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Problem Solving strategy
guess and check
Productive struggle
Encouraging perseverance through challenging tasks.
Problem Solving strategy
Dramatization
Problem Solving strategy
Estimation
Problem Solving strategy
Solve a simpler problem
Problem Solving strategy
Create a table or chart
Problem Solving strategy
Work backwards
Process for Engaging in Mathematical Practices
Make sense of a problem and persevere in solving
Process for Engaging in Mathematical Practices
Reason abstractly and quantitatively
Process for Engaging in Mathematical Practices
Create visible arguments and critique the reasonings of others
Process for Engaging in Mathematical Practices
Model with mathematics
Process for Engaging in Mathematical Practices
Use appropriate tools strategically
Process for Engaging in Mathematical Practices
Attend precision
Process for Engaging in Mathematical Practices
Look for and make use of structure
Process for Engaging in Mathematical Practices
Look for and express regularity in repeated reasonings
Levels of Abstraction
Concrete: Actual Manipulatives
Levels of Abstraction
Semi Concrete: Pictures
Levels of Abstraction
Semi Abstract: Tallies or Symbols
Levels of Abstraction
Abstract: Numbers and Numerals
Piaget Stages of Cognitive development
Sensorimotor Stage
Pre-operational Stage
Concrete Operational Stage
Formal Operational Stage
Sensorimotor Stage
Birth- 2 years
Infant knows the world through movement and sensations
Children learn about the world through basic actions such as sucking, grasping, looking, and listening
Infants learn that things continue to exist even though they cannot be seen
They realize that their actions can cause things to happen in the world around them
Object Permanence
Objects continue to exist even when they cannot be seen, heard, touched, smelled or sensed in any way
Pre-operational Stage
2-7 years
Children begin to think symbolically and learn to use words and the pictures to represent objects
Children at this stage tend to be egocentric and struggle to see things from the perspective of others
While they are getting better with language and thinking, they still tend to think about things in very concrete terms
Concrete Operational Stage
7-11 years
During this stage, children begin to think logically about concrete events
they begin to understand the concept of conservation; that the amount of liquid in a short, wide cup is equal to that in a tall, skinny glass
Their thinking becomes more logical and organized, but still very concrete
Children begin using inductive logic, or reasoning from specific information to a general principle
Formal operational Stage
12 and up
children develop the ability to reason more abstractly, systematically, and reflectively.
They can now manipulate ideas mentally, consider hypothetical scenarios, and engage in deductive reasoning without needing physical objects as referents.
This new cognitive capacity allows them to use logic to reason out the possible consequences of each action before carrying it out.
Constructivism
we allow our students to actively explore and learn
Cooperative learning
structured learning groups (interdependence)
Collaborative learning
loosely structured groups
Peer tutoring
choose groups, manipulate
Simulations
depicting real life situations
Instructional games
make it engaging
contextual learning
authentic real life situations
educational scaffolding
provides guidance and support
Provides direction
use think alouds to model thought processes
clarify the purpose
keep students on task
provide assessments (rubrics to clarify expectations)
extra resources
Foster thinking to Bloom’s Taxonomy
Bloom’s Taxonomy
measurable verbs to help us describe and classify observable knowledge, skills, attitudes, behaviors and abilities. The theory is based upon the idea that there are levels of observable actions that indicate something is happening in the brain (cognitive activity.)
Differentiation
choosing the right tactic for the right group
Types of differentiation
whole group instruction
Types of differentiation
small groups
Types of differentiation
math workshops: focuses on writing
Types of differentiation
math centers
Types of differentiation
learning partners/buddies
Analyzing/ applying appropriate math concepts
subitize: knowing the number by looking at its representation
transitivity: a>b b>c a>c
iteration: repeating steps over and over
tiling: using an item to represent abstract to concrete (tiling/ array interchangeable)
inventive strategies: to solve complex problems
Partitioning
taking large numbers and splitting them into smaller parts
Compensation
Borrow one piece and add it to another
Standard algorithm
area
volume
exchanging
long division
averaging
regrouping
long multiplication
Place value
involves how numbers are grouped into ones (units), tens (rod/long), hundreds (flat)
Set
group of objects, things or ideas that is precisely described
Addition
is a binary performed on a pair of addends in order to obtain a unique sum
Number families
look at the whole thing ex. 0+4, 4+0, 1+3, 3+1, 2+2
Fact families
all meanings for the operations ex. 1+4=5, 4+1=5, 5-1=4, 5-4=1
Subtraction
an operation performed in a sum and one addend to obtain the missing addend
One to one correspondence
numbers correspond to specific quantities (dice)
Binary operation
performed on a pair of factors to obtain a unique product factor X factor = product
Repeated addition
3+3+3=9 = 3×3=9
Arrays
arrange in rows x colums
Properties
Commutative
Zero property
Identity property
Associative property
Distributive property
Commutative
axb=c bxc=a
Zero property
nx0=0 0xn=0
Identity property
ax1=a 1xa=a
Associative property
(axb)xc=ax(bxc)
Distributive property
ax(b+c)= (axb)+(axc)
Division
operation performed on a product and one factor to obtain the missing factor
Multiples
the set of products resulting from the multiplication of n times any whole number
Factor
are multiplied together to get a product, a factor of some number n divides evenly
Product Expression
a multiplication problem without the product
Least Common Multiple (LCM)
the smallest (least) non zero number that is a multiple of two numbers
Greatest Common Factor (GCF)
the greatest whole number that is a factor of each of the two numbers
Prime numbers
have exactly two product expression
Composite numbers
a number has more than two product expression
Mean
add the set of numbers together then divide the sum by how many numbers in the set
median
arrange the numbers in the set from the least to greatest then identify the middle number
Mode
number that appears the most often (sometimes there will be none)
Range
subtract the smallest number from the largest number