 20 Hz20\,Hz to 20 kHz20\,kHz (20,000 Hz20,000\,Hz).

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Infrasound

Sound waves with frequencies below the lower limit of human hearing (<20 Hz< 20\,Hz).

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Ultrasound

Sound waves with frequencies above the upper limit of human hearing (>20 kHz> 20\,kHz).

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Octave

The musical interval created by doubling (2×2 \times) or halving (1/21/2) a sound's frequency.

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Oscillator

An electronic component or signal source that moves electricity back and forth to generate a sound wave.

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Timbre

The unique quality, tone color, or acoustic character of a sound that distinguishes different instruments or voices playing the same pitch and loudness.

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Pulse Wave

A nonsinusoidal waveform (also called a rectangle wave) whose timbre changes depending on its pulse width ratio.

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Constructive Interference

The wave phenomenon occurring when two waves of the same frequency and in phase combine, adding their amplitudes together to create a wave with twice the amplitude.

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Destructive Interference

The wave phenomenon occurring when two waves of the same frequency that are 180∘180^\circ out of phase combine, causing their opposite amplitudes to cancel each other out.

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Polarity Inversion

The process of flipping a wave upside down by multiplying its amplitude values by −1-1, equivalent to a 180∘180^\circ phase shift on a periodic wave.

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Active Noise Cancellation

Headphone technology that uses a built-in microphone to capture ambient noise, invert its polarity, and play back the inverted signal to cancel noise via destructive interference.

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Beats

The rhythmic pulsing effect created by alternating constructive and destructive interference when two pure tones of slightly different frequencies (<20 Hz< 20\,Hz apart) play simultaneously.

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Phasing

A compositional technique or process where two identical repeating patterns or signals run simultaneously with one playing at a slightly faster frequency or tempo than the other.

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Fundamental Frequency

The lowest frequency (1st1\text{st} partial) of a sound wave, which determines the overall perceived pitch of a periodic sound.

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Harmonic Series

A set of frequencies consisting of positive integer multiples of a fundamental frequency (x,2x,3x,4x,…x, 2x, 3x, 4x, \dots).

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Fourier Transform (FFT)

A mathematical algorithm (Fast Fourier Transform) that decomposes any complex periodic signal into the individual pure sine waves that make it up.

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Spectrogram

A three-dimensional spectrum analyzer display showing frequency on the vertical axis, time on the horizontal axis, and amplitude represented by colors or brightness.

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Additive Synthesis

A method of sound synthesis that builds complex tones by combining multiple individual sine waves at different frequencies and amplitudes.

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Subtractive Synthesis

A method of sound synthesis that starts with a harmonically rich waveform (such as a sawtooth or pulse wave) and uses filters to remove unwanted frequencies.

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Low-Pass Filter

An audio filter (also known as a high cut) that lets low frequencies pass through while attenuating high frequencies above its cutoff frequency.

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High-Pass Filter

An audio filter (also known as a low cut) that lets high frequencies pass through while attenuating low frequencies below its cutoff frequency.

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Bandpass Filter

An audio filter that allows a specific frequency band to pass through while attenuating frequencies both above and below that region.

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Parametric EQ

A flexible equalizer (also called a bell EQ) that allows boosting or cutting specific frequency regions using controls for center frequency, gain, and QQ (bandwidth).

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Shelf Filter

An equalizer filter that boosts or cuts all frequencies above (high shelf) or below (low shelf) a cutoff frequency and flattens out to maintain that level shift.

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LFO (Low Frequency Oscillator)

An oscillator operating below the threshold of human hearing (<20 Hz< 20\,Hz) used to modulate synthesizer parameters like pitch, cutoff frequency, or amplitude repetitively over time.

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<p>ADSR Envelope</p>

ADSR Envelope

A four-stage modulation generator—comprising Attack, Decay, Sustain, and Release—that shapes a sound parameter over time when a note is pressed and released.

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Modular Synthesis

A synthesizer system constructed from physically separate functional hardware modules whose signal routing is created manually using patch cables.

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Wendy Carlos

An American electronic musician, composer, and pioneer of Moog modular synthesis who released the groundbreaking 19681968 album Switched-On Bach.

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Isao Tomita

A Japanese electronic music pioneer known for using large Moog modular systems and multitrack recording to create orchestral synthesis albums such as Snowflakes Are Dancing (19741974) and The Planets (19761976).