Introduction to Psychology: Learning, Cognition, and Personality

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Description and Tags

Comprehensive vocabulary flashcards covering classical and operant conditioning, cognitive problem-solving, intelligence theories, developmental stages, and personality psychology.

71 Terms

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Schema

A mental construct consisting of a collection of related concepts, described metaphorically as the "brain with a bunch of folders."

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Assimilation

The cognitive process of fitting new information into existing, known, or familiar schemas.

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Accommodation

The cognitive process of revising existing schemas or creating entirely new schemas in response to new information.

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Piaget's Stages of Development

Jean Piaget's developmental framework comprising the Sensorimotor stage (0−20-2 years; learning through senses and actions), Preoperational stage (2−72-7 years; language, symbolic thought, egocentrism), Concrete Operational stage (7−117-11 years; logical thinking about concrete events and conservation), and Formal Operational stage (12+12+ years; abstract thought and moral reasoning).

<p>Jean Piaget's developmental framework comprising the Sensorimotor stage ($$0-2$$ years; learning through senses and actions), Preoperational stage ($$2-7$$ years; language, symbolic thought, egocentrism), Concrete Operational stage ($$7-11$$ years; logical thinking about concrete events and conservation), and Formal Operational stage ($$12+$$ years; abstract thought and moral reasoning).</p>
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Reflexes

Motor or neural reactions to a specific stimulus that are unlearned, hard-wired actions present from birth.

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Instincts

Innate, unlearned behaviors triggered by a broader range of events (such as aging or changes in seasons), encompassing complex behaviors like sexual activity and migration.

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Associative Learning

A form of learning where an organism makes connections between environmental stimuli or events, allowing it to predict outcomes.

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Classical Conditioning

A behaviorist learning process by which an organism learns to associate stimuli and consequently anticipates events.

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Acquisition

The initial period of learning in classical conditioning during which an organism learns to connect a neutral stimulus (NS) and an unconditioned stimulus (US).

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Extinction (Classical Conditioning)

The decrease in the conditioned response when the unconditioned stimulus is no longer presented alongside the conditioned stimulus.

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Spontaneous Recovery

The reappearance of a previously extinguished conditioned response following a period of rest.

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Habituation

Learning not to respond to a stimulus that is presented repeatedly without change.

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Operant Conditioning

A form of learning based on the law of effect where an organism learns to associate a voluntary behavior with its consequences (reinforcement or punishment).

<p>A form of learning based on the law of effect where an organism learns to associate a voluntary behavior with its consequences (reinforcement or punishment).</p>
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Positive Reinforcement

An operant conditioning procedure where a pleasant stimulus is added to increase the likelihood of a target behavior (e.g., getting good grades or paychecks).

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Negative Reinforcement

An operant conditioning procedure where an unpleasant stimulus is removed to increase the likelihood of a behavior (e.g., buckling a seatbelt to stop a beeping chime).

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Positive Punishment

An operant conditioning procedure where an unpleasant stimulus is added to decrease the likelihood of an undesired behavior (e.g., scolding a student for texting in class).

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Negative Punishment

An operant conditioning procedure where a pleasant stimulus is removed to decrease the likelihood of an undesired behavior (e.g., taking away a toy from a toddler for hitting a sibling).

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Shaping

An operant conditioning method where successive approximations of a target behavior are reinforced rather than only rewarding the final completed behavior.

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Continuous Reinforcement

A reinforcement schedule where an organism receives a reinforcer every single time it displays a behavior; the quickest method to teach a new behavior.

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Partial Reinforcement Schedules

Intermittent reinforcement schedules categorized by time passed (interval schedules) or number of responses (ratio schedules), which can be either fixed or variable.

<p>Intermittent reinforcement schedules categorized by time passed (interval schedules) or number of responses (ratio schedules), which can be either fixed or variable.</p>
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Fixed-Interval Schedule

A reinforcement schedule where reinforcement is delivered after an exact, predictable amount of time has elapsed (e.g., studying for a weekly quiz or getting paid every two weeks).

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Variable-Interval Schedule

A reinforcement schedule where reinforcement occurs after varying, unpredictable amounts of time (e.g., checking email).

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Fixed-Ratio Schedule

A reinforcement schedule where reinforcement is delivered after a fixed, predictable number of responses (e.g., receiving one free meal after the purchase of ten).

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Variable-Ratio Schedule

A reinforcement schedule where reinforcement occurs after an unpredictable, varying number of responses (e.g., playing the lottery).

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Cognitive Map

A mental picture or representation of the spatial layout of an environment.

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Latent Learning

Learning that occurs without reinforcement and is not immediately observable until there is an incentive to demonstrate it, demonstrated by Edward C. Tolman.

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Social Learning Theory

Albert Bandura's observational learning framework detailing the four essential steps to modeling behavior: attention, retention, motor reproduction, and motivation.

<p>Albert Bandura's observational learning framework detailing the four essential steps to modeling behavior: attention, retention, motor reproduction, and motivation.</p>
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Vicarious Learning

Learning that occurs indirectly by observing the consequences (reinforcements or punishments) experienced by someone else.

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Role Schema

A mental construct that makes assumptions about how individuals in certain social roles will behave (e.g., typical assumptions about a librarian).

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Event Schema (Cognitive Script)

A set of routine, automatic behaviors that are difficult to alter because of their automaticity (e.g., texting while driving).

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Algorithm

A step-by-step problem-solving formula or instruction manual that guarantees a correct outcome when followed methodically.

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Heuristic

A general problem-solving framework or mental shortcut used when faced with excessive information, limited time, or an unimportant decision.

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Functional Fixedness

A cognitive bias and problem-solving obstacle where an individual is unable to see an object being used for anything other than its most common intended purpose.

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Mental Sets

The tendency to approach a problem by persisting in using a previous strategy that worked in the past, even when a different strategy is required.

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Decision Aversion

A state of psychological reluctance or hesitation to choose among available options.

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Gambler's Fallacy

The mistaken belief that because an event has occurred less frequently in the recent past, it is more likely to happen in upcoming attempts.

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Confirmation Bias

The cognitive bias of seeking out, interpreting, and focusing only on information that supports one's existing beliefs.

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Anchoring Bias

The tendency to fixate or overly rely on a single initial piece of information when making decisions.

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Availability Heuristic

The tendency to make a decision or judgment based on an easily remembered example, recent experience, or immediate information.

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Prototype

An item, person, or event considered to be the most typical example or central representation of a category.

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Range of Reaction

The theory that each person's unique genetic makeup sets boundaries on their potential, responding uniquely to environmental factors.

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Intelligence Quotient (IQ) Bell Curve

A normal distribution curve of intelligence test scores with an average score of 100100, where approximately 82%82\% of the population scores between 8585 and 115115, calculated historically as mental agechronological age×100\frac{\text{mental age}}{\text{chronological age}} \times 100.

<p>A normal distribution curve of intelligence test scores with an average score of $$100$$, where approximately $$82\%$$ of the population scores between $$85$$ and $$115$$, calculated historically as $$\frac{\text{mental age}}{\text{chronological age}} \times 100$$.</p>
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Crystallized Intelligence

Raymond Cattell's term for acquired knowledge, facts, and learned skills retrieved from previous experience.

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Fluid Intelligence

Raymond Cattell's term for the capacity to think logically, solve novel problems, and process new information independently of acquired knowledge.

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Multiple Intelligences Theory

Howard Gardner's model proposing distinct intelligences beyond general IQ, including musical, bodily-kinesthetic, interpersonal, verbal-linguistic, logical-mathematical, naturalistic, intrapersonal, and visual-spatial intelligences.

<p>Howard Gardner's model proposing distinct intelligences beyond general IQ, including musical, bodily-kinesthetic, interpersonal, verbal-linguistic, logical-mathematical, naturalistic, intrapersonal, and visual-spatial intelligences.</p>
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Triarchic Theory of Intelligence

Robert Sternberg's intelligence theory identifying three distinct forms: Practical (street smarts and common sense), Creative (innovative problem solving), and Analytical (academic computation).

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Divergent Thinking

The capacity to think "outside the box" and generate multiple unique, novel ideas or solutions to a problem.

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Convergent Thinking

The cognitive ability to narrow down ideas to provide a single correct, conventional answer.

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Savant Syndrome

A rare condition characterized by an extraordinary combination of genius or exceptional skill in a specific domain coupled with significant neurodevelopmental or intellectual impairments, frequently co-occurring with Autism Spectrum Disorder (ASD).

<p>A rare condition characterized by an extraordinary combination of genius or exceptional skill in a specific domain coupled with significant neurodevelopmental or intellectual impairments, frequently co-occurring with Autism Spectrum Disorder (ASD).</p>
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Freud's Structural Model of the Psyche

Sigmund Freud's iceberg metaphor of the mind illustrating the conscious, preconscious, and unconscious levels divided across the Id, Ego, and Superego.

<p>Sigmund Freud's iceberg metaphor of the mind illustrating the conscious, preconscious, and unconscious levels divided across the Id, Ego, and Superego.</p>
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Id

The primitive, completely unconscious personality component present from birth that houses basic biological needs, impulses, and aggressive or sexual drives.

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Ego

The realistic, decision-making component of personality that functions as an executive, balancing the desires of the id, the constraints of the superego, and external reality.

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Superego

The moral component of the personality that incorporates societal and parental ethics, rules, and ideals, operating as an internal moral conscience.

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Denial

A Freudian defense mechanism characterized by refusing to accept or acknowledge real facts, events, or experiences that produce overwhelming anxiety.

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Regression

A defense mechanism where an individual under stress reverts to emotional or behavioral patterns of an earlier, safer developmental stage.

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Repression

An unconscious defense mechanism that pushes distressing thoughts, traumatic memories, and unacceptable impulses out of conscious awareness.

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Displacement

A defense mechanism where emotional impulses are redirected from their original, threatening source onto a safer, less threatening target.

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Reaction Formation

A defense mechanism whereby an individual adopts feelings, behaviors, or impulses that are the direct opposite of their true, unacceptable unconscious desires.

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Projection

A defense mechanism in which a person attributes their own unacceptable thoughts, motives, or feelings onto someone else.

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Rorschach Inkblot Test

A projective psychological test where a person interprets a series of symmetrical inkblot cards, revealing their unconscious feelings, desires, and conflicts through projection.

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Stages of Psychosocial Development

Erik Erikson's eight-stage lifespan theory progressing from infancy to late adulthood: Trust vs. Mistrust, Autonomy vs. Shame & Doubt, Initiative vs. Guilt, Industry vs. Inferiority, Identity vs. Role Confusion, Intimacy vs. Isolation, Generativity vs. Stagnation, and Integrity vs. Despair.

<p>Erik Erikson's eight-stage lifespan theory progressing from infancy to late adulthood: Trust vs. Mistrust, Autonomy vs. Shame &amp; Doubt, Initiative vs. Guilt, Industry vs. Inferiority, Identity vs. Role Confusion, Intimacy vs. Isolation, Generativity vs. Stagnation, and Integrity vs. Despair.</p>
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Collective Unconscious

Carl Jung's concept of a universal layer of unconscious mind that contains shared memories and archetypes common to all human beings.

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Persona

Carl Jung's term for the conscious, public mask or facade an individual adopts to interact with society.

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Basic Anxiety

Karen Horney's term for the pervasive, deep feeling of loneliness, isolation, and helplessness a child develops when raised in an unsupportive, neglectful, or hostile home.

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Internal Locus of Control

Julian Rotter's concept describing the belief that one's life outcomes, successes, and failures are the direct consequence of one's own efforts, actions, and decisions.

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External Locus of Control

Julian Rotter's concept describing the belief that life's outcomes are controlled by environmental factors, luck, chance, fate, or powerful others.

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Barnum Effect

The cognitive bias where individuals believe that generic, universally true personality descriptions apply uniquely and specifically to themselves.

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Self-Efficacy

An individual's personal beliefs and expectations regarding their capability to organize and execute courses of action required to successfully accomplish a specific task.

<p>An individual's personal beliefs and expectations regarding their capability to organize and execute courses of action required to successfully accomplish a specific task.</p>
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Five Factor Model (OCEAN)

A trait personality theory that evaluates individuals along five core dimensions: Openness, Conscientiousness, Extroversion, Agreeableness, and Neuroticism.

<p>A trait personality theory that evaluates individuals along five core dimensions: Openness, Conscientiousness, Extroversion, Agreeableness, and Neuroticism.</p>
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Somatotypes

William H. Sheldon's physiological theory proposing that body type correlates with personality traits: Endomorphs (round/relaxed), Mesomorphs (athletic/assertive), and Ectomorphs (thin/introverted).

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Temperament

Biologically based, innate emotional and behavioral tendencies that appear early in life, characterized by the dimensions of reactivity and self-regulation.