ECN 201 Exam 2: Production, Cost, and Market Structures

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Comprehensive vocabulary flashcards covering production theory, cost curves, perfect competition, monopoly, oligopoly, game theory, and monopolistic competition from the ECN 201 Exam 2 Study Guide.

36 Terms

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Marginal Product of Labor (MPL\text{MPL})

The extra output produced from adding one more worker, calculated as ΔQ/ΔL\Delta Q / \Delta L.

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Average Product of Labor (APL\text{APL})

The total output divided by the quantity of labor employed, calculated as Q/LQ / L.

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Diminishing Marginal Product

The principle that as more of a variable input is added to a fixed input, each additional unit of the variable input eventually adds less output.

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Fixed Cost (FC\text{FC})

Production costs that do not change with the quantity of output produced, such as payments for machines.

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Variable Cost (VC\text{VC})

Production costs that vary with the quantity of output produced, such as wages paid to workers.

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Total Cost (TC\text{TC})

The sum of all costs incurred to produce a given output, given by TC=FC+VC\text{TC} = \text{FC} + \text{VC}.

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Marginal Cost (MC\text{MC})

The cost of producing one additional unit of output, calculated as ΔTC/ΔQ\Delta \text{TC} / \Delta Q.

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Average Total Cost (ATC\text{ATC})

The total cost per unit of output, calculated as TC/Q\text{TC} / Q or AFC+AVC\text{AFC} + \text{AVC}.

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Average Fixed Cost (AFC\text{AFC})

Fixed cost per unit of output, calculated as FC/Q\text{FC} / Q, which always declines as output increases.

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Average Variable Cost (AVC\text{AVC})

Variable cost per unit of output, calculated as VC/Q\text{VC} / Q.

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Cost-Minimizing Input Rule

The condition where the marginal product per dollar is equal across inputs: MPLPL=MPKPK\frac{\text{MPL}}{\text{PL}} = \frac{\text{MPK}}{\text{PK}}.

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Increasing Returns to Scale

A long-run production condition where doubling all inputs causes output to more than double.

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Constant Returns to Scale

A long-run production condition where doubling all inputs causes output to exactly double.

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Decreasing Returns to Scale

A long-run production condition where doubling all inputs causes output to less than double.

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Economies of Scale

A condition where long-run average cost (LRAC\text{LRAC}) falls as output expands, often due to specialization and mass production.

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Diseconomies of Scale

A condition where long-run average cost (LRAC\text{LRAC}) rises as output expands, often caused by management and coordination problems.

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Price Taker

A firm in a competitive market that cannot influence the market price and must accept the going market price, facing a perfectly horizontal demand curve.

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Accounting Profit

Total revenue minus explicit (cash) costs.

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Economic Profit

Total revenue minus explicit costs minus opportunity costs.

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Sunk Cost

A cost that has already been paid and cannot be recovered; it should be ignored in short-run production decisions.

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Opportunity Cost

The value of the best alternative that is given up when making a decision.

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Shutdown Price

The market price below which (P<AVCP < \text{AVC}) a firm will temporarily stop production in the short run.

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Efficient Scale

The quantity of output that minimizes average total cost (ATC\text{ATC}).

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Price Setter

A firm that possesses monopoly power and chooses the price at which to sell its product.

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Output Effect

The positive revenue effect for a monopolist that occurs because one additional unit is sold.

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Price Effect

The negative revenue effect for a monopolist that occurs because the price must be lowered on all units to sell one more.

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Deadweight Loss

The lost economic value of mutually beneficial trades that do not take place due to market power or distortions.

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Natural Monopoly

An industry where a single firm can supply the entire market at a lower average total cost than two or more firms, characterized by large fixed costs and low marginal costs.

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Price Discrimination

The practice of charging different prices to different buyers for the same good based on differences in willingness to pay.

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Perfect Price Discrimination

Charging each consumer their exact willingness to pay, eliminating deadweight loss and transferring all consumer surplus to the producer.

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Oligopoly

A market structure characterized by a few large interdependent firms, high barriers to entry, and identical or similar products.

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Cartel

A formal agreement among competing firms to collude by restricting output and raising prices to act like a monopolist.

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Dominant Strategy

In game theory, a strategy that yields the best outcome for a player regardless of the strategy chosen by the rival player.

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Nash Equilibrium

An outcome in game theory where each player chooses their best reply given the choices of all other players, leaving no incentive to change strategies.

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Monopolistic Competition

A market structure characterized by many sellers, differentiated products, free entry and exit, and zero economic profit in the long run.

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Product Differentiation

The process of distinguishing a product via advertising, location, quality, or reputation to make its demand curve more inelastic and gain pricing power.